Player Matchup

Terra
Terra
CryZolian-13
Terra
Level 128
God Stats
2W - 7L
1,503 SR
Queue Stats
226W - 224L
1,487 Elo+
Solo
Ra
Ra
Le_Faucheur-34-
Ra
Level 88
God Stats
24W - 26L
1,538 SR
Queue Stats
804W - 868L
1,495 Elo+
Solo
Lancelot
Lancelot
MAKlNBACON
Lancelot
Level 89
God Stats
12W - 13L
1,519 SR
Queue Stats
62W - 61L
1,475 Elo+
Solo
Kukulkan
Kukulkan
i1dan
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
verinum
Athena
Level 98
God Stats
62W - 54L
1,558 SR
Queue Stats
183W - 192L
1,496 Elo+
Solo
Team Averages
Level 82
1,523 SR
1,491 Elo+

VS

Team Averages
Level 135
1,662 SR
1,554 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FiremanKing316
Baron Samedi
Level 120
God Stats
11W - 4L
1,772 SR
Queue Stats
79W - 62L
1,635 Elo+
Party 1
Tyr
Tyr
MafuMafuyu
Tyr
Level 160
God Stats
32W - 27L
1,627 SR
Queue Stats
396W - 367L
1,637 Elo+
Party 1
Terra
Terra
Wiiplayer7
Terra
Level 155
God Stats
2W - 4L
1,589 SR
Queue Stats
152W - 127L
1,589 Elo+
Solo
Ravana
Ravana
antkFPS
Ravana
Level 79
God Stats
3W - 0L
1,823 SR
Queue Stats
196W - 233L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,352
696
10,094
8,027
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 7 / 3
7,922
660
7,470
10,870
5,096
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
MAKlNBACON
Lancelot
15
1 / 1 / 0
8,361
697
9,736
8,883
4,787
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
i1dan
Kukulkan
11
0 / 1 / 0
6,857
571
4,196
1,683
691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
verinum
Athena
13
0 / 2 / 3
8,102
675
5,176
16,962
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 0 / 6
8,286
691
4,491
6,493
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
FiremanKing316
Baron Samedi
15
2 / 2 / 9
8,751
729
14,612
13,808
10,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 5
9,156
763
7,614
14,067
16,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
15
4 / 1 / 6
8,885
740
8,723
14,468
14,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
antkFPS
Ravana
14
0 / 0 / 6
7,791
649
4,953
10,663
10,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
3
Kills
12
12
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
6
3
L
2
1
1
2.5
W
Baron Samedi
FiremanKing316
Baron Samedi
2
2
9
3.25
L
0
7
3
0.21
L
Lancelot
MAKlNBACON
Lancelot
1
1
0
1
W
6
1
5
8.5
W
Terra
4
1
6
7
W
Ravana
antkFPS
Ravana
0
0
6
3
L
Kukulkan
i1dan
Kukulkan
0
1
0
0
L
Athena
verinum
Athena
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,672
Damage
40,393
46,425
Taken
59,499
28,035
Mitigated
54,705
13,434
Healing
28,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,491
936
883
2,392
6,493
3,047
2,830
1,580
4,913
34,134
0
L
10,094
729
2,255
2,175
8,027
4,602
0
5,976
2,051
29,135
0
W
Baron Samedi
FiremanKing316
Baron Samedi
14,612
966
3,247
6,250
13,808
10,266
26
6,127
7,681
41,189
0
L
7,470
636
1,793
1,394
10,870
5,096
0
6,431
4,439
31,758
0
L
Lancelot
MAKlNBACON
Lancelot
9,736
1,186
0
1,187
8,883
4,787
0
4,189
4,694
0
36,242
W
7,614
1,158
0
4,492
14,067
16,329
229
4,529
9,538
0
28,718
W
Terra
8,723
983
1,880
3,608
14,468
14,820
0
7,565
6,903
17,422
0
W
Ravana
antkFPS
Ravana
4,953
920
347
4,978
10,663
10,243
541
7,135
3,528
0
13,027
L
Kukulkan
i1dan
Kukulkan
4,196
447
0
0
1,683
691
0
844
839
9,214
0
L
Athena
verinum
Athena
5,176
1,725
0
4,630
16,962
12,859
0
10,386
6,576
8,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
42,869
198
Minions Killed
211
0
Camps Cleared
0
1,055,589
Distance Traveled
1,216,136
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,286
691
62
5
0
241,293
1
L
Terra
8,352
696
47
4
0
277,641
1
W
Baron Samedi
8,751
729
57
5
0
225,746
1
L
Ra
7,922
660
65
5
0
197,960
5
L
Lancelot
8,361
697
58
5
0
299,478
1
W
Tyr
9,156
763
42
4
0
266,789
1
W
Terra
8,885
740
23
2
0
252,006
4
W
Ravana
7,791
649
27
2
0
230,302
1
L
Kukulkan
6,857
571
18
2
0
103,398
0
L
Athena
8,102
675
10
1
0
177,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role