Player Matchup

Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
EastwooDD
Tsukuyomi
Gold V
Level 125
God Stats
34W - 32L
1,611 SR
Queue Stats
550W - 559L
1,216 MMR
Solo
Anhur
Anhur
Bronze IV
Nukta95
Anhur
Bronze IV
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 73L
1,329 MMR
Solo
Ymir
Ymir
Silver IV
TPS_R3TRO
Ymir
Silver IV
Level 66
God Stats
5W - 3L
1,600 SR
Queue Stats
13W - 34L
1,212 MMR
Solo
Janus
Janus
Silver V
dwind
Janus
Silver V
Level 148
God Stats
3W - 3L
1,733 SR
Queue Stats
26W - 32L
1,332 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,589 SR
1,318 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,404 SR
1,383 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
C0SSTY
Achilles
Silver III
Level 118
God Stats
0W - 3L
1,194 SR
Queue Stats
13W - 24L
1,347 MMR
Solo
Ganesha
Ganesha
Silver II
Gazda1610
Ganesha
Silver II
Level 79
God Stats
7W - 2L
1,178 SR
Queue Stats
349W - 348L
1,098 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Shinuex
Nu Wa
Silver III
Level 82
God Stats
3W - 3L
1,650 SR
Queue Stats
7W - 9L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 2 / 3
6,964
580
7,609
10,957
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
EastwooDD
Tsukuyomi
11
2 / 1 / 4
6,676
556
7,121
9,906
4,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
Nukta95
Anhur
11
3 / 0 / 0
6,523
544
7,334
5,494
1,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
0 / 1 / 4
5,662
472
1,758
8,276
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
dwind
Janus
11
4 / 0 / 2
6,763
564
4,395
6,049
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MulanAtlasKaliAh Muzen Cab

VS

Bans
MercuryGebPoseidonSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 4 / 2
6,346
529
4,248
12,390
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
 
Medusa
9
1 / 2 / 1
5,687
474
6,107
7,223
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
C0SSTY
Achilles
11
1 / 4 / 0
6,535
545
3,225
10,787
6,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Gazda1610
Ganesha
10
0 / 1 / 2
6,079
507
2,503
8,354
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Shinuex
Nu Wa
10
0 / 2 / 1
6,281
523
5,232
5,241
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
4
4
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
3
2.75
L
Fenrir
 
Fenrir
2
4
2
0.75
L
Medusa
 
Medusa
1
2
1
0.75
L
Achilles
C0SSTY
Achilles
1
4
0
0.25
W
Tsukuyomi
EastwooDD
Tsukuyomi
2
1
4
4
L
Ganesha
Gazda1610
Ganesha
0
1
2
1
W
Anhur
Nukta95
Anhur
3
0
0
3
L
Nu Wa
Shinuex
Nu Wa
0
2
1
0.25
W
Ymir
0
1
4
2
W
Janus
dwind
Janus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
21,315
40,682
Taken
43,995
17,292
Mitigated
19,885
11,785
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,609
4,855
0
2,239
10,957
4,113
0
1,241
9,686
0
55,793
L
Fenrir
 
Fenrir
4,248
1,493
0
5,428
12,390
4,844
0
976
11,414
0
36,489
L
Medusa
 
Medusa
6,107
2,576
0
2,425
7,223
2,019
0
419
6,804
0
42,068
L
Achilles
C0SSTY
Achilles
3,225
379
0
2,835
10,787
6,298
0
904
9,883
0
37,757
W
Tsukuyomi
EastwooDD
Tsukuyomi
7,121
1,666
0
3,921
9,906
4,396
0
812
9,012
0
44,261
L
Ganesha
Gazda1610
Ganesha
2,503
536
0
3,564
8,354
4,731
0
1,187
7,167
19,183
0
W
Anhur
Nukta95
Anhur
7,334
3,995
0
1,830
5,494
1,625
0
973
4,471
0
49,137
L
Nu Wa
Shinuex
Nu Wa
5,232
1,165
0
1,000
5,241
1,993
0
2,667
2,574
40,127
0
W
Ymir
1,758
553
0
1,846
8,276
5,222
0
1,427
6,799
18,960
0
W
Janus
dwind
Janus
4,395
661
0
1,949
6,049
1,936
0
2,700
2,979
46,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
30,928
374
Minions Killed
346
0
Camps Cleared
0
1,246,514
Distance Traveled
1,130,417
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,964
580
96
8
0
290,566
0
L
Fenrir
6,346
529
74
6
0
229,130
3
L
Medusa
5,687
474
92
8
0
205,938
6
L
Achilles
6,535
545
77
6
0
218,121
4
W
Tsukuyomi
6,676
556
74
6
0
235,792
3
L
Ganesha
6,079
507
7
1
0
247,316
1
W
Anhur
6,523
544
81
7
0
220,198
5
L
Nu Wa
6,281
523
96
8
0
229,912
2
W
Ymir
5,662
472
31
3
0
229,301
1
W
Janus
6,763
564
92
8
0
270,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role