Player Matchup

Fafnir
Fafnir
Gold V
 
Fafnir
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
Marcomarcpro1
Chronos
Silver II
Level 66
God Stats
2W - 1L
1,517 SR
Queue Stats
48W - 58L
1,299 MMR
Solo
Poseidon
Poseidon
Gold IV
MonkWithAids
Poseidon
Gold IV
Level 45
God Stats
0W - 3L
1,296 SR
Queue Stats
47W - 44L
1,462 MMR
Solo
Susano
Susano
Silver II
NLWOLFNL54
Susano
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,547 MMR
Party 1
Osiris
Osiris
Silver IV
StinjiSnak
Osiris
Silver IV
Level 108
God Stats
1W - 3L
1,515 SR
Queue Stats
113W - 111L
1,259 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,466 SR
1,413 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,410 SR
1,401 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
Gennymorti
Achilles
Platinum V
Level 125
God Stats
6W - 3L
1,280 SR
Queue Stats
758W - 764L
1,518 MMR
Solo
Atlas
Atlas
Gold II
The-RealMyers
Atlas
Gold II
Level 124
God Stats
5W - 2L
1,239 SR
Queue Stats
252W - 240L
1,391 MMR
Solo
Bastet
Bastet
Gold V
XxOneShotxX2311
Bastet
Gold V
Level 120
God Stats
14W - 13L
1,629 SR
Queue Stats
180W - 198L
1,185 MMR
Solo
Skadi
Skadi
Silver I
iMelvinN
Skadi
Silver I
Level 100
God Stats
1W - 2L
1,401 SR
Queue Stats
12W - 13L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 3 / 3
7,840
436
4,588
15,105
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
15
0 / 3 / 1
8,770
487
7,521
12,465
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
MonkWithAids
Poseidon
15
3 / 3 / 0
8,870
493
8,510
11,752
4,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
NLWOLFNL54
Susano
12
3 / 10 / 1
8,200
456
6,383
16,554
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
StinjiSnak
Osiris
14
1 / 4 / 0
8,214
456
7,176
18,978
19,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
MercuryAh Muzen CabKing ArthurKali

VS

Bans
Baba YagaCharybdisGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 3 / 10
9,304
517
13,406
9,609
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Gennymorti
Achilles
16
4 / 0 / 5
10,303
572
12,620
13,544
14,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 11
9,673
537
7,879
17,169
14,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
8 / 3 / 8
10,169
565
11,514
17,567
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
iMelvinN
Skadi
19
5 / 0 / 3
11,806
656
9,053
9,138
4,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
23
23
Deaths
7
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
3
0.5
W
Agni
 
Agni
4
3
10
3
W
Achilles
Gennymorti
Achilles
4
0
5
6.5
L
Chronos
0
3
1
0.17
L
Poseidon
MonkWithAids
Poseidon
3
3
0
1
L
Susano
NLWOLFNL54
Susano
3
10
1
0.35
L
Osiris
StinjiSnak
Osiris
1
4
0
0.25
W
2
1
11
7.5
W
8
3
8
4
W
Skadi
iMelvinN
Skadi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,178
Damage
54,472
74,854
Taken
67,027
56,428
Mitigated
45,176
17,566
Healing
22,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,588
758
453
3,817
15,105
19,608
0
5,630
9,475
18,052
0
W
Agni
 
Agni
13,406
802
0
543
9,609
4,343
1,452
4,279
5,330
58,426
0
W
Achilles
Gennymorti
Achilles
12,620
4,335
0
4,673
13,544
14,456
1,187
1,137
12,407
0
67,622
L
Chronos
7,521
2,054
0
1,458
12,465
5,731
1,398
4,350
8,115
61,866
6,071
L
Poseidon
MonkWithAids
Poseidon
8,510
1,183
0
2,193
11,752
4,556
0
6,947
4,805
79,134
0
L
Susano
NLWOLFNL54
Susano
6,383
1,396
0
3,040
16,554
6,606
0
1,897
14,657
0
44,830
L
Osiris
StinjiSnak
Osiris
7,176
2,254
0
6,605
18,978
19,927
0
2,461
16,517
0
53,869
W
7,879
2,940
2,916
5,620
17,169
14,511
78
8,397
8,772
27,901
0
W
11,514
3,568
0
8,251
17,567
7,790
28
4,551
13,016
0
67,888
W
Skadi
iMelvinN
Skadi
9,053
3,866
0
500
9,138
4,076
4,904
2,530
6,608
0
123,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,894
Gold Earned
51,255
475
Minions Killed
551
0
Camps Cleared
0
1,548,716
Distance Traveled
1,756,493
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,840
436
25
1
0
289,296
4
W
Agni
9,304
517
92
5
0
316,791
4
W
Achilles
10,303
572
103
6
0
349,548
3
L
Chronos
8,770
487
135
8
0
321,870
0
L
Poseidon
8,870
493
144
8
0
358,270
4
L
Susano
8,200
456
67
4
0
303,255
4
L
Osiris
8,214
456
104
6
0
276,025
2
W
Atlas
9,673
537
37
2
0
358,491
2
W
Bastet
10,169
565
100
6
0
395,259
3
W
Skadi
11,806
656
219
12
0
336,404
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role