Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Malcolmm980
Cabrakan
Level 126
God Stats
5W - 2L
1,626 SR
Queue Stats
256W - 263L
1,488 Elo+
Solo
Izanami
Izanami
Popems
Izanami
Level 60
God Stats
2W - 2L
1,226 SR
Queue Stats
52W - 58L
1,595 Elo+
Party 1
Chiron
Chiron
Zillieous
Chiron
Level 160
God Stats
4W - 4L
1,440 SR
Queue Stats
516W - 555L
1,464 Elo+
Solo
Cthulhu
Cthulhu
balthizor1
Cthulhu
Level 48
God Stats
3W - 0L
1,695 SR
Queue Stats
34W - 30L
1,615 Elo+
Party 1
Team Averages
Level 110
1,498 SR
1,532 Elo+

VS

Team Averages
Level 124
1,505 SR
1,607 Elo+
Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
REDxDARROW
Ratatoskr
Level 129
God Stats
1W - 3L
1,269 SR
Queue Stats
364W - 316L
1,605 Elo+
Party 2
Lancelot
Lancelot
RubMyGrenades03
Lancelot
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 88L
1,575 Elo+
Party 2
Cliodhna
Cliodhna
WielderOfNarsil
Cliodhna
Level 134
God Stats
6W - 6L
1,757 SR
Queue Stats
377W - 362L
1,537 Elo+
Solo
Da Ji
Da Ji
seraphim131
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
2 / 4 / 19
12,068
670
17,020
14,717
13,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
Malcolmm980
Cabrakan
19
5 / 3 / 20
12,137
674
17,488
20,421
26,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Popems
Izanami
20
3 / 3 / 22
12,384
688
17,124
19,735
10,073
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Zillieous
Chiron
20
11 / 2 / 13
13,353
742
21,981
16,107
9,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
balthizor1
Cthulhu
20
6 / 3 / 19
13,360
742
17,606
16,934
31,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
1 / 3 / 13
10,891
605
20,827
22,023
9,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
REDxDARROW
Ratatoskr
20
3 / 2 / 9
10,755
598
11,923
17,491
18,835
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
17
3 / 6 / 7
10,067
559
12,740
17,062
14,040
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
19
5 / 5 / 4
11,575
643
14,413
23,481
11,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 11 / 9
9,989
555
13,848
19,341
8,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
57
27
Kills
15
15
Deaths
27
93
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
4
19
2.88
L
Skadi
 
Skadi
1
3
13
2.5
W
Cabrakan
Malcolmm980
Cabrakan
5
3
20
5
W
Izanami
Popems
Izanami
3
3
22
4.67
L
Ratatoskr
REDxDARROW
Ratatoskr
3
2
9
3.75
L
Lancelot
3
6
7
1.08
L
Cliodhna
5
5
4
1.4
W
Chiron
Zillieous
Chiron
11
2
13
8.75
W
Cthulhu
balthizor1
Cthulhu
6
3
19
5.17
L
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,219
Damage
73,751
87,914
Taken
99,398
90,688
Mitigated
62,535
41,826
Healing
37,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,020
1,733
2,186
3,612
14,717
13,106
1,447
0
14,533
36,474
0
L
Skadi
 
Skadi
20,827
6,008
3,178
10,858
22,023
9,798
272
11,255
10,768
0
63,072
W
Cabrakan
Malcolmm980
Cabrakan
17,488
2,042
1,997
3,570
20,421
26,571
0
0
20,171
24,380
0
W
Izanami
Popems
Izanami
17,124
12,060
3,508
6,464
19,735
10,073
3,014
0
19,485
0
44,894
L
Ratatoskr
REDxDARROW
Ratatoskr
11,923
1,156
1,358
6,033
17,491
18,835
187
9,559
7,932
0
16,114
L
Lancelot
12,740
1,169
1,783
1,528
17,062
14,040
0
8,170
8,892
0
23,150
L
Cliodhna
14,413
1,556
2,263
9,294
23,481
11,298
0
12,482
10,999
0
42,617
W
Chiron
Zillieous
Chiron
21,981
5,253
6,717
4,853
16,107
9,582
2,743
0
15,979
0
46,445
W
Cthulhu
balthizor1
Cthulhu
17,606
637
6,763
2,156
16,934
31,356
323
0
16,737
42,635
0
L
13,848
1,886
1,216
345
19,341
8,564
0
10,648
8,693
0
14,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,302
Gold Earned
53,277
212
Minions Killed
184
0
Camps Cleared
0
1,698,416
Distance Traveled
1,697,411
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,068
670
44
2
0
355,497
0
L
Skadi
10,891
605
77
4
0
311,234
0
W
Cabrakan
12,137
674
6
0
0
374,815
1
W
Izanami
12,384
688
76
4
0
340,201
1
L
Ratatoskr
10,755
598
15
1
0
406,686
3
L
Lancelot
10,067
559
30
2
0
372,391
0
L
Cliodhna
11,575
643
58
3
0
311,276
3
W
Chiron
13,353
742
50
3
0
324,390
2
W
Cthulhu
13,360
742
36
2
0
303,513
0
L
Da Ji
9,989
555
4
0
0
295,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role