Player Matchup

Loki
Loki
Camoroi
Loki
Level 31
God Stats
1W - 2L
1,423 SR
Queue Stats
10W - 13L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
TheSharkinator
Xing Tian
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,357 Elo+
Party 1
Scylla
Scylla
alexrubioTV
Scylla
Level 99
God Stats
0W - 1L
1,688 SR
Queue Stats
7W - 8L
1,595 Elo+
Party 1
Team Averages
Level 59
1,537 SR
1,490 Elo+

VS

Team Averages
Level 123
1,593 SR
1,493 Elo+
Khepri
Khepri
Buggyxx
Khepri
Level 127
God Stats
1W - 0L
1,793 SR
Queue Stats
10W - 8L
1,512 Elo+
Party 2
Horus
Horus
Voltzking
Horus
Level 129
God Stats
2W - 1L
1,281 SR
Queue Stats
10W - 11L
1,452 Elo+
Party 2
Chronos
Chronos
protoTIPU
Chronos
Level 114
God Stats
1W - 1L
1,705 SR
Queue Stats
11W - 8L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Camoroi
Loki
11
1 / 2 / 1
6,430
643
4,130
7,331
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
TheSharkinator
Xing Tian
9
0 / 2 / 1
6,264
626
3,828
12,206
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
11
1 / 5 / 1
6,680
668
6,752
6,661
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Buggyxx
Khepri
11
1 / 0 / 8
7,649
765
4,408
8,379
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Voltzking
Horus
12
6 / 1 / 3
7,979
798
9,584
8,820
9,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
protoTIPU
Chronos
10
2 / 1 / 5
7,039
704
8,581
7,584
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Buggyxx
Khepri
1
0
8
5
L
Loki
Camoroi
Loki
1
2
1
0.75
L
Xing Tian
TheSharkinator
Xing Tian
0
2
1
0.25
W
Horus
Voltzking
Horus
6
1
3
7.5
L
Scylla
1
5
1
0.3
W
Chronos
protoTIPU
Chronos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,710
Damage
22,573
26,198
Taken
24,783
14,234
Mitigated
21,058
2,438
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Buggyxx
Khepri
4,408
431
0
1,614
8,379
8,264
9
3,924
4,455
9,059
0
L
Loki
Camoroi
Loki
4,130
543
0
298
7,331
2,923
0
3,442
3,889
0
16,497
L
Xing Tian
TheSharkinator
Xing Tian
3,828
570
0
1,640
12,206
8,749
0
7,191
5,015
9,876
0
W
Horus
Voltzking
Horus
9,584
4,347
2,025
3,477
8,820
9,099
69
3,530
5,290
0
15,918
L
Scylla
6,752
650
0
500
6,661
2,562
0
2,657
4,004
25,176
0
W
Chronos
protoTIPU
Chronos
8,581
4,610
0
1,259
7,584
3,695
1,195
3,187
4,397
29,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,374
Gold Earned
22,667
83
Minions Killed
74
4
Camps Cleared
4
544,437
Distance Traveled
578,909
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,649
765
11
1
3
190,430
5
L
Loki
6,430
643
31
3
4
194,950
0
L
Xing Tian
6,264
626
6
1
0
199,222
0
W
Horus
7,979
798
19
2
1
202,088
2
L
Scylla
6,680
668
46
5
0
150,265
3
W
Chronos
7,039
704
44
4
0
186,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role