Player Matchup

Olorun
Olorun
Chicken_Baw
Olorun
Level 113
God Stats
2W - 5L
1,291 SR
Queue Stats
301W - 309L
1,425 Elo+
Party 1
Cabrakan
Cabrakan
James_19x
Cabrakan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 193L
1,398 Elo+
Party 1
Thor
Thor
Jclatworthy
Thor
Level 89
God Stats
2W - 4L
1,199 SR
Queue Stats
113W - 118L
1,468 Elo+
Solo
Tiamat
Tiamat
MASTEROFTHEVOIDx
Tiamat
Level 107
God Stats
23W - 24L
1,513 SR
Queue Stats
422W - 440L
1,484 Elo+
Solo
Ravana
Ravana
Schlange_lang
Ravana
Level 143
God Stats
4W - 3L
1,441 SR
Queue Stats
102W - 97L
1,519 Elo+
Solo
Team Averages
Level 113
1,389 SR
1,459 Elo+

VS

Team Averages
Level 122
1,601 SR
1,751 Elo+
Danzaburou
Danzaburou
FrazzzyDaddy
Danzaburou
Level 155
God Stats
12W - 6L
1,607 SR
Queue Stats
140W - 107L
1,681 Elo+
Party 2
Cabrakan
Cabrakan
Mangotash-reborn
Cabrakan
Level 155
God Stats
6W - 2L
1,535 SR
Queue Stats
115W - 29L
1,856 Elo+
Party 2
Mercury
Mercury
MistrCraven
Mercury
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 19L
1,915 Elo+
Party 2
Merlin
Merlin
YourConcubine
Merlin
Level 26
God Stats
4W - 1L
1,886 SR
Queue Stats
57W - 8L
1,907 Elo+
Party 2
Sylvanus
Sylvanus
kopytko118
Sylvanus
Level 117
God Stats
52W - 49L
1,477 SR
Queue Stats
269W - 282L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
0 / 1 / 1
3,407
568
924
2,425
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
James_19x
Cabrakan
5
1 / 0 / 0
3,622
604
1,512
3,983
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 1 / 0
2,702
450
0
1,490
426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,574
596
1,076
2,072
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 1 / 0
3,794
632
2,978
4,756
1,829
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrazzzyDaddy
Danzaburou
5
1 / 1 / 0
3,504
584
2,330
3,574
1,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 0 / 1
3,532
589
757
3,295
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
MistrCraven
Mercury
7
1 / 0 / 0
4,211
702
1,075
2,428
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 0 / 0
3,433
572
1,917
1,312
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
kopytko118
Sylvanus
7
1 / 0 / 0
4,085
681
3,347
4,393
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
1
1
0.5
W
Danzaburou
FrazzzyDaddy
Danzaburou
1
1
0
1
L
Cabrakan
James_19x
Cabrakan
1
0
0
1
L
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Mercury
MistrCraven
Mercury
1
0
0
1
L
0
1
0
0
W
0
0
0
0
W
Sylvanus
kopytko118
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,490
Damage
9,426
14,726
Taken
15,002
6,087
Mitigated
6,246
5,682
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
924
485
157
975
2,425
752
0
652
1,607
15,875
0
W
Danzaburou
FrazzzyDaddy
Danzaburou
2,330
1,025
103
1,215
3,574
1,110
0
1,458
2,050
0
14,261
L
Cabrakan
James_19x
Cabrakan
1,512
158
0
1,988
3,983
2,340
0
980
2,884
6,812
0
L
0
0
0
84
1,490
426
0
542
948
0
1,465
L
1,076
444
0
653
2,072
740
0
168
1,904
16,278
0
W
757
355
0
2,050
3,295
1,814
0
457
2,838
14,828
0
W
Mercury
MistrCraven
Mercury
1,075
701
0
1,461
2,428
761
0
580
1,848
0
25,580
L
2,978
1,217
0
1,825
4,756
1,829
0
2,475
2,281
0
21,075
W
1,917
148
0
375
1,312
419
0
901
361
16,296
0
W
Sylvanus
kopytko118
Sylvanus
3,347
1,496
0
1,672
4,393
2,142
0
0
4,393
17,004
6,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,099
Gold Earned
18,765
133
Minions Killed
191
0
Camps Cleared
0
461,807
Distance Traveled
537,460
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,407
568
42
7
0
90,564
1
W
Danzaburou
3,504
584
20
3
0
106,571
2
L
Cabrakan
3,622
604
9
2
0
109,213
3
L
Thor
2,702
450
6
1
0
50,542
0
L
Tiamat
3,574
596
31
5
0
101,578
2
W
Cabrakan
3,532
589
35
6
0
123,056
2
W
Mercury
4,211
702
52
9
0
119,566
1
L
Ravana
3,794
632
45
8
0
109,910
2
W
Merlin
3,433
572
33
6
0
103,531
3
W
Sylvanus
4,085
681
51
9
0
84,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role