Player Matchup

Thoth
Thoth
CaptClapped
Thoth
Level 136
God Stats
27W - 7L
1,953 SR
Queue Stats
669W - 294L
1,769 Elo+
Party 1
Sylvanus
Sylvanus
Omnity420
Sylvanus
Level 89
God Stats
12W - 2L
1,680 SR
Queue Stats
32W - 13L
1,780 Elo+
Party 1
King Arthur
King Arthur
SheWasTwelveteen
King Arthur
Level 8
God Stats
3W - 1L
1,845 SR
Queue Stats
3W - 3L
1,777 Elo+
Party 1
Team Averages
Level 78
1,826 SR
1,775 Elo+

VS

Team Averages
Level 118
1,559 SR
1,486 Elo+
Cthulhu
Cthulhu
Traumatise
Cthulhu
Level 127
God Stats
11W - 11L
1,586 SR
Queue Stats
231W - 219L
1,550 Elo+
Solo
Agni
Agni
taxingshipx99
Agni
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
theKilroyXavia
Heimdallr
Level 129
God Stats
12W - 15L
1,591 SR
Queue Stats
367W - 421L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,729
794
13,653
6,131
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Omnity420
Sylvanus
13
5 / 1 / 5
8,135
740
9,176
11,259
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
SheWasTwelveteen
King Arthur
10
0 / 2 / 7
6,788
617
5,628
9,307
6,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Traumatise
Cthulhu
10
2 / 4 / 0
7,357
669
5,851
14,875
13,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 3 / 2
6,823
620
7,040
9,110
3,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
theKilroyXavia
Heimdallr
10
0 / 3 / 1
6,615
601
5,758
7,687
3,057
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Sylvanus
Omnity420
Sylvanus
5
1
5
7.5
W
King Arthur
SheWasTwelveteen
King Arthur
0
2
7
1.75
L
Cthulhu
Traumatise
Cthulhu
2
4
0
0.5
L
1
3
2
0.67
L
Heimdallr
theKilroyXavia
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,457
Damage
18,649
26,697
Taken
31,672
16,122
Mitigated
19,980
10,416
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,653
296
0
1,294
6,131
2,553
122
3,134
2,997
42,603
0
W
Sylvanus
Omnity420
Sylvanus
9,176
3,186
2,827
5,830
11,259
6,998
56
4,794
6,465
22,782
4,230
W
King Arthur
SheWasTwelveteen
King Arthur
5,628
252
0
465
9,307
6,571
62
5,530
3,777
0
11,061
L
Cthulhu
Traumatise
Cthulhu
5,851
868
0
3,036
14,875
13,460
0
8,383
6,010
14,341
0
L
7,040
336
0
1,964
9,110
3,463
0
6,667
2,235
17,106
0
L
Heimdallr
theKilroyXavia
Heimdallr
5,758
1,987
0
894
7,687
3,057
0
5,772
1,489
0
24,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,652
Gold Earned
20,795
115
Minions Killed
91
7
Camps Cleared
2
627,873
Distance Traveled
584,084
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,729
794
60
5
1
214,497
3
W
Sylvanus
8,135
740
45
4
6
218,193
3
W
King Arthur
6,788
617
10
1
0
195,183
0
L
Cthulhu
7,357
669
14
1
1
203,731
0
L
Agni
6,823
620
24
2
0
197,019
0
L
Heimdallr
6,615
601
53
5
1
183,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role