Player Matchup

Ymir
Ymir
MM--MORTEZA--MM
Ymir
Level 24
God Stats
2W - 1L
1,425 SR
Queue Stats
21W - 26L
1,294 Elo+
Party 2
Ganesha
Ganesha
Ottignies
Ganesha
Level 51
God Stats
10W - 3L
1,865 SR
Queue Stats
180W - 156L
1,568 Elo+
Party 3
Chiron
Chiron
P8ria
Chiron
Level 105
God Stats
7W - 5L
1,364 SR
Queue Stats
165W - 165L
1,344 Elo+
Party 2
Zhong Kui
Zhong Kui
PabloLeVrai
Zhong Kui
Level 38
God Stats
3W - 2L
1,719 SR
Queue Stats
62W - 50L
1,562 Elo+
Party 3
Ratatoskr
Ratatoskr
Walleeee8
Ratatoskr
Level 45
God Stats
35W - 26L
1,649 SR
Queue Stats
119W - 98L
1,598 Elo+
Party 3
Team Averages
Level 53
1,604 SR
1,473 Elo+

VS

Team Averages
Level 69
1,472 SR
1,356 Elo+
Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Basil oz
Raijin
Level 89
God Stats
18W - 21L
1,459 SR
Queue Stats
342W - 417L
1,319 Elo+
Party 1
Neith
Neith
SuperSaiScorpio
Neith
Level 27
God Stats
2W - 5L
1,713 SR
Queue Stats
77W - 92L
1,303 Elo+
Party 1
Ymir
Ymir
edurx_99
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,219 Elo+
Solo
Vamana
Vamana
mocro_kamhi
Vamana
Level 41
God Stats
0W - 3L
1,190 SR
Queue Stats
99W - 124L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
7,611
476
7,546
12,007
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Ottignies
Ganesha
12
0 / 2 / 13
8,460
529
9,549
14,235
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
P8ria
Chiron
12
7 / 2 / 2
8,007
500
9,847
10,144
3,428
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
PabloLeVrai
Zhong Kui
15
11 / 4 / 4
9,258
579
17,532
17,128
11,801
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
Walleeee8
Ratatoskr
16
1 / 0 / 0
9,424
589
9,205
10,698
5,250
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 7 / 5
7,535
471
8,256
14,948
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Raijin
Basil oz
Raijin
13
8 / 6 / 3
8,958
560
10,975
15,059
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 2
7,467
467
9,339
11,744
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
0 / 4 / 2
6,271
392
4,615
14,189
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
16
0 / 0 / 1
8,963
560
7,730
13,120
14,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
21
Kills
12
12
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
7
5
0.64
L
Raijin
Basil oz
Raijin
8
6
3
1.58
W
2
4
7
1.38
W
Ganesha
Ottignies
Ganesha
0
2
13
3.25
W
Chiron
P8ria
Chiron
7
2
2
4
W
Zhong Kui
PabloLeVrai
Zhong Kui
11
4
4
3.25
L
2
4
2
0.75
W
Ratatoskr
Walleeee8
Ratatoskr
1
0
0
1
L
Ymir
0
4
2
0.25
L
Vamana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,679
Damage
40,915
64,212
Taken
69,060
38,723
Mitigated
41,889
25,516
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,256
1,730
0
2,218
14,948
5,901
0
9,284
5,664
0
29,888
L
Raijin
Basil oz
Raijin
10,975
1,995
168
3,131
15,059
6,305
93
11,848
3,211
43,664
0
W
7,546
940
0
0
12,007
5,471
0
2,807
8,867
45,844
0
W
Ganesha
Ottignies
Ganesha
9,549
1,220
758
5,159
14,235
12,773
346
2,329
11,810
36,173
0
W
Chiron
P8ria
Chiron
9,847
2,337
577
2,955
10,144
3,428
1,082
2,892
6,754
0
48,029
W
Zhong Kui
PabloLeVrai
Zhong Kui
17,532
2,775
0
9,660
17,128
11,801
371
6,418
10,150
69,359
0
L
9,339
3,794
486
4,255
11,744
4,790
0
5,740
6,004
0
46,045
W
Ratatoskr
Walleeee8
Ratatoskr
9,205
3,025
0
6,407
10,698
5,250
351
141
9,773
0
82,975
L
Ymir
4,615
1,259
0
1,016
14,189
10,781
0
7,708
6,481
15,543
0
L
Vamana
7,730
2,606
0
6,079
13,120
14,112
0
47
13,073
0
90,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,760
Gold Earned
39,194
443
Minions Killed
369
0
Camps Cleared
0
1,524,429
Distance Traveled
1,442,960
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,535
471
43
3
0
314,006
1
L
Raijin
8,958
560
69
4
0
258,536
0
W
Ymir
7,611
476
61
4
0
291,567
1
W
Ganesha
8,460
529
18
1
0
298,074
0
W
Chiron
8,007
500
95
6
0
317,204
0
W
Zhong Kui
9,258
579
107
7
0
286,195
7
L
Neith
7,467
467
66
4
0
271,610
0
W
Ratatoskr
9,424
589
162
10
0
331,389
6
L
Ymir
6,271
392
16
1
0
272,853
4
L
Vamana
8,963
560
175
11
0
325,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role