Player Matchup

Cthulhu
Cthulhu
Josh JJW
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Kunivaa-
Amaterasu
Level 32
God Stats
0W - 1L
1,093 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
girthquake91
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 20
1,364 SR
1,500 Elo+

VS

Team Averages
Level 141
1,822 SR
1,606 Elo+
Anubis
Anubis
Ak ST0MP3R
Anubis
Level 109
God Stats
14W - 3L
1,919 SR
Queue Stats
347W - 217L
1,628 Elo+
Party 1
Chronos
Chronos
DEBO GSC
Chronos
Level 160
God Stats
2W - 0L
1,816 SR
Queue Stats
370W - 219L
1,603 Elo+
Party 1
Atlas
Atlas
OHNO ITs ROBBIE
Atlas
Level 155
God Stats
9W - 4L
1,732 SR
Queue Stats
663W - 455L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Josh JJW
Cthulhu
10
0 / 7 / 3
6,759
614
4,861
16,262
14,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Kunivaa-
Amaterasu
12
2 / 4 / 2
7,390
672
4,706
13,955
6,509
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
10
2 / 8 / 2
7,259
660
4,998
9,938
3,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ak ST0MP3R
Anubis
13
6 / 1 / 10
8,939
813
12,682
8,226
4,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
DEBO GSC
Chronos
14
9 / 0 / 5
9,119
829
10,508
8,163
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
4 / 4 / 11
9,001
818
10,450
13,432
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
19
19
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ak ST0MP3R
Anubis
6
1
10
11
W
Chronos
DEBO GSC
Chronos
9
0
5
11.5
L
Cthulhu
Josh JJW
Cthulhu
0
7
3
0.21
L
Amaterasu
Kunivaa-
Amaterasu
2
4
2
0.75
W
4
4
11
2.38
L
Scylla
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,565
Damage
33,640
40,155
Taken
29,821
24,214
Mitigated
20,060
3,681
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ak ST0MP3R
Anubis
12,682
1,046
0
5,046
8,226
4,411
710
3,121
5,105
28,999
0
W
Chronos
DEBO GSC
Chronos
10,508
5,647
0
1,987
8,163
4,172
1,113
2,362
5,801
29,182
3,558
L
Cthulhu
Josh JJW
Cthulhu
4,861
0
0
634
16,262
14,117
0
12,577
3,685
13,522
0
L
Amaterasu
Kunivaa-
Amaterasu
4,706
2,925
0
2,822
13,955
6,509
0
11,082
2,873
0
17,964
W
10,450
4,552
0
2,062
13,432
11,477
102
5,043
8,389
24,237
0
L
Scylla
4,998
1,499
0
225
9,938
3,588
0
8,609
1,329
14,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,408
Gold Earned
27,059
75
Minions Killed
117
3
Camps Cleared
7
524,980
Distance Traveled
486,449
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,939
813
35
3
3
140,061
1
W
Chronos
9,119
829
61
6
2
187,286
0
L
Cthulhu
6,759
614
16
1
0
181,975
2
L
Amaterasu
7,390
672
35
3
1
191,497
2
W
Atlas
9,001
818
21
2
2
159,102
1
L
Scylla
7,259
660
24
2
2
151,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role