Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dr_DRIP_TRIP
Ullr
Level 44
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 12L
1,381 Elo+
Solo
Chang'e
Chang'e
ILoseElos
Chang'e
Level 46
God Stats
3W - 5L
1,558 SR
Queue Stats
58W - 88L
1,422 Elo+
Party 1
Pele
Pele
Knight Yumi
Pele
Level 49
God Stats
16W - 8L
1,710 SR
Queue Stats
93W - 131L
1,436 Elo+
Party 1
Rama
Rama
Smelly 0ld Lady
Rama
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 130L
1,401 Elo+
Solo
Team Averages
Level 42
1,596 SR
1,428 Elo+

VS

Team Averages
Level 66
1,383 SR
1,392 Elo+
Morgan Le Fay
Morgan Le Fay
DoctorWho9801
Morgan Le Fay
Level 78
God Stats
1W - 6L
1,091 SR
Queue Stats
265W - 291L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Olka_psih
Cthulhu
Level 41
God Stats
5W - 3L
1,532 SR
Queue Stats
10W - 15L
1,257 Elo+
Solo
Izanami
Izanami
T-Runks2000
Izanami
Level 128
God Stats
154W - 99L
1,612 SR
Queue Stats
645W - 659L
1,535 Elo+
Solo
Bellona
Bellona
Trok5300
Bellona
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 60L
1,249 Elo+
Solo
Lancelot
Lancelot
Umbriel5279
Lancelot
Level 45
God Stats
2W - 7L
1,181 SR
Queue Stats
249W - 290L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 1 / 2
7,768
457
4,663
8,065
4,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 1
6,994
411
2,839
7,212
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ILoseElos
Chang'e
14
2 / 2 / 1
8,102
477
6,084
10,166
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 1
7,978
469
10,076
14,401
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 1
6,261
368
4,248
13,730
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoctorWho9801
Morgan Le Fay
15
3 / 2 / 0
9,350
550
10,028
10,684
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Olka_psih
Cthulhu
10
2 / 1 / 1
7,471
439
3,351
11,686
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
T-Runks2000
Izanami
16
3 / 1 / 2
9,856
580
12,376
10,070
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Trok5300
Bellona
14
1 / 2 / 3
8,922
525
7,991
14,464
13,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Umbriel5279
Lancelot
13
1 / 1 / 1
8,237
485
3,819
9,675
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
10
10
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
2
1
W
Morgan Le Fay
DoctorWho9801
Morgan Le Fay
3
2
0
1.5
L
1
0
1
1.5
L
Chang'e
ILoseElos
Chang'e
2
2
1
1.25
L
3
3
1
1.17
W
Cthulhu
Olka_psih
Cthulhu
2
1
1
2.5
L
0
4
1
0.13
W
Izanami
T-Runks2000
Izanami
3
1
2
4
W
Bellona
Trok5300
Bellona
1
2
3
1.25
W
Lancelot
Umbriel5279
Lancelot
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
37,565
53,574
Taken
56,579
20,835
Mitigated
39,329
18,107
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,663
1,049
3,113
1,784
8,065
4,713
0
1,962
6,103
22,829
0
W
Morgan Le Fay
DoctorWho9801
Morgan Le Fay
10,028
813
204
2,159
10,684
5,363
274
4,606
6,078
81,536
0
L
2,839
928
0
2,654
7,212
2,717
695
655
6,557
0
34,022
L
Chang'e
ILoseElos
Chang'e
6,084
588
248
4,343
10,166
4,267
0
5,147
5,019
57,902
0
L
10,076
2,758
0
2,439
14,401
5,577
0
3,591
10,810
0
55,242
W
Cthulhu
Olka_psih
Cthulhu
3,351
201
0
825
11,686
12,554
49
1,669
10,017
17,837
0
L
4,248
3,278
155
3,371
13,730
3,561
0
2,024
11,706
0
33,479
W
Izanami
T-Runks2000
Izanami
12,376
8,433
0
3,353
10,070
4,011
899
1,772
8,298
0
93,329
W
Bellona
Trok5300
Bellona
7,991
2,431
10
4,661
14,464
13,526
2,180
977
13,487
0
65,536
W
Lancelot
Umbriel5279
Lancelot
3,819
681
0
809
9,675
3,875
0
1,723
7,952
0
52,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,103
Gold Earned
43,836
326
Minions Killed
518
0
Camps Cleared
0
1,504,066
Distance Traveled
1,641,607
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,768
457
44
3
0
299,586
2
W
Morgan Le Fay
9,350
550
130
8
0
268,957
4
L
Ullr
6,994
411
60
4
0
219,521
0
L
Chang'e
8,102
477
104
6
0
290,473
2
L
Pele
7,978
469
65
4
0
383,217
0
W
Cthulhu
7,471
439
29
2
0
322,642
0
L
Rama
6,261
368
53
3
0
311,269
2
W
Izanami
9,856
580
142
8
0
303,093
3
W
Bellona
8,922
525
116
7
0
357,153
2
W
Lancelot
8,237
485
101
6
0
389,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role