Player Matchup

Nu Wa
Nu Wa
Bannaleaf
Nu Wa
Level 13
God Stats
18W - 3L
1,811 SR
Queue Stats
50W - 30L
1,577 Elo+
Solo
Thor
Thor
Bpc03125
Thor
Level 17
God Stats
1W - 1L
1,297 SR
Queue Stats
11W - 24L
1,342 Elo+
Party 1
Cabrakan
Cabrakan
Captaindaddyyy69
Cabrakan
Level 155
God Stats
10W - 5L
1,635 SR
Queue Stats
228W - 205L
1,576 Elo+
Solo
Izanami
Izanami
KENDAYON_PR
Izanami
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 38L
1,431 Elo+
Solo
Bellona
Bellona
OceanMotion
Bellona
Level 27
God Stats
2W - 1L
1,822 SR
Queue Stats
66W - 61L
1,528 Elo+
Party 1
Team Averages
Level 48
1,613 SR
1,491 Elo+

VS

Team Averages
Level 59
1,502 SR
1,475 Elo+
Scylla
Scylla
EmmaLelli_
Scylla
Level 28
God Stats
14W - 21L
1,435 SR
Queue Stats
15W - 25L
1,383 Elo+
Solo
Lancelot
Lancelot
MERTMURT
Lancelot
Level 128
God Stats
2W - 4L
1,286 SR
Queue Stats
98W - 100L
1,527 Elo+
Solo
Ares
Ares
NicMaster
Ares
Level 67
God Stats
6W - 6L
1,761 SR
Queue Stats
145W - 154L
1,521 Elo+
Solo
Apollo
Apollo
RatSmacker
Apollo
Level 48
God Stats
0W - 1L
1,693 SR
Queue Stats
6W - 8L
1,547 Elo+
Solo
Zeus
Zeus
vtfranz
Zeus
Level 22
God Stats
5W - 9L
1,334 SR
Queue Stats
82W - 98L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bannaleaf
Nu Wa
20
4 / 1 / 8
14,424
848
33,454
11,049
6,221
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
18
2 / 9 / 7
12,260
721
8,394
19,773
9,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 8
13,031
767
9,072
24,488
40,319
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
KENDAYON_PR
Izanami
18
4 / 4 / 3
12,401
729
7,045
13,157
6,068
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
OceanMotion
Bellona
20
9 / 4 / 5
13,935
820
24,071
24,917
27,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EmmaLelli_
Scylla
20
4 / 2 / 7
12,714
748
13,412
13,937
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
MERTMURT
Lancelot
20
8 / 5 / 5
13,296
782
26,625
29,075
23,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
19
8 / 4 / 6
12,352
727
12,047
26,248
35,688
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
RatSmacker
Apollo
14
0 / 0 / 3
9,534
561
1,513
8,138
2,345
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
vtfranz
Zeus
17
1 / 11 / 6
11,122
654
10,673
21,808
9,314
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
22
Kills
21
22
Deaths
22
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bannaleaf
Nu Wa
4
1
8
8
W
Thor
2
9
7
0.61
W
3
4
8
1.75
L
Scylla
EmmaLelli_
Scylla
4
2
7
3.75
W
Izanami
KENDAYON_PR
Izanami
4
4
3
1.38
L
Lancelot
MERTMURT
Lancelot
8
5
5
2.1
L
Ares
8
4
6
2.75
W
Bellona
OceanMotion
Bellona
9
4
5
2.88
L
Apollo
RatSmacker
Apollo
0
0
3
1.5
L
Zeus
vtfranz
Zeus
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,036
Damage
64,270
93,384
Taken
99,206
90,455
Mitigated
77,157
9,678
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bannaleaf
Nu Wa
33,454
8,703
0
1,390
11,049
6,221
7,257
4,673
6,376
104,327
0
W
Thor
8,394
2,012
0
751
19,773
9,986
1,039
6,582
13,191
0
22,196
W
9,072
1,545
0
3,618
24,488
40,319
0
11,816
12,672
25,955
0
L
Scylla
EmmaLelli_
Scylla
13,412
1,570
0
1,871
13,937
6,464
1,322
6,811
7,126
92,012
0
W
Izanami
KENDAYON_PR
Izanami
7,045
4,953
0
926
13,157
6,068
1,871
2,462
10,695
0
32,337
L
Lancelot
MERTMURT
Lancelot
26,625
5,538
0
8,400
29,075
23,346
0
9,190
19,885
0
60,575
L
Ares
12,047
748
244
826
26,248
35,688
0
10,802
15,446
24,527
0
W
Bellona
OceanMotion
Bellona
24,071
8,295
0
2,993
24,917
27,861
633
10,599
11,843
0
60,123
L
Apollo
RatSmacker
Apollo
1,513
677
0
373
8,138
2,345
0
5,890
2,248
0
4,943
L
Zeus
vtfranz
Zeus
10,673
3,054
0
3,676
21,808
9,314
0
9,833
11,975
57,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,051
Gold Earned
59,018
330
Minions Killed
342
0
Camps Cleared
0
1,660,580
Distance Traveled
1,346,217
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,424
848
153
9
0
366,118
1
W
Thor
12,260
721
29
2
0
303,161
0
W
Cabrakan
13,031
767
41
2
0
354,067
1
L
Scylla
12,714
748
155
9
0
329,443
0
W
Izanami
12,401
729
42
2
0
269,869
2
L
Lancelot
13,296
782
84
5
0
361,584
1
L
Ares
12,352
727
15
1
0
324,744
1
W
Bellona
13,935
820
65
4
0
367,365
2
L
Apollo
9,534
561
12
1
0
50,536
1
L
Zeus
11,122
654
76
4
0
279,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role