Player Matchup

Serqet
Serqet
 
Serqet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Joshº
Set
Level 108
God Stats
6W - 1L
1,732 SR
Queue Stats
347W - 235L
1,722 Elo+
Party 3
Eset
Eset
TheHoodMonaLisa
Eset
Level 155
God Stats
71W - 25L
1,882 SR
Queue Stats
157W - 53L
1,738 Elo+
Party 3
Chiron
Chiron
TonyAbbottt
Chiron
Level 121
God Stats
4W - 1L
1,827 SR
Queue Stats
347W - 271L
1,640 Elo+
Party 3
Nox
Nox
TraceGrimshaw
Nox
Level 68
God Stats
4W - 1L
1,730 SR
Queue Stats
179W - 71L
1,745 Elo+
Party 3
Team Averages
Level 120
1,734 SR
1,669 Elo+

VS

Team Averages
Level 102
1,381 SR
1,336 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AHappyPiggy
Chernobog
Level 84
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 8L
1,050 Elo+
Party 2
Athena
Athena
HoboFromHell
Athena
Level 46
God Stats
0W - 5L
1,066 SR
Queue Stats
0W - 8L
1,050 Elo+
Party 2
Nemesis
Nemesis
Zénkai
Nemesis
Level 118
God Stats
9W - 9L
1,321 SR
Queue Stats
376W - 397L
1,480 Elo+
Party 1
Scylla
Scylla
fruitloop456
Scylla
Level 109
God Stats
1W - 1L
1,782 SR
Queue Stats
125W - 91L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 1 / 2
7,697
592
3,640
7,024
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
Joshº
Set
14
7 / 2 / 2
8,560
658
13,248
11,109
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 5
7,612
586
2,564
3,606
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
14
1 / 1 / 0
7,818
601
6,326
8,465
3,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
4 / 0 / 3
7,528
579
6,854
3,102
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 2 / 1
6,841
526
6,002
8,932
6,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chernobog
AHappyPiggy
Chernobog
9
1 / 5 / 1
5,797
446
3,439
10,633
3,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
9
2 / 2 / 0
5,910
455
1,283
7,416
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Zénkai
Nemesis
10
1 / 3 / 1
6,160
474
2,842
12,244
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
8
0 / 5 / 0
5,067
390
1,496
7,040
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
4
4
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
2
5
L
Hercules
 
Hercules
0
2
1
0.25
L
Chernobog
AHappyPiggy
Chernobog
1
5
1
0.3
L
Athena
2
2
0
1
W
Set
Joshº
Set
7
2
2
4
W
1
0
5
3.5
W
Chiron
1
1
0
1
W
4
0
3
5.5
L
Nemesis
Zénkai
Nemesis
1
3
1
0.5
L
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,632
Damage
15,062
33,306
Taken
46,265
15,545
Mitigated
20,796
12,680
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,640
485
0
3,828
7,024
3,071
0
393
6,631
0
51,357
L
Hercules
 
Hercules
6,002
2,170
0
2,877
8,932
6,336
0
0
8,704
0
56,614
L
Chernobog
AHappyPiggy
Chernobog
3,439
2,436
0
976
10,633
3,085
0
542
9,877
0
32,147
L
Athena
1,283
397
34
1,113
7,416
4,840
0
3,465
3,811
8,359
0
W
Set
Joshº
Set
13,248
7,184
0
3,293
11,109
4,760
3,354
785
10,324
0
74,170
W
2,564
886
138
1,477
3,606
2,603
54
175
3,431
27,922
0
W
Chiron
6,326
3,607
75
3,369
8,465
3,543
0
431
7,971
0
63,482
W
6,854
829
0
500
3,102
1,568
176
995
2,107
52,094
0
L
Nemesis
Zénkai
Nemesis
2,842
1,040
0
5,219
12,244
4,213
0
1,344
10,746
0
33,919
L
Scylla
1,496
156
0
875
7,040
2,322
0
3,549
3,289
26,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
29,775
492
Minions Killed
258
0
Camps Cleared
0
1,318,205
Distance Traveled
1,222,265
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,697
592
107
8
0
292,840
4
L
Hercules
6,841
526
100
8
0
269,076
13
L
Chernobog
5,797
446
44
3
0
231,198
2
L
Athena
5,910
455
7
1
0
249,913
0
W
Set
8,560
658
123
9
0
253,569
2
W
Eset
7,612
586
29
2
0
264,465
6
W
Chiron
7,818
601
117
9
0
244,173
1
W
Nox
7,528
579
116
9
0
263,158
4
L
Nemesis
6,160
474
69
5
0
279,837
4
L
Scylla
5,067
390
38
3
0
192,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role