Player Matchup

Bellona
Bellona
IScoopMustard
Bellona
Level 117
God Stats
2W - 2L
1,365 SR
Queue Stats
140W - 141L
1,492 Elo+
Party 2
Arachne
Arachne
Kakyutai
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 106L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
Megajuicer
Ratatoskr
Level 104
God Stats
3W - 9L
1,500 SR
Queue Stats
780W - 847L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
chilla Emmi
Tsukuyomi
Level 160
God Stats
7W - 10L
1,686 SR
Queue Stats
1,337W - 1,370L
1,580 Elo+
Solo
Aphrodite
Aphrodite
damnyuki
Aphrodite
Level 81
God Stats
0W - 2L
1,502 SR
Queue Stats
116W - 127L
1,467 Elo+
Party 2
Team Averages
Level 105
1,510 SR
1,495 Elo+

VS

Team Averages
Level 102
1,542 SR
1,430 Elo+
Cthulhu
Cthulhu
Raiugaa
Cthulhu
Level 58
God Stats
1W - 1L
1,305 SR
Queue Stats
30W - 60L
1,319 Elo+
Solo
Aphrodite
Aphrodite
Saphrin3
Aphrodite
Level 144
God Stats
4W - 2L
1,578 SR
Queue Stats
356W - 364L
1,433 Elo+
Solo
Pele
Pele
ToxicAzon
Pele
Level 68
God Stats
4W - 2L
1,823 SR
Queue Stats
317W - 324L
1,440 Elo+
Solo
Bellona
Bellona
VestaTheGod
Bellona
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,510 Elo+
Party 1
Artio
Artio
rilosilo2
Artio
Level 116
God Stats
2W - 0L
1,504 SR
Queue Stats
29W - 31L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
2 / 8 / 8
11,090
616
16,664
32,677
41,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Kakyutai
Arachne
19
3 / 9 / 8
12,121
673
18,458
26,960
15,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Megajuicer
Ratatoskr
18
5 / 8 / 3
11,855
659
21,970
25,439
28,796
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
chilla Emmi
Tsukuyomi
19
3 / 10 / 8
11,522
640
42,497
28,000
15,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
damnyuki
Aphrodite
18
2 / 4 / 6
11,087
616
20,227
19,161
13,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Raiugaa
Cthulhu
20
3 / 1 / 31
13,256
736
23,159
26,227
34,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Saphrin3
Aphrodite
20
6 / 2 / 21
13,276
738
21,006
24,281
19,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
16
2 / 6 / 16
11,018
612
15,523
25,651
28,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
VestaTheGod
Bellona
20
17 / 5 / 19
14,749
819
39,607
40,068
52,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
rilosilo2
Artio
20
11 / 1 / 24
13,717
762
20,362
43,306
62,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
150
15
Kills
39
39
Deaths
15
33
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
8
8
0.75
L
Arachne
Kakyutai
Arachne
3
9
8
0.78
L
Ratatoskr
Megajuicer
Ratatoskr
5
8
3
0.81
W
Cthulhu
Raiugaa
Cthulhu
3
1
31
18.5
W
Aphrodite
Saphrin3
Aphrodite
6
2
21
8.25
W
Pele
2
6
16
1.67
W
Bellona
VestaTheGod
Bellona
17
5
19
5.3
L
Tsukuyomi
chilla Emmi
Tsukuyomi
3
10
8
0.7
L
Aphrodite
damnyuki
Aphrodite
2
4
6
1.25
W
Artio
rilosilo2
Artio
11
1
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,816
Damage
119,657
132,237
Taken
159,533
115,183
Mitigated
197,567
50,563
Healing
86,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
16,664
6,416
744
5,933
32,677
41,978
0
15,415
17,262
0
33,543
L
Arachne
Kakyutai
Arachne
18,458
12,249
1,266
7,073
26,960
15,012
0
14,321
12,639
0
27,691
L
Ratatoskr
Megajuicer
Ratatoskr
21,970
3,890
1,006
6,787
25,439
28,796
0
13,767
11,672
0
29,974
W
Cthulhu
Raiugaa
Cthulhu
23,159
1,257
7,967
2,206
26,227
34,709
1,387
3,451
22,551
54,077
0
W
Aphrodite
Saphrin3
Aphrodite
21,006
2,487
14,322
12,006
24,281
19,246
760
3,201
20,858
50,124
0
W
Pele
15,523
4,426
4,078
2,423
25,651
28,986
968
3,137
22,248
0
31,295
W
Bellona
VestaTheGod
Bellona
39,607
12,365
4,007
7,629
40,068
52,182
3,165
5,781
33,960
6,466
59,385
L
Tsukuyomi
chilla Emmi
Tsukuyomi
42,497
4,670
473
7,330
28,000
15,760
0
14,022
13,978
0
67,316
L
Aphrodite
damnyuki
Aphrodite
20,227
4,229
10,522
9,429
19,161
13,637
0
9,906
9,255
37,450
0
W
Artio
rilosilo2
Artio
20,362
1,598
15,664
16,050
43,306
62,444
1,103
4,657
38,198
37,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,675
Gold Earned
66,016
157
Minions Killed
258
0
Camps Cleared
0
1,359,465
Distance Traveled
1,710,113
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,090
616
23
1
0
281,468
0
L
Arachne
12,121
673
29
2
0
229,645
0
L
Ratatoskr
11,855
659
17
1
0
288,305
0
W
Cthulhu
13,256
736
82
5
0
377,093
0
W
Aphrodite
13,276
738
82
5
0
309,677
0
W
Pele
11,018
612
31
2
0
313,216
0
W
Bellona
14,749
819
34
2
0
334,510
0
L
Tsukuyomi
11,522
640
40
2
0
292,592
1
L
Aphrodite
11,087
616
48
3
0
267,455
2
W
Artio
13,717
762
29
2
0
375,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role