Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Sonic--2980
Kukulkan
Level 48
God Stats
2W - 1L
1,225 SR
Queue Stats
20W - 31L
1,484 Elo+
Solo
Team Averages
Level 117
1,408 SR
1,495 Elo+

VS

Team Averages
Level 120
1,500 SR
1,500 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
asiroch
Hachiman
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 7 / 2
7,193
719
8,618
13,107
7,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
 
King Arthur
11
2 / 0 / 2
6,843
684
8,974
12,380
12,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Sonic--2980
Kukulkan
10
2 / 5 / 3
7,040
704
7,460
8,072
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
7 / 1 / 5
8,861
886
15,392
10,450
6,069
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
12
3 / 3 / 7
8,344
834
9,986
13,296
12,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
asiroch
Hachiman
12
2 / 2 / 7
7,563
756
3,601
11,021
7,711
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
12
12
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
7
2
0.43
L
King Arthur
 
King Arthur
2
0
2
3
W
Hades
 
Hades
7
1
5
9.5
W
Osiris
 
Osiris
3
3
7
2.17
L
Kukulkan
Sonic--2980
Kukulkan
2
5
3
0.7
W
Hachiman
asiroch
Hachiman
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
28,979
33,559
Taken
34,767
23,728
Mitigated
26,656
1,649
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,618
2,266
0
473
13,107
7,331
0
5,718
7,389
0
14,313
L
King Arthur
 
King Arthur
8,974
1,493
0
1,176
12,380
12,609
0
5,176
7,204
0
14,495
W
Hades
 
Hades
15,392
3,340
940
4,141
10,450
6,069
619
2,110
8,101
46,806
0
W
Osiris
 
Osiris
9,986
4,131
881
3,579
13,296
12,876
157
3,199
9,832
0
19,076
L
Kukulkan
Sonic--2980
Kukulkan
7,460
1,471
0
0
8,072
3,788
0
4,512
3,560
24,258
0
W
Hachiman
asiroch
Hachiman
3,601
1,906
289
2,372
11,021
7,711
240
2,707
8,092
0
11,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,076
Gold Earned
24,768
63
Minions Killed
124
0
Camps Cleared
8
542,899
Distance Traveled
593,868
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,193
719
17
2
0
189,488
0
L
King Arthur
6,843
684
4
0
0
195,449
1
W
Hades
8,861
886
97
10
5
202,689
1
W
Osiris
8,344
834
13
1
3
202,374
0
L
Kukulkan
7,040
704
42
4
0
157,962
3
W
Hachiman
7,563
756
14
1
0
188,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role