Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CaduBad
Izanami
Level 67
God Stats
3W - 5L
1,720 SR
Queue Stats
88W - 114L
1,355 Elo+
Party 2
Athena
Athena
electric533yam
Athena
Level 45
God Stats
3W - 3L
1,726 SR
Queue Stats
113W - 133L
1,353 Elo+
Solo
Kali
Kali
y K1LL3D z
Kali
Level 148
God Stats
5W - 3L
1,566 SR
Queue Stats
266W - 315L
1,308 Elo+
Party 2
Team Averages
Level 113
1,602 SR
1,403 Elo+

VS

Team Averages
Level 88
1,532 SR
1,437 Elo+
Cu Chulainn
Cu Chulainn
DiogoAguera
Cu Chulainn
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 256L
1,404 Elo+
Solo
Skadi
Skadi
HarkaW
Skadi
Level 127
God Stats
5W - 6L
1,616 SR
Queue Stats
111W - 139L
1,426 Elo+
Solo
Hercules
Hercules
KNA_Ragnar
Hercules
Level 80
God Stats
29W - 26L
1,552 SR
Queue Stats
323W - 303L
1,420 Elo+
Solo
Janus
Janus
Lacalecita
Janus
Level 127
God Stats
5W - 14L
1,368 SR
Queue Stats
327W - 335L
1,410 Elo+
Solo
Kali
Kali
NoobMaster1806
Kali
Level 48
God Stats
7W - 6L
1,625 SR
Queue Stats
21W - 15L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 0 / 3
7,048
705
6,000
5,117
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
 
Freya
10
2 / 0 / 3
6,340
634
8,703
6,607
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
CaduBad
Izanami
9
3 / 1 / 3
5,714
571
7,021
4,858
1,261
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 5
5,836
584
3,146
8,749
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 4
5,798
580
2,354
7,911
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DiogoAguera
Cu Chulainn
7
0 / 4 / 0
4,383
438
2,613
9,477
4,001
Skadi
HarkaW
Skadi
7
2 / 4 / 0
4,835
484
4,151
7,732
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
KNA_Ragnar
Hercules
7
2 / 2 / 2
4,647
465
4,803
8,749
4,613
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
9
0 / 2 / 2
5,163
516
4,842
5,028
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 2
4,330
433
1,244
7,484
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
3
4.5
W
Freya
 
Freya
2
0
3
3.5
W
Izanami
CaduBad
Izanami
3
1
3
4.5
L
Cu Chulainn
DiogoAguera
Cu Chulainn
0
4
0
0
L
Skadi
HarkaW
Skadi
2
4
0
0.5
L
Hercules
KNA_Ragnar
Hercules
2
2
2
1.5
L
Janus
0
2
2
0.5
L
0
1
2
1
W
2
2
5
2.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,224
Damage
17,653
33,242
Taken
38,470
16,356
Mitigated
15,341
12,177
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,000
2,571
647
2,009
5,117
3,043
1,484
315
4,802
37,696
12,071
W
Freya
 
Freya
8,703
3,480
0
4,241
6,607
2,840
432
2,233
4,374
50,215
0
W
Izanami
CaduBad
Izanami
7,021
5,213
0
1,043
4,858
1,261
1,222
0
4,858
0
37,609
L
Cu Chulainn
DiogoAguera
Cu Chulainn
2,613
552
0
535
9,477
4,001
0
5,439
4,038
0
23,817
L
Skadi
HarkaW
Skadi
4,151
1,897
0
2,125
7,732
2,121
0
1,220
6,512
0
24,779
L
Hercules
KNA_Ragnar
Hercules
4,803
1,993
0
1,027
8,749
4,613
0
4,696
4,053
0
16,098
L
Janus
4,842
229
0
637
5,028
1,901
0
2,785
2,243
41,501
0
L
1,244
641
0
824
7,484
2,705
0
2,650
4,834
0
14,557
W
3,146
1,438
0
1,812
8,749
5,325
548
1,420
7,329
12,284
0
W
2,354
1,045
0
2,425
7,911
3,887
0
874
7,037
0
30,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
23,358
320
Minions Killed
197
0
Camps Cleared
0
942,840
Distance Traveled
954,667
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,048
705
93
9
0
145,993
2
W
Freya
6,340
634
91
9
0
204,896
3
W
Izanami
5,714
571
57
6
0
181,999
2
L
Cu Chulainn
4,383
438
40
4
0
185,350
0
L
Skadi
4,835
484
34
3
0
177,478
2
L
Hercules
4,647
465
22
2
0
190,953
1
L
Janus
5,163
516
73
7
0
188,615
3
L
Kali
4,330
433
28
3
0
212,271
0
W
Athena
5,836
584
18
2
0
201,051
0
W
Kali
5,798
580
61
6
0
208,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role