Player Matchup

Chaac
Chaac
Nor-Qd
Chaac
Level 92
God Stats
59W - 30L
1,717 SR
Queue Stats
559W - 323L
1,571 Elo+
Party 1
King Arthur
King Arthur
novapkr
King Arthur
Level 94
God Stats
25W - 16L
1,655 SR
Queue Stats
92W - 65L
1,568 Elo+
Party 1
Scylla
Scylla
parekr
Scylla
Level 86
God Stats
9W - 2L
1,721 SR
Queue Stats
43W - 22L
1,603 Elo+
Party 1
Team Averages
Level 91
1,698 SR
1,581 Elo+

VS

Team Averages
Level 131
1,594 SR
1,588 Elo+
Zeus
Zeus
BigDreco314
Zeus
Level 129
God Stats
3W - 5L
1,610 SR
Queue Stats
206W - 224L
1,508 Elo+
Solo
Cupid
Cupid
Hawkss002
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Solo
Guan Yu
Guan Yu
SirWillis703
Guan Yu
Level 157
God Stats
4W - 3L
1,672 SR
Queue Stats
191W - 148L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nor-Qd
Chaac
18
9 / 1 / 6
13,522
712
25,555
15,096
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
novapkr
King Arthur
18
4 / 1 / 8
12,627
665
14,306
21,330
23,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
parekr
Scylla
18
3 / 2 / 10
13,032
686
14,216
12,772
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
11,464
603
23,325
12,918
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Hawkss002
Cupid
14
2 / 6 / 2
10,647
560
5,735
17,546
6,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SirWillis703
Guan Yu
14
0 / 7 / 3
10,799
568
10,646
30,397
31,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Cupid
Hawkss002
Cupid
2
6
2
0.5
W
Chaac
Nor-Qd
Chaac
9
1
6
12
L
Guan Yu
SirWillis703
Guan Yu
0
7
3
0.21
W
King Arthur
novapkr
King Arthur
4
1
8
8
W
Scylla
parekr
Scylla
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,077
Damage
39,706
49,198
Taken
60,861
39,168
Mitigated
41,001
7,963
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,325
1,807
0
250
12,918
2,885
0
2,110
10,408
63,292
0
L
Cupid
Hawkss002
Cupid
5,735
2,789
123
54
17,546
6,463
0
5,662
11,030
0
16,064
W
Chaac
Nor-Qd
Chaac
25,555
4,113
0
5,981
15,096
10,739
1,775
7,285
7,811
0
59,725
L
Guan Yu
SirWillis703
Guan Yu
10,646
1,735
1,722
8,526
30,397
31,653
0
5,944
23,353
0
38,037
W
King Arthur
novapkr
King Arthur
14,306
1,638
0
1,069
21,330
23,206
261
9,798
11,532
0
42,213
W
Scylla
parekr
Scylla
14,216
1,365
0
913
12,772
5,223
792
7,061
5,711
66,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
32,910
215
Minions Killed
185
10
Camps Cleared
5
1,105,848
Distance Traveled
911,385
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,464
603
108
6
3
303,952
5
L
Cupid
10,647
560
29
2
1
264,867
0
W
Chaac
13,522
712
53
3
6
378,944
3
L
Guan Yu
10,799
568
48
3
1
342,566
1
W
King Arthur
12,627
665
55
3
0
384,341
0
W
Scylla
13,032
686
107
6
4
342,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role