Player Matchup

Morgan Le Fay
Morgan Le Fay
ChocoElNarco
Morgan Le Fay
Level 109
God Stats
4W - 7L
1,599 SR
Queue Stats
265W - 277L
1,513 Elo+
Party 3
Chaac
Chaac
I_CH22S2_I
Chaac
Level 42
God Stats
3W - 12L
1,303 SR
Queue Stats
603W - 665L
1,341 Elo+
Party 2
Da Ji
Da Ji
UwU_HaIRes_Uwu
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 32L
1,323 Elo+
Party 2
Hou Yi
Hou Yi
ZhopaTRAX
Hou Yi
Level 67
God Stats
3W - 2L
1,707 SR
Queue Stats
93W - 125L
1,334 Elo+
Party 2
Sylvanus
Sylvanus
mystere-vert
Sylvanus
Level 41
God Stats
20W - 10L
1,670 SR
Queue Stats
44W - 36L
1,510 Elo+
Party 3
Team Averages
Level 57
1,556 SR
1,404 Elo+

VS

Team Averages
Level 39
1,453 SR
1,361 Elo+
Nike
Nike
IIIWxMiIII
Nike
Level 49
God Stats
1W - 3L
1,476 SR
Queue Stats
106W - 110L
1,352 Elo+
Solo
Hun Batz
Hun Batz
ImASquareV2
Hun Batz
Level 47
God Stats
3W - 5L
1,429 SR
Queue Stats
54W - 65L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
OrientedTub852
Nu Wa
Level 41
God Stats
2W - 3L
1,484 SR
Queue Stats
27W - 44L
1,298 Elo+
Party 1
Neith
Neith
WolfRahmen3384
Neith
Level 32
God Stats
4W - 1L
1,397 SR
Queue Stats
28W - 29L
1,500 Elo+
Solo
Khepri
Khepri
backupbear11
Khepri
Level 28
God Stats
4W - 8L
1,481 SR
Queue Stats
14W - 19L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChocoElNarco
Morgan Le Fay
17
10 / 1 / 0
10,744
597
13,100
11,181
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
15
3 / 0 / 3
9,381
521
10,078
14,963
10,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 4 / 5
8,771
487
7,428
13,384
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
ZhopaTRAX
Hou Yi
13
0 / 6 / 2
8,091
450
4,761
12,889
5,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
mystere-vert
Sylvanus
13
2 / 1 / 3
7,882
438
1,958
8,743
8,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,779
432
6,554
13,134
11,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
ImASquareV2
Hun Batz
13
3 / 5 / 4
8,016
445
8,558
13,132
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 3
7,700
428
6,936
13,745
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 2 / 0
10,192
566
13,625
9,850
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
1
0 / 0 / 0
4,997
278
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
18
Kills
12
12
Deaths
19
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ChocoElNarco
Morgan Le Fay
10
1
0
10
L
0
4
0
0
W
Chaac
3
0
3
4.5
L
Hun Batz
ImASquareV2
Hun Batz
3
5
4
1
L
0
8
3
0.19
W
3
4
5
1.38
L
9
2
0
4.5
W
Hou Yi
ZhopaTRAX
Hou Yi
0
6
2
0.17
L
Khepri
0
0
0
0
W
Sylvanus
mystere-vert
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,325
Damage
35,673
61,160
Taken
49,861
35,442
Mitigated
27,304
14,323
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ChocoElNarco
Morgan Le Fay
13,100
1,308
0
1,121
11,181
5,424
0
4,121
7,060
97,594
0
L
6,554
1,840
0
2,556
13,134
11,463
0
0
13,134
0
58,052
W
Chaac
10,078
2,653
0
6,097
14,963
10,608
550
461
13,748
0
55,756
L
Hun Batz
ImASquareV2
Hun Batz
8,558
2,173
0
1,246
13,132
5,383
0
2,232
10,744
0
34,561
L
6,936
2,466
0
1,360
13,745
5,633
826
9,050
4,139
53,310
0
W
7,428
1,149
0
3,820
13,384
6,013
1,300
1,453
11,931
0
52,209
L
13,625
3,964
0
2,690
9,850
4,825
1,687
2,859
6,931
0
71,808
W
Hou Yi
ZhopaTRAX
Hou Yi
4,761
2,424
0
1,751
12,889
5,087
2,481
192
12,697
0
51,068
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
mystere-vert
Sylvanus
1,958
499
302
1,232
8,743
8,310
933
709
8,034
21,847
8,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,869
Gold Earned
38,684
483
Minions Killed
346
0
Camps Cleared
0
1,656,279
Distance Traveled
1,322,001
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,744
597
185
10
0
339,166
6
L
Nike
7,779
432
83
5
0
324,502
0
W
Chaac
9,381
521
77
4
0
363,309
3
L
Hun Batz
8,016
445
63
4
0
371,801
1
L
Nu Wa
7,700
428
88
5
0
285,056
1
W
Da Ji
8,771
487
78
4
0
373,738
0
L
Neith
10,192
566
112
6
0
340,642
4
W
Hou Yi
8,091
450
84
5
0
273,368
0
L
Khepri
4,997
278
0
0
0
0
0
W
Sylvanus
7,882
438
59
3
0
306,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role