Player Matchup

Scylla
Scylla
SkarletsThighs
Scylla
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,428 Elo+
Party 1
Neith
Neith
armarar
Neith
Level 86
God Stats
2W - 5L
1,554 SR
Queue Stats
10W - 13L
1,436 Elo+
Solo
Odin
Odin
radomnstuff
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,484 Elo+
Party 1
Team Averages
Level 54
1,518 SR
1,449 Elo+

VS

Team Averages
Level 125
1,544 SR
1,441 Elo+
Discordia
Discordia
Mishulici
Discordia
Level 158
God Stats
5W - 8L
1,423 SR
Queue Stats
162W - 183L
1,511 Elo+
Solo
Izanami
Izanami
RicardoHuckabee
Izanami
Level 129
God Stats
5W - 2L
1,710 SR
Queue Stats
121W - 130L
1,409 Elo+
Solo
Horus
Horus
lbcross24
Horus
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 21L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,224
622
2,775
6,714
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
armarar
Neith
9
1 / 2 / 0
6,495
650
5,168
5,819
2,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,829
683
1,978
8,011
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mishulici
Discordia
13
2 / 0 / 6
7,826
783
7,947
3,667
1,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 1
8,310
831
6,274
6,043
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
lbcross24
Horus
12
0 / 0 / 8
7,997
800
3,579
6,415
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
8
8
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Mishulici
Discordia
2
0
6
5
W
6
1
1
6.5
L
0
5
0
0
L
Neith
armarar
Neith
1
2
0
0.5
W
Horus
lbcross24
Horus
0
0
8
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,921
Damage
17,800
20,544
Taken
16,125
10,096
Mitigated
8,201
2,909
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Mishulici
Discordia
7,947
760
0
96
3,667
1,294
896
185
3,482
36,235
0
W
6,274
3,640
0
1,354
6,043
2,861
2,063
1,670
4,373
0
29,410
L
2,775
180
0
250
6,714
2,410
0
3,559
3,155
20,970
0
L
Neith
armarar
Neith
5,168
1,284
0
1,591
5,819
2,211
0
2,625
3,194
0
18,771
W
Horus
lbcross24
Horus
3,579
1,941
849
2,608
6,415
4,046
46
1,040
5,375
0
8,144
L
1,978
562
0
1,068
8,011
5,475
0
2,503
5,508
0
7,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,548
Gold Earned
24,133
97
Minions Killed
128
4
Camps Cleared
5
549,129
Distance Traveled
613,483
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,826
783
65
7
4
211,570
4
W
Izanami
8,310
831
50
5
1
182,962
0
L
Scylla
6,224
622
40
4
3
182,238
5
L
Neith
6,495
650
47
5
1
150,032
3
W
Horus
7,997
800
13
1
0
218,951
3
L
Odin
6,829
683
10
1
0
216,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role