Player Matchup

Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Almadd007
Agni
Level 76
God Stats
1W - 0L
1,779 SR
Queue Stats
4W - 6L
1,456 Elo+
Party 1
Merlin
Merlin
GSE TrippyZAY
Merlin
Level 68
God Stats
3W - 5L
1,273 SR
Queue Stats
244W - 215L
1,520 Elo+
Solo
Ares
Ares
XYZ_ToXiC
Ares
Level 123
God Stats
1W - 0L
1,911 SR
Queue Stats
4W - 6L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
vanillagurrillaa
Jormungandr
Level 127
God Stats
17W - 13L
1,699 SR
Queue Stats
512W - 521L
1,433 Elo+
Solo
Team Averages
Level 84
1,632 SR
1,473 Elo+

VS

Team Averages
Level 69
1,507 SR
1,399 Elo+
Sol
Sol
ALCHI95
Sol
Level 105
God Stats
9W - 7L
1,535 SR
Queue Stats
217W - 277L
1,418 Elo+
Solo
Thanatos
Thanatos
CrueL1
Thanatos
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 46L
1,403 Elo+
Solo
Charybdis
Charybdis
LittleThor2008
Charybdis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,538 Elo+
Solo
Tiamat
Tiamat
silentttwhisper
Tiamat
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nike
Nike
ttvScoFoZo
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 5 / 16
13,025
686
10,637
22,348
14,837
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
20
13 / 4 / 16
14,104
742
35,554
21,227
12,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 5 / 15
13,291
700
14,887
16,432
9,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
7 / 3 / 22
14,080
741
18,351
31,819
41,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
vanillagurrillaa
Jormungandr
20
6 / 3 / 20
13,774
725
18,280
19,105
16,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
7 / 7 / 4
12,637
665
25,732
27,722
15,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
CrueL1
Thanatos
17
5 / 9 / 4
11,120
585
15,262
22,439
11,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
LittleThor2008
Charybdis
18
0 / 7 / 10
11,216
590
9,051
21,028
10,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
3 / 8 / 5
11,997
631
13,417
20,329
13,451
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 5 / 10
12,745
671
18,463
22,634
35,352
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
52
36
Kills
19
20
Deaths
36
89
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
5
16
2.6
L
Sol
7
7
4
1.29
W
Agni
13
4
16
5.25
L
Thanatos
CrueL1
Thanatos
5
9
4
0.78
W
5
5
15
2.5
L
Charybdis
LittleThor2008
Charybdis
0
7
10
0.71
W
Ares
7
3
22
6
L
3
8
5
0.69
L
4
5
10
1.8
W
Jormungandr
vanillagurrillaa
Jormungandr
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,709
Damage
81,925
110,931
Taken
114,152
96,383
Mitigated
86,149
31,525
Healing
35,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,637
4,179
1,780
4,585
22,348
14,837
1,252
8,842
13,506
0
29,486
L
Sol
25,732
6,019
2,865
11,008
27,722
15,029
1,133
20,278
7,444
43,530
0
W
Agni
35,554
2,235
2,629
4,410
21,227
12,901
1,601
6,755
12,508
52,049
0
L
Thanatos
CrueL1
Thanatos
15,262
3,671
725
6,908
22,439
11,474
0
18,475
3,964
0
22,862
W
14,887
730
2,167
2,665
16,432
9,853
3,411
5,790
10,642
37,652
0
L
Charybdis
LittleThor2008
Charybdis
9,051
3,588
270
4,495
21,028
10,843
843
17,906
3,122
0
24,661
W
Ares
18,351
1,699
2,411
6,232
31,819
41,924
718
10,752
18,778
23,683
0
L
13,417
1,363
961
4,082
20,329
13,451
0
17,785
2,544
36,416
0
L
18,463
573
1,527
2,718
22,634
35,352
0
12,628
10,006
0
32,786
W
Jormungandr
vanillagurrillaa
Jormungandr
18,280
2,205
1,651
2,995
19,105
16,868
0
7,010
12,095
53,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,274
Gold Earned
59,715
205
Minions Killed
157
0
Camps Cleared
0
1,750,480
Distance Traveled
1,516,290
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,025
686
26
1
0
368,140
2
L
Sol
12,637
665
45
2
0
291,645
1
W
Agni
14,104
742
42
2
0
348,876
0
L
Thanatos
11,120
585
15
1
0
294,137
4
W
Merlin
13,291
700
50
3
0
324,445
4
L
Charybdis
11,216
590
40
2
0
295,783
0
W
Ares
14,080
741
8
0
0
367,714
1
L
Tiamat
11,997
631
21
1
0
280,464
0
L
Nike
12,745
671
36
2
0
354,261
0
W
Jormungandr
13,774
725
79
4
0
341,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role