Player Matchup

Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Nepopro
Set
Level 159
God Stats
4W - 4L
1,353 SR
Queue Stats
310W - 240L
1,614 Elo+
Party 1
Chang'e
Chang'e
cruellerfidle
Chang'e
Level 157
God Stats
14W - 8L
1,498 SR
Queue Stats
342W - 301L
1,577 Elo+
Party 1
Hel
Hel
dayib010osman
Hel
Level 36
God Stats
1W - 7L
1,500 SR
Queue Stats
115W - 127L
1,394 Elo+
Solo
Hachiman
Hachiman
zdarkgamer1
Hachiman
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 13L
1,576 Elo+
Party 1
Team Averages
Level 110
1,470 SR
1,532 Elo+

VS

Team Averages
Level 64
1,529 SR
1,503 Elo+
Lancelot
Lancelot
BeyondVoyager
Lancelot
Level 29
God Stats
7W - 9L
1,380 SR
Queue Stats
126W - 109L
1,521 Elo+
Party 2
Chaac
Chaac
DiaBeteChicKen
Chaac
Level 43
God Stats
5W - 4L
1,466 SR
Queue Stats
28W - 28L
1,404 Elo+
Solo
Olorun
Olorun
LosCernicalos69
Olorun
Level 118
God Stats
4W - 4L
1,492 SR
Queue Stats
383W - 362L
1,553 Elo+
Solo
Loki
Loki
PUMPKlN
Loki
Level 69
God Stats
20W - 16L
1,600 SR
Queue Stats
339W - 354L
1,488 Elo+
Party 2
Heimdallr
Heimdallr
Th30nlyRomio
Heimdallr
Level 62
God Stats
3W - 4L
1,710 SR
Queue Stats
261W - 238L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 2 / 0
4,957
496
2,701
7,638
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
9
2 / 3 / 0
5,340
534
3,076
7,752
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
9
0 / 2 / 1
5,155
516
4,332
5,970
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,694
469
2,566
5,694
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
zdarkgamer1
Hachiman
7
0 / 3 / 1
4,346
435
1,995
6,408
1,687
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeyondVoyager
Lancelot
10
6 / 0 / 1
6,134
613
5,065
5,796
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 1 / 0
5,586
559
4,917
9,173
4,122
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 2
5,946
595
3,548
5,208
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
PUMPKlN
Loki
7
1 / 1 / 2
4,532
453
2,781
5,334
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Th30nlyRomio
Heimdallr
11
2 / 0 / 2
5,837
584
5,373
5,282
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
13
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
0
0.5
W
Lancelot
BeyondVoyager
Lancelot
6
0
1
6.5
W
3
1
0
3
W
1
1
2
2
L
Set
2
3
0
0.67
W
Loki
PUMPKlN
Loki
1
1
2
2
W
Heimdallr
Th30nlyRomio
Heimdallr
2
0
2
3
L
Chang'e
0
2
1
0.25
L
0
3
1
0.17
L
Hachiman
zdarkgamer1
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,670
Damage
21,684
33,462
Taken
30,793
12,535
Mitigated
12,263
8,984
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,701
892
0
1,121
7,638
4,474
0
850
6,738
17,902
0
W
Lancelot
BeyondVoyager
Lancelot
5,065
596
0
3,133
5,796
2,197
0
1,516
4,274
0
26,005
W
4,917
575
0
2,090
9,173
4,122
1,038
2,122
6,654
0
28,546
W
3,548
1,433
75
2,727
5,208
1,989
0
2,465
2,743
46,510
0
L
Set
3,076
1,506
0
2,340
7,752
2,879
0
956
6,692
0
26,389
W
Loki
PUMPKlN
Loki
2,781
702
27
2,336
5,334
1,754
0
2,543
2,791
0
13,967
W
Heimdallr
Th30nlyRomio
Heimdallr
5,373
3,083
0
3,191
5,282
2,201
0
550
4,732
0
40,791
L
Chang'e
4,332
833
767
2,412
5,970
1,958
0
1,486
4,382
41,686
0
L
2,566
192
0
913
5,694
1,537
255
0
5,694
18,186
0
L
Hachiman
zdarkgamer1
Hachiman
1,995
1,238
0
1,431
6,408
1,687
0
0
6,408
0
17,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,492
Gold Earned
28,035
225
Minions Killed
262
0
Camps Cleared
0
935,807
Distance Traveled
946,593
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,957
496
23
2
0
187,462
0
W
Lancelot
6,134
613
53
5
0
243,096
0
W
Chaac
5,586
559
43
4
0
184,690
2
W
Olorun
5,946
595
85
9
0
187,027
2
L
Set
5,340
534
63
6
0
197,479
1
W
Loki
4,532
453
20
2
0
163,046
0
W
Heimdallr
5,837
584
61
6
0
168,734
1
L
Chang'e
5,155
516
72
7
0
179,932
2
L
Hel
4,694
469
42
4
0
186,958
0
L
Hachiman
4,346
435
25
3
0
183,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role