Player Matchup

Vamana
Vamana
 
Vamana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AdamDaHeroV2
Thanatos
Level 14
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CheyreksV2
Chronos
Level 45
God Stats
2W - 1L
1,905 SR
Queue Stats
16W - 2L
1,845 Elo+
Party 1
Chang'e
Chang'e
infernalking
Chang'e
Level 31
God Stats
1W - 0L
1,745 SR
Queue Stats
2W - 7L
1,431 Elo+
Solo
Team Averages
Level 68
1,643 SR
1,555 Elo+

VS

Team Averages
Level 48
1,449 SR
1,476 Elo+
Chang'e
Chang'e
Dlgn
Chang'e
Level 38
God Stats
4W - 3L
1,545 SR
Queue Stats
52W - 47L
1,499 Elo+
Party 2
Nemesis
Nemesis
Olvaname
Nemesis
Level 53
God Stats
1W - 2L
1,324 SR
Queue Stats
58W - 53L
1,510 Elo+
Party 2
Ymir
Ymir
VaxzYT
Ymir
Level 48
God Stats
4W - 5L
1,536 SR
Queue Stats
72W - 60L
1,546 Elo+
Solo
Cupid
Cupid
dsssmite
Cupid
Level 36
God Stats
27W - 30L
1,233 SR
Queue Stats
133W - 176L
1,298 Elo+
Solo
Susano
Susano
Ѕtrider
Susano
Level 67
God Stats
9W - 7L
1,609 SR
Queue Stats
52W - 45L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
2 / 3 / 2
13,825
628
19,630
23,486
23,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
 
Khepri
18
3 / 0 / 17
12,668
576
8,687
20,489
27,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
AdamDaHeroV2
Thanatos
19
9 / 2 / 5
12,448
566
12,428
15,899
9,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
CheyreksV2
Chronos
18
12 / 3 / 12
12,821
583
30,846
21,700
11,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
infernalking
Chang'e
20
4 / 0 / 3
14,170
644
7,518
11,235
5,659
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dlgn
Chang'e
15
1 / 6 / 1
9,433
429
7,748
15,347
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Olvaname
Nemesis
17
3 / 5 / 1
10,023
456
9,357
23,514
10,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
VaxzYT
Ymir
10
0 / 6 / 1
7,721
351
4,074
17,435
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
dsssmite
Cupid
15
2 / 10 / 1
9,716
442
11,107
20,456
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Ѕtrider
Susano
18
2 / 3 / 1
10,921
496
16,416
24,575
18,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
30
Kills
8
8
Deaths
30
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
3
2
1
W
Khepri
 
Khepri
3
0
17
11.5
W
Thanatos
AdamDaHeroV2
Thanatos
9
2
5
5.75
W
Chronos
CheyreksV2
Chronos
12
3
12
6
L
Chang'e
Dlgn
Chang'e
1
6
1
0.25
L
Nemesis
Olvaname
Nemesis
3
5
1
0.7
L
Ymir
VaxzYT
Ymir
0
6
1
0.08
L
Cupid
dsssmite
Cupid
2
10
1
0.25
W
Chang'e
infernalking
Chang'e
4
0
3
5.5
L
Susano
Ѕtrider
Susano
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,109
Damage
48,702
92,809
Taken
101,327
77,305
Mitigated
54,427
47,269
Healing
22,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
19,630
10,605
0
7,945
23,486
23,163
5,140
220
23,266
0
132,963
W
Khepri
 
Khepri
8,687
1,961
56
6,041
20,489
27,104
1,441
2,025
18,464
42,578
0
W
Thanatos
AdamDaHeroV2
Thanatos
12,428
3,141
0
18,055
15,899
9,382
672
1,044
14,855
0
94,591
W
Chronos
CheyreksV2
Chronos
30,846
17,143
0
5,570
21,700
11,997
7,096
6,374
14,324
129,012
0
L
Chang'e
Dlgn
Chang'e
7,748
882
636
2,774
15,347
5,531
0
9,702
5,645
50,331
0
L
Nemesis
Olvaname
Nemesis
9,357
3,843
0
2,218
23,514
10,674
0
9,708
13,806
0
84,813
L
Ymir
VaxzYT
Ymir
4,074
1,093
279
2,251
17,435
11,129
0
12,770
4,665
24,764
0
L
Cupid
dsssmite
Cupid
11,107
4,968
21
2,983
20,456
8,311
0
14,088
6,368
0
68,988
W
Chang'e
infernalking
Chang'e
7,518
563
2,352
7,250
11,235
5,659
4,619
2,159
9,076
142,871
0
L
Susano
Ѕtrider
Susano
16,416
4,499
0
11,390
24,575
18,782
0
783
23,792
0
98,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,932
Gold Earned
47,814
817
Minions Killed
538
0
Camps Cleared
0
2,208,484
Distance Traveled
1,832,250
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,825
628
234
11
0
405,048
1
W
Khepri
12,668
576
55
3
0
439,854
1
W
Thanatos
12,448
566
109
5
0
495,232
0
W
Chronos
12,821
583
173
8
0
414,696
5
L
Chang'e
9,433
429
113
5
0
378,180
1
L
Nemesis
10,023
456
122
6
0
477,080
4
L
Ymir
7,721
351
31
1
0
254,510
0
L
Cupid
9,716
442
110
5
0
309,369
3
W
Chang'e
14,170
644
246
11
0
453,654
4
L
Susano
10,921
496
162
7
0
413,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role