Player Matchup

Hercules
Hercules
ChangeName36631
Hercules
Level 53
God Stats
1W - 2L
1,233 SR
Queue Stats
27W - 34L
1,452 Elo+
Solo
Loki
Loki
MarkseNseee
Loki
Level 146
God Stats
3W - 2L
1,673 SR
Queue Stats
43W - 44L
1,390 Elo+
Party 2
Amaterasu
Amaterasu
berzerK7777777
Amaterasu
Level 87
God Stats
3W - 2L
1,799 SR
Queue Stats
79W - 78L
1,479 Elo+
Solo
Sol
Sol
rafael95
Sol
Level 93
God Stats
5W - 5L
1,462 SR
Queue Stats
92W - 70L
1,473 Elo+
Party 2
Neith
Neith
runarottesen
Neith
Level 87
God Stats
7W - 4L
1,731 SR
Queue Stats
200W - 216L
1,509 Elo+
Solo
Team Averages
Level 93
1,580 SR
1,461 Elo+

VS

Team Averages
Level 104
1,640 SR
1,492 Elo+
Kumbhakarna
Kumbhakarna
Joyamy
Kumbhakarna
Level 72
God Stats
1W - 1L
1,725 SR
Queue Stats
56W - 65L
1,442 Elo+
Solo
Camazotz
Camazotz
Mariocedeira
Camazotz
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,461 Elo+
Party 1
Apollo
Apollo
Mudonja7
Apollo
Level 113
God Stats
9W - 6L
1,745 SR
Queue Stats
73W - 47L
1,627 Elo+
Solo
Merlin
Merlin
machete86
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 111L
1,488 Elo+
Solo
Chronos
Chronos
mikepantin
Chronos
Level 147
God Stats
1W - 1L
1,729 SR
Queue Stats
20W - 21L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 2 / 12
9,386
494
9,153
18,489
12,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
15 / 2 / 8
12,141
639
19,080
14,601
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
berzerK7777777
Amaterasu
17
0 / 3 / 4
10,192
536
9,947
18,273
15,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 2 / 9
11,054
582
16,499
16,529
7,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 9
10,963
577
11,374
10,522
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Joyamy
Kumbhakarna
12
0 / 6 / 2
7,812
411
5,190
20,086
19,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Camazotz
Mariocedeira
Camazotz
15
3 / 7 / 1
9,239
486
5,584
23,815
9,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Mudonja7
Apollo
16
4 / 2 / 3
10,157
535
19,366
17,236
13,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
machete86
Merlin
14
1 / 5 / 1
8,667
456
8,947
11,266
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
mikepantin
Chronos
14
3 / 5 / 0
9,387
494
9,055
17,692
6,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
24
Kills
11
11
Deaths
25
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
2
12
5
L
Kumbhakarna
Joyamy
Kumbhakarna
0
6
2
0.17
L
Camazotz
Mariocedeira
Camazotz
3
7
1
0.5
W
15
2
8
9.5
L
Apollo
Mudonja7
Apollo
4
2
3
2.75
W
Amaterasu
berzerK7777777
Amaterasu
0
3
4
0.67
L
Merlin
machete86
Merlin
1
5
1
0.3
L
Chronos
mikepantin
Chronos
3
5
0
0.6
W
2
2
9
3.25
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,053
Damage
48,142
78,414
Taken
90,095
46,936
Mitigated
53,162
36,694
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,153
3,134
0
8,114
18,489
12,037
0
8,100
10,389
0
54,331
L
Kumbhakarna
Joyamy
Kumbhakarna
5,190
1,185
0
1,888
20,086
19,070
0
3,547
16,396
21,264
0
L
Camazotz
Mariocedeira
Camazotz
5,584
1,792
0
11,775
23,815
9,313
0
2,267
21,548
0
71,021
W
19,080
6,220
0
4,090
14,601
6,466
0
3,094
11,507
0
85,156
L
Apollo
Mudonja7
Apollo
19,366
10,186
0
4,254
17,236
13,585
2,489
1,010
16,167
0
93,040
W
Amaterasu
berzerK7777777
Amaterasu
9,947
3,558
0
7,412
18,273
15,325
660
742
17,531
0
90,996
L
Merlin
machete86
Merlin
8,947
626
0
1,250
11,266
4,228
0
0
11,266
85,484
0
L
Chronos
mikepantin
Chronos
9,055
2,857
0
4,025
17,692
6,966
0
7,683
10,009
72,500
0
W
16,499
6,574
0
11,594
16,529
7,850
1,588
8,142
8,387
93,045
12,566
W
11,374
4,573
0
5,484
10,522
5,258
2,871
3,289
7,233
0
97,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,736
Gold Earned
45,262
658
Minions Killed
535
0
Camps Cleared
0
1,859,275
Distance Traveled
1,797,187
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,386
494
80
4
0
367,381
2
L
Kumbhakarna
7,812
411
22
1
0
357,100
10
L
Camazotz
9,239
486
118
6
0
372,606
8
W
Loki
12,141
639
105
6
0
435,391
6
L
Apollo
10,157
535
132
7
0
377,239
3
W
Amaterasu
10,192
536
152
8
0
409,071
9
L
Merlin
8,667
456
135
7
0
339,278
5
L
Chronos
9,387
494
128
7
0
350,964
1
W
Sol
11,054
582
154
8
0
345,043
2
W
Neith
10,963
577
167
9
0
302,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role