Player Matchup

Achilles
Achilles
ChrisBadley
Achilles
Level 102
God Stats
28W - 23L
1,601 SR
Queue Stats
867W - 489L
1,680 Elo+
Party 2
Baron Samedi
Baron Samedi
FATALMISTAKE777
Baron Samedi
Level 160
God Stats
166W - 98L
1,678 SR
Queue Stats
1,642W - 1,155L
1,619 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Foxfire909
Cu Chulainn
Level 144
God Stats
7W - 2L
1,712 SR
Queue Stats
96W - 110L
1,495 Elo+
Party 2
Team Averages
Level 135
1,664 SR
1,598 Elo+

VS

Team Averages
Level 101
1,712 SR
1,692 Elo+
Shiva
Shiva
Attila01
Shiva
Level 88
God Stats
9W - 2L
1,929 SR
Queue Stats
272W - 119L
1,773 Elo+
Party 1
Yemoja
Yemoja
Averagejohn
Yemoja
Level 154
God Stats
15W - 9L
1,718 SR
Queue Stats
380W - 171L
1,742 Elo+
Party 1
Kukulkan
Kukulkan
EmPpUUUhhhhzz
Kukulkan
Level 62
God Stats
0W - 5L
1,490 SR
Queue Stats
9W - 8L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChrisBadley
Achilles
20
8 / 3 / 5
16,977
653
25,009
31,802
40,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
FATALMISTAKE777
Baron Samedi
20
2 / 4 / 9
16,786
646
29,711
27,373
17,504
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Foxfire909
Cu Chulainn
20
5 / 1 / 7
17,386
669
38,624
30,535
34,036
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Attila01
Shiva
19
2 / 5 / 5
15,030
578
23,684
35,983
51,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
20
4 / 2 / 4
15,855
610
16,018
44,982
76,343
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
EmPpUUUhhhhzz
Kukulkan
20
2 / 8 / 3
16,140
621
21,570
22,413
12,990
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
8
8
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
Attila01
Shiva
2
5
5
0.9
L
Yemoja
4
2
4
3
W
Achilles
ChrisBadley
Achilles
8
3
5
3.5
L
Kukulkan
EmPpUUUhhhhzz
Kukulkan
2
8
3
0.44
W
Baron Samedi
FATALMISTAKE777
Baron Samedi
2
4
9
1.63
W
Cu Chulainn
Foxfire909
Cu Chulainn
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,344
Damage
61,272
89,710
Taken
103,378
91,782
Mitigated
140,335
22,472
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Attila01
Shiva
23,684
3,289
2,914
5,204
35,983
51,002
233
12,910
22,520
0
44,396
L
Yemoja
16,018
3,634
1,459
1,735
44,982
76,343
0
16,171
28,105
46,411
0
W
Achilles
ChrisBadley
Achilles
25,009
4,147
0
6,947
31,802
40,242
1,008
13,854
17,684
0
57,721
L
Kukulkan
EmPpUUUhhhhzz
Kukulkan
21,570
1,318
0
1,476
22,413
12,990
174
7,424
14,492
121,624
0
W
Baron Samedi
FATALMISTAKE777
Baron Samedi
29,711
1,329
2,760
6,902
27,373
17,504
1,440
12,874
14,301
97,421
0
W
Cu Chulainn
Foxfire909
Cu Chulainn
38,624
6,277
0
5,863
30,535
34,036
304
12,980
17,507
20,605
107,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,149
Gold Earned
47,025
289
Minions Killed
250
15
Camps Cleared
7
1,461,925
Distance Traveled
1,409,252
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
15,030
578
34
1
2
513,058
1
L
Yemoja
15,855
610
38
1
1
449,922
2
W
Achilles
16,977
653
28
1
1
512,735
1
L
Kukulkan
16,140
621
178
7
4
446,272
4
W
Baron Samedi
16,786
646
137
5
8
439,782
0
W
Cu Chulainn
17,386
669
124
5
6
509,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role