Player Matchup

Sun Wukong
Sun Wukong
Flontier
Sun Wukong
Level 69
God Stats
19W - 27L
1,509 SR
Queue Stats
173W - 197L
1,460 Elo+
Solo
Ra
Ra
TROCOLOMAN
Ra
Level 144
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 5L
1,259 Elo+
Solo
Ne Zha
Ne Zha
WILLIHAMER
Ne Zha
Level 129
God Stats
159W - 118L
1,641 SR
Queue Stats
371W - 313L
1,563 Elo+
Solo
Team Averages
Level 114
1,553 SR
1,427 Elo+

VS

Team Averages
Level 97
1,708 SR
1,592 Elo+
King Arthur
King Arthur
JeppaBJGOD
King Arthur
Level 126
God Stats
9W - 2L
1,844 SR
Queue Stats
28W - 10L
1,787 Elo+
Party 1
Thoth
Thoth
Lysdal13
Thoth
Level 100
God Stats
2W - 0L
1,690 SR
Queue Stats
28W - 23L
1,490 Elo+
Solo
Izanami
Izanami
lukaskk2
Izanami
Level 66
God Stats
3W - 1L
1,589 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flontier
Sun Wukong
16
4 / 3 / 8
10,914
682
13,477
17,391
13,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 9
10,551
659
10,315
12,070
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
WILLIHAMER
Ne Zha
18
9 / 0 / 3
12,160
760
16,722
11,555
6,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JeppaBJGOD
King Arthur
16
5 / 3 / 2
10,974
686
17,653
20,592
25,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Lysdal13
Thoth
14
3 / 5 / 4
10,061
629
7,149
12,127
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
lukaskk2
Izanami
14
1 / 6 / 4
9,992
625
6,323
13,399
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
9
9
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Flontier
Sun Wukong
4
3
8
2.67
W
King Arthur
JeppaBJGOD
King Arthur
5
3
2
2
W
Thoth
Lysdal13
Thoth
3
5
4
1
L
1
6
9
0.92
L
Ne Zha
WILLIHAMER
Ne Zha
9
0
3
10.5
W
Izanami
lukaskk2
Izanami
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,514
Damage
31,125
41,016
Taken
46,118
25,393
Mitigated
36,362
15,289
Healing
1,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Flontier
Sun Wukong
13,477
1,851
484
5,151
17,391
13,831
0
3,473
13,918
0
30,985
W
King Arthur
JeppaBJGOD
King Arthur
17,653
2,740
0
480
20,592
25,332
0
4,007
16,124
0
41,348
W
Thoth
Lysdal13
Thoth
7,149
180
0
0
12,127
4,310
0
2,835
9,108
31,458
0
L
10,315
706
1,582
3,099
12,070
5,003
586
3,328
8,742
41,170
0
L
Ne Zha
WILLIHAMER
Ne Zha
16,722
3,301
0
4,973
11,555
6,559
1,299
987
10,568
0
63,110
W
Izanami
lukaskk2
Izanami
6,323
3,479
0
1,209
13,399
6,720
0
2,935
10,296
0
34,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
31,027
213
Minions Killed
155
11
Camps Cleared
4
921,194
Distance Traveled
837,088
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,914
682
40
3
1
321,588
5
W
King Arthur
10,974
686
35
2
1
316,109
4
W
Thoth
10,061
629
51
3
1
272,066
3
L
Ra
10,551
659
95
6
7
279,756
3
L
Ne Zha
12,160
760
78
5
3
319,850
6
W
Izanami
9,992
625
69
4
2
248,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role