Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ellievira
Baron Samedi
Level 144
God Stats
3W - 2L
1,654 SR
Queue Stats
143W - 95L
1,658 Elo+
Party 1
Sylvanus
Sylvanus
GarretPlaysGames
Sylvanus
Level 89
God Stats
15W - 7L
1,474 SR
Queue Stats
78W - 37L
1,673 Elo+
Party 1
Horus
Horus
GreyWIIN
Horus
Level 27
God Stats
17W - 5L
1,788 SR
Queue Stats
80W - 61L
1,686 Elo+
Party 1
Apollo
Apollo
Raynii
Apollo
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 17L
1,870 Elo+
Party 1
Team Averages
Level 78
1,583 SR
1,678 Elo+

VS

Team Averages
Level 96
1,547 SR
1,438 Elo+
Artio
Artio
 
Artio
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DrolVzl
Anubis
Level 127
God Stats
13W - 16L
1,469 SR
Queue Stats
480W - 489L
1,441 Elo+
Solo
Pele
Pele
GenShock
Pele
Level 125
God Stats
12W - 10L
1,659 SR
Queue Stats
269W - 277L
1,503 Elo+
Party 2
Ra
Ra
dante310246554
Ra
Level 143
God Stats
11W - 11L
1,604 SR
Queue Stats
362W - 358L
1,549 Elo+
Party 2
Izanami
Izanami
gr33ndayy
Izanami
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 0 / 7
5,706
571
5,631
7,293
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Ellievira
Baron Samedi
10
4 / 0 / 0
6,161
616
3,392
2,395
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 8
5,778
578
4,433
7,088
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
GreyWIIN
Horus
11
4 / 0 / 0
6,426
643
4,020
6,474
3,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Raynii
Apollo
10
2 / 1 / 5
5,678
568
7,615
7,934
2,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 2
4,579
458
1,873
8,171
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
DrolVzl
Anubis
9
0 / 1 / 0
5,272
527
2,516
3,895
1,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
7
1 / 4 / 1
4,830
483
4,587
9,863
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 4 / 0
4,677
468
2,415
5,367
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
gr33ndayy
Izanami
8
1 / 1 / 1
4,548
455
3,609
7,615
2,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
7
5.5
L
Artio
 
Artio
0
2
2
0.5
L
Anubis
DrolVzl
Anubis
0
1
0
0
W
Baron Samedi
Ellievira
Baron Samedi
4
0
0
4
W
0
1
8
4
L
Pele
1
4
1
0.38
W
Horus
GreyWIIN
Horus
4
0
0
4
W
Apollo
Raynii
Apollo
2
1
5
4.5
L
0
4
0
0
L
Izanami
gr33ndayy
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
15,000
31,184
Taken
34,911
14,770
Mitigated
12,623
16,211
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,631
962
0
3,418
7,293
2,562
0
1,458
5,835
0
27,353
L
Artio
 
Artio
1,873
607
159
2,389
8,171
4,323
0
2,578
5,539
11,680
0
L
Anubis
DrolVzl
Anubis
2,516
333
0
1,664
3,895
1,622
0
377
3,518
29,753
0
W
Baron Samedi
Ellievira
Baron Samedi
3,392
610
282
1,081
2,395
1,032
0
826
1,569
35,841
0
W
4,433
1,846
731
2,263
7,088
5,176
273
1,156
5,932
19,201
0
L
Pele
4,587
1,646
0
1,081
9,863
2,634
0
1,766
7,953
0
28,686
W
Horus
GreyWIIN
Horus
4,020
1,853
150
3,866
6,474
3,733
0
2,113
4,361
0
37,216
W
Apollo
Raynii
Apollo
7,615
5,000
0
4,420
7,934
2,267
600
1,251
6,683
0
46,115
L
2,415
321
277
583
5,367
1,699
0
1,590
3,651
28,577
0
L
Izanami
gr33ndayy
Izanami
3,609
2,368
0
2,349
7,615
2,345
0
1,190
6,425
0
25,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,749
Gold Earned
23,906
304
Minions Killed
237
0
Camps Cleared
0
976,268
Distance Traveled
926,320
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,706
571
57
6
0
225,826
3
L
Artio
4,579
458
15
2
0
194,975
4
L
Anubis
5,272
527
64
6
0
155,584
3
W
Baron Samedi
6,161
616
71
7
0
190,395
2
W
Sylvanus
5,778
578
29
3
0
164,550
0
L
Pele
4,830
483
58
6
0
209,811
4
W
Horus
6,426
643
79
8
0
204,675
0
W
Apollo
5,678
568
68
7
0
190,822
0
L
Ra
4,677
468
57
6
0
193,098
2
L
Izanami
4,548
455
43
4
0
172,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role