Player Matchup

Cernunnos
Cernunnos
Baer2502
Cernunnos
Level 113
God Stats
4W - 5L
1,684 SR
Queue Stats
447W - 480L
1,436 Elo+
Party 3
Vamana
Vamana
UltraPikmin
Vamana
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
273W - 312L
1,413 Elo+
Party 1
King Arthur
King Arthur
Velkrak
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
flyingmopdog
Cabrakan
Level 86
God Stats
11W - 6L
1,281 SR
Queue Stats
230W - 248L
1,339 Elo+
Party 1
Apollo
Apollo
ŽeVaRiøÑ
Apollo
Level 142
God Stats
0W - 3L
1,283 SR
Queue Stats
217W - 248L
1,436 Elo+
Party 3
Team Averages
Level 93
1,449 SR
1,425 Elo+

VS

Team Averages
Level 97
1,493 SR
1,474 Elo+
Merlin
Merlin
LaciKing
Merlin
Level 125
God Stats
2W - 8L
1,161 SR
Queue Stats
295W - 296L
1,436 Elo+
Solo
Anubis
Anubis
hazeSm0kes
Anubis
Level 122
God Stats
2W - 0L
1,678 SR
Queue Stats
62W - 58L
1,443 Elo+
Party 2
Artio
Artio
keewun
Artio
Level 102
God Stats
2W - 4L
1,632 SR
Queue Stats
108W - 115L
1,520 Elo+
Solo
Ullr
Ullr
timmbo190
Ullr
Level 94
God Stats
4W - 5L
1,495 SR
Queue Stats
366W - 402L
1,386 Elo+
Party 2
Thoth
Thoth
学医救不了猪队友
Thoth
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Baer2502
Cernunnos
20
4 / 6 / 6
11,440
673
25,419
21,525
9,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
16
2 / 7 / 6
10,476
616
13,389
28,346
23,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Velkrak
King Arthur
14
0 / 9 / 6
8,849
521
8,903
28,069
22,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
flyingmopdog
Cabrakan
18
3 / 5 / 5
10,584
623
9,762
24,416
28,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
17
5 / 8 / 4
10,532
620
12,037
21,927
9,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LaciKing
Merlin
19
4 / 4 / 22
12,090
711
20,854
18,063
9,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
hazeSm0kes
Anubis
20
15 / 2 / 10
13,291
782
31,301
16,093
10,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artio
keewun
Artio
20
4 / 3 / 28
13,413
789
12,870
30,472
46,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
17
2 / 4 / 19
11,069
651
18,965
14,883
8,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 2 / 15
13,926
819
30,288
16,445
9,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
129
14
Kills
35
35
Deaths
15
27
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Baer2502
Cernunnos
4
6
6
1.17
W
Merlin
LaciKing
Merlin
4
4
22
3.75
L
Vamana
2
7
6
0.71
L
King Arthur
Velkrak
King Arthur
0
9
6
0.33
L
Cabrakan
flyingmopdog
Cabrakan
3
5
5
1.1
W
Anubis
hazeSm0kes
Anubis
15
2
10
10
W
Artio
keewun
Artio
4
3
28
6
W
Ullr
2
4
19
2.88
L
Apollo
5
8
4
0.88
W
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,510
Damage
114,278
124,283
Taken
95,956
93,799
Mitigated
84,145
26,712
Healing
42,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Baer2502
Cernunnos
25,419
7,894
933
2,020
21,525
9,619
0
17,313
4,212
0
51,963
W
Merlin
LaciKing
Merlin
20,854
2,153
1,709
4,710
18,063
9,452
1,789
1,382
16,681
38,351
0
L
Vamana
13,389
6,872
5,216
7,571
28,346
23,054
0
19,875
8,471
0
23,507
L
King Arthur
Velkrak
King Arthur
8,903
884
423
538
28,069
22,397
0
21,348
6,721
0
15,598
L
Cabrakan
flyingmopdog
Cabrakan
9,762
1,133
1,338
2,656
24,416
28,858
0
19,310
5,106
15,797
0
W
Anubis
hazeSm0kes
Anubis
31,301
1,756
2,326
7,613
16,093
10,517
1,848
1,465
14,628
47,683
0
W
Artio
keewun
Artio
12,870
1,048
4,674
10,522
30,472
46,241
537
4,696
25,776
22,032
0
W
Ullr
18,965
7,711
2,298
1,956
14,883
8,713
2,664
1,104
13,779
0
34,767
L
Apollo
12,037
1,725
3,020
2,997
21,927
9,871
0
17,467
4,460
0
30,358
W
30,288
1,432
2,962
3,805
16,445
9,222
1,011
1,115
15,330
70,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,881
Gold Earned
63,789
139
Minions Killed
208
0
Camps Cleared
0
1,256,232
Distance Traveled
1,472,676
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,440
673
56
3
0
252,810
0
W
Merlin
12,090
711
34
2
0
219,064
0
L
Vamana
10,476
616
15
1
0
263,593
0
L
King Arthur
8,849
521
13
1
0
252,678
2
L
Cabrakan
10,584
623
6
0
0
235,420
0
W
Anubis
13,291
782
33
2
0
266,536
0
W
Artio
13,413
789
10
1
0
360,988
1
W
Ullr
11,069
651
23
1
0
306,603
0
L
Apollo
10,532
620
49
3
0
251,731
0
W
Thoth
13,926
819
108
6
0
319,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role