Player Matchup

Discordia
Discordia
PAGLIUbrothers7
Discordia
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 149L
1,409 Elo+
Solo
Ymir
Ymir
elptorobertoxddd
Ymir
Level 139
God Stats
6W - 5L
1,530 SR
Queue Stats
334W - 286L
1,543 Elo+
Solo
Pele
Pele
zombie3delicias
Pele
Level 148
God Stats
6W - 6L
1,510 SR
Queue Stats
355W - 486L
1,419 Elo+
Solo
Team Averages
Level 148
1,513 SR
1,457 Elo+

VS

Team Averages
Level 98
1,401 SR
1,468 Elo+
Lancelot
Lancelot
PUurPle_971
Lancelot
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 66L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
iNocturn44
Zhong Kui
Level 104
God Stats
1W - 1L
1,301 SR
Queue Stats
122W - 138L
1,523 Elo+
Solo
Tyr
Tyr
temp-295517
Tyr
Level 105
God Stats
2W - 2L
1,401 SR
Queue Stats
7W - 9L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PAGLIUbrothers7
Discordia
20
3 / 3 / 4
15,569
677
26,589
16,835
8,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 5
12,892
561
10,542
28,385
48,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 9 / 3
14,146
615
13,335
26,468
22,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PUurPle_971
Lancelot
9
1 / 3 / 1
11,445
498
2,434
5,726
3,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
iNocturn44
Zhong Kui
20
12 / 3 / 5
17,646
767
30,042
28,839
26,560
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 1 / 10
15,868
690
24,944
32,651
52,875
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
17
17
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
PAGLIUbrothers7
Discordia
3
3
4
1.67
W
Lancelot
PUurPle_971
Lancelot
1
3
1
0.5
L
1
5
5
0.7
W
Zhong Kui
iNocturn44
Zhong Kui
12
3
5
4.83
W
4
1
10
9
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,466
Damage
57,420
71,688
Taken
67,216
79,912
Mitigated
82,750
11,602
Healing
25,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
PAGLIUbrothers7
Discordia
26,589
1,320
146
5,702
16,835
8,841
621
7,216
9,298
83,047
0
W
Lancelot
PUurPle_971
Lancelot
2,434
267
0
348
5,726
3,315
0
2,948
2,778
0
10,308
L
10,542
1,976
0
1,938
28,385
48,297
417
12,649
15,015
28,376
0
W
Zhong Kui
iNocturn44
Zhong Kui
30,042
4,353
0
16,748
28,839
26,560
1,938
16,800
12,039
107,877
0
W
24,944
1,674
0
7,982
32,651
52,875
956
17,659
14,992
0
64,615
L
13,335
2,468
0
3,816
26,468
22,774
839
9,304
16,780
0
70,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,607
Gold Earned
44,959
248
Minions Killed
255
8
Camps Cleared
11
1,224,920
Distance Traveled
1,016,565
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,569
677
117
5
2
386,808
5
W
Lancelot
11,445
498
21
1
3
156,013
1
L
Ymir
12,892
561
39
2
1
422,635
7
W
Zhong Kui
17,646
767
164
7
6
378,094
1
W
Tyr
15,868
690
70
3
2
482,458
9
L
Pele
14,146
615
92
4
5
415,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role