Player Matchup

Hades
Hades
Aerodyn4mic
Hades
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
Bianko7
Bellona
Level 7
God Stats
1W - 3L
1,453 SR
Queue Stats
12W - 14L
1,402 Elo+
Party 2
Nemesis
Nemesis
JarlMattew
Nemesis
Level 108
God Stats
1W - 5L
1,246 SR
Queue Stats
221W - 298L
1,388 Elo+
Party 2
Cernunnos
Cernunnos
SkadiFrostQueen
Cernunnos
Level 107
God Stats
26W - 33L
1,482 SR
Queue Stats
241W - 328L
1,381 Elo+
Party 2
Vulcan
Vulcan
cyboys96
Vulcan
Level 100
God Stats
3W - 7L
1,357 SR
Queue Stats
169W - 225L
1,385 Elo+
Party 2
Team Averages
Level 68
1,407 SR
1,411 Elo+

VS

Team Averages
Level 64
1,464 SR
1,509 Elo+
Sun Wukong
Sun Wukong
Eminém
Sun Wukong
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,202 Elo+
Solo
Medusa
Medusa
Glopflare
Medusa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,705 Elo+
Party 3
Geb
Geb
PelleHermanni
Geb
Level 49
God Stats
3W - 2L
1,524 SR
Queue Stats
26W - 24L
1,478 Elo+
Party 1
Agni
Agni
RawMythology
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,705 Elo+
Party 3
Ao Kuang
Ao Kuang
Samplayer49
Ao Kuang
Level 85
God Stats
3W - 4L
1,296 SR
Queue Stats
72W - 105L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
8,654
433
8,737
17,709
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Bianko7
Bellona
13
2 / 5 / 4
8,759
438
11,604
20,310
18,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
JarlMattew
Nemesis
14
2 / 6 / 4
9,024
451
11,543
16,458
7,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
SkadiFrostQueen
Cernunnos
12
1 / 7 / 4
7,982
399
12,562
16,989
7,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
cyboys96
Vulcan
13
3 / 4 / 2
8,926
446
12,879
12,271
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eminém
Sun Wukong
18
8 / 0 / 8
11,207
560
16,347
21,177
21,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Glopflare
Medusa
15
8 / 4 / 5
9,939
497
22,533
13,294
6,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 2 / 12
9,341
467
5,846
19,515
24,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
2 / 4 / 5
9,303
465
6,881
13,495
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Samplayer49
Ao Kuang
16
8 / 2 / 6
10,410
521
13,510
24,827
11,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
11
Kills
27
27
Deaths
12
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Bellona
Bianko7
Bellona
2
5
4
0.8
W
Sun Wukong
Eminém
Sun Wukong
8
0
8
12
W
Medusa
Glopflare
Medusa
8
4
5
2.63
L
Nemesis
JarlMattew
Nemesis
2
6
4
0.67
W
1
2
12
3.5
W
2
4
5
1.13
W
Ao Kuang
Samplayer49
Ao Kuang
8
2
6
5.5
L
Cernunnos
SkadiFrostQueen
Cernunnos
1
7
4
0.43
L
Vulcan
cyboys96
Vulcan
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,325
Damage
65,117
83,737
Taken
92,308
55,562
Mitigated
68,714
14,558
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,737
966
770
2,610
17,709
16,158
307
2,639
14,770
29,114
0
L
Bellona
Bianko7
Bellona
11,604
4,676
0
4,706
20,310
18,304
249
4,720
14,856
0
52,590
W
Sun Wukong
Eminém
Sun Wukong
16,347
2,425
0
10,375
21,177
21,153
1,086
2,560
18,617
12,597
74,597
W
Medusa
Glopflare
Medusa
22,533
10,798
0
1,883
13,294
6,334
3,601
2,793
10,501
0
74,448
L
Nemesis
JarlMattew
Nemesis
11,543
4,757
0
928
16,458
7,740
816
7,187
9,082
0
72,171
W
5,846
736
0
1,565
19,515
24,144
279
5,532
13,983
17,379
0
W
6,881
869
0
2,030
13,495
5,709
1,170
7,486
6,009
58,850
0
W
Ao Kuang
Samplayer49
Ao Kuang
13,510
5,007
0
9,148
24,827
11,374
0
3,245
21,582
83,878
0
L
Cernunnos
SkadiFrostQueen
Cernunnos
12,562
6,981
154
3,670
16,989
7,566
1,149
6,438
10,461
0
52,695
L
Vulcan
cyboys96
Vulcan
12,879
3,042
0
1,720
12,271
5,794
160
7,336
4,787
62,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,345
Gold Earned
50,200
400
Minions Killed
458
0
Camps Cleared
0
1,774,379
Distance Traveled
1,948,220
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,654
433
37
2
0
329,120
0
L
Bellona
8,759
438
76
4
0
353,299
0
W
Sun Wukong
11,207
560
132
7
0
395,678
0
W
Medusa
9,939
497
110
6
0
375,994
3
L
Nemesis
9,024
451
116
6
0
412,017
0
W
Geb
9,341
467
21
1
0
419,125
1
W
Agni
9,303
465
101
5
0
371,142
3
W
Ao Kuang
10,410
521
94
5
0
386,281
6
L
Cernunnos
7,982
399
74
4
0
308,689
1
L
Vulcan
8,926
446
97
5
0
371,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role