Player Matchup

Chaac
Chaac
CyguNN13
Chaac
Level 68
God Stats
22W - 21L
1,551 SR
Queue Stats
106W - 108L
1,432 Elo+
Party 3
Janus
Janus
Sxki
Janus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 2
Ymir
Ymir
XziBiD
Ymir
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 24L
1,593 Elo+
Party 2
Heimdallr
Heimdallr
pinoscontro
Heimdallr
Level 49
God Stats
13W - 10L
1,705 SR
Queue Stats
69W - 69L
1,571 Elo+
Solo
Fenrir
Fenrir
wetpredator
Fenrir
Level 49
God Stats
5W - 1L
1,485 SR
Queue Stats
36W - 35L
1,423 Elo+
Party 3
Team Averages
Level 53
1,548 SR
1,504 Elo+

VS

Team Averages
Level 67
1,468 SR
1,400 Elo+
Vulcan
Vulcan
Dajhac
Vulcan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,450 Elo+
Solo
Charybdis
Charybdis
GOUMI76
Charybdis
Level 31
God Stats
9W - 10L
1,245 SR
Queue Stats
138W - 168L
1,187 Elo+
Solo
Cthulhu
Cthulhu
RoyalGiveUp
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,301 Elo+
Party 1
Mulan
Mulan
游凯雄ykx
Mulan
Level 16
God Stats
2W - 5L
1,423 SR
Queue Stats
6W - 9L
1,474 Elo+
Party 1
Cu Chulainn
Cu Chulainn
问玉zz
Cu Chulainn
Level 118
God Stats
8W - 8L
1,673 SR
Queue Stats
217W - 191L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CyguNN13
Chaac
18
3 / 2 / 4
11,526
576
15,678
23,658
23,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Sxki
Janus
17
3 / 2 / 3
10,906
545
10,295
6,864
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
XziBiD
Ymir
16
2 / 0 / 11
11,458
573
7,974
13,953
14,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
pinoscontro
Heimdallr
19
12 / 0 / 4
12,637
632
19,638
14,629
7,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
3 / 2 / 5
9,838
492
8,370
15,035
8,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dajhac
Vulcan
14
2 / 4 / 0
8,766
438
8,382
12,423
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
GOUMI76
Charybdis
12
0 / 8 / 0
7,490
375
2,634
13,799
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
RoyalGiveUp
Cthulhu
11
1 / 5 / 2
8,050
403
4,367
17,168
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 2
9,056
453
11,226
22,063
12,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
问玉zz
Cu Chulainn
16
2 / 2 / 3
9,760
488
17,177
24,846
26,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
23
Kills
6
6
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
CyguNN13
Chaac
3
2
4
2.5
L
Vulcan
Dajhac
Vulcan
2
4
0
0.5
L
Charybdis
GOUMI76
Charybdis
0
8
0
0
L
Cthulhu
RoyalGiveUp
Cthulhu
1
5
2
0.4
W
Janus
Sxki
Janus
3
2
3
2.25
W
Ymir
XziBiD
Ymir
2
0
11
7.5
W
Heimdallr
pinoscontro
Heimdallr
12
0
4
14
W
Fenrir
3
2
5
2.75
L
1
4
2
0.5
L
Cu Chulainn
问玉zz
Cu Chulainn
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,955
Damage
43,786
74,139
Taken
90,299
56,394
Mitigated
61,871
39,369
Healing
20,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CyguNN13
Chaac
15,678
4,427
0
14,305
23,658
23,128
528
1,743
21,915
0
91,137
L
Vulcan
Dajhac
Vulcan
8,382
1,249
0
1,757
12,423
5,100
0
6,617
5,484
57,549
0
L
Charybdis
GOUMI76
Charybdis
2,634
1,557
0
2,126
13,799
4,352
0
2,378
11,395
0
49,909
L
Cthulhu
RoyalGiveUp
Cthulhu
4,367
455
0
608
17,168
13,782
0
3,137
13,953
20,379
0
W
Janus
Sxki
Janus
10,295
1,048
0
1,176
6,864
2,976
515
1,951
4,913
89,586
0
W
Ymir
XziBiD
Ymir
7,974
2,977
3,607
3,626
13,953
14,095
180
4,131
9,822
45,080
0
W
Heimdallr
pinoscontro
Heimdallr
19,638
11,346
0
8,959
14,629
7,870
3,367
3,846
10,783
0
145,889
W
Fenrir
8,370
2,757
0
7,696
15,035
8,325
0
1,701
13,334
0
63,233
L
11,226
2,104
0
11,905
22,063
12,240
158
2,070
19,913
0
94,897
L
Cu Chulainn
问玉zz
Cu Chulainn
17,177
4,442
0
4,581
24,846
26,397
273
3,423
21,284
0
84,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,365
Gold Earned
43,122
633
Minions Killed
477
0
Camps Cleared
0
1,979,817
Distance Traveled
1,952,495
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,526
576
164
8
0
379,033
1
L
Vulcan
8,766
438
104
5
0
362,882
6
L
Charybdis
7,490
375
75
4
0
426,043
0
L
Cthulhu
8,050
403
23
1
0
375,157
1
W
Janus
10,906
545
169
8
0
418,233
8
W
Ymir
11,458
573
51
3
0
392,841
6
W
Heimdallr
12,637
632
175
9
0
388,095
2
W
Fenrir
9,838
492
74
4
0
401,615
7
L
Mulan
9,056
453
140
7
0
383,827
0
L
Cu Chulainn
9,760
488
135
7
0
404,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role