Player Matchup

Charybdis
Charybdis
ALazyguy
Charybdis
Level 148
God Stats
1W - 1L
1,789 SR
Queue Stats
5W - 7L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
Artorias Abysss
Baron Samedi
Level 160
God Stats
5W - 2L
1,797 SR
Queue Stats
219W - 225L
1,627 Elo+
Party 1
Lancelot
Lancelot
JAWESOME03
Lancelot
Level 117
God Stats
4W - 6L
1,500 SR
Queue Stats
21W - 24L
1,557 Elo+
Party 1
Xing Tian
Xing Tian
Reptile Reborn
Xing Tian
Level 149
God Stats
0W - 1L
1,723 SR
Queue Stats
3W - 4L
1,535 Elo+
Party 1
Poseidon
Poseidon
batmanbeyond29
Poseidon
Level 159
God Stats
7W - 11L
1,598 SR
Queue Stats
55W - 61L
1,536 Elo+
Party 1
Team Averages
Level 147
1,681 SR
1,541 Elo+

VS

Team Averages
Level 132
1,456 SR
1,538 Elo+
Ravana
Ravana
ForlornWatchdog
Ravana
Level 128
God Stats
16W - 19L
1,410 SR
Queue Stats
355W - 287L
1,498 Elo+
Party 3
Atlas
Atlas
GMAN-23-
Atlas
Level 151
God Stats
16W - 20L
1,515 SR
Queue Stats
992W - 978L
1,533 Elo+
Party 2
Arachne
Arachne
NLDCSilent
Arachne
Level 128
God Stats
4W - 1L
1,636 SR
Queue Stats
360W - 283L
1,508 Elo+
Party 3
Hera
Hera
VILLEDA653
Hera
Level 128
God Stats
2W - 0L
1,218 SR
Queue Stats
21W - 18L
1,554 Elo+
Solo
Izanami
Izanami
xSoulxBabyx13
Izanami
Level 124
God Stats
16W - 10L
1,500 SR
Queue Stats
442W - 433L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ALazyguy
Charybdis
13
0 / 3 / 0
7,906
416
6,291
13,633
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Artorias Abysss
Baron Samedi
15
4 / 4 / 0
9,626
507
8,741
17,111
10,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lancelot
JAWESOME03
Lancelot
12
0 / 7 / 3
7,586
399
7,728
17,174
7,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Reptile Reborn
Xing Tian
12
0 / 4 / 0
7,222
380
9,229
20,275
11,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
13
1 / 6 / 2
8,230
433
8,431
12,456
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
11,169
588
9,473
12,916
12,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Atlas
GMAN-23-
Atlas
16
1 / 0 / 9
9,337
491
10,301
17,325
19,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
NLDCSilent
Arachne
18
8 / 1 / 9
11,566
609
11,859
18,716
8,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 2 / 8
12,143
639
17,355
9,650
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
17
5 / 0 / 1
10,446
550
12,337
12,951
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
24
24
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ALazyguy
Charybdis
0
3
0
0
L
Baron Samedi
Artorias Abysss
Baron Samedi
4
4
0
1
W
2
2
8
3
W
Atlas
GMAN-23-
Atlas
1
0
9
5.5
L
Lancelot
JAWESOME03
Lancelot
0
7
3
0.21
W
Arachne
NLDCSilent
Arachne
8
1
9
12.5
L
Xing Tian
Reptile Reborn
Xing Tian
0
4
0
0
W
8
2
8
6
L
Poseidon
1
6
2
0.33
W
Izanami
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,420
Damage
61,325
80,649
Taken
71,558
40,290
Mitigated
50,982
23,635
Healing
21,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ALazyguy
Charybdis
6,291
4,498
0
5,034
13,633
5,280
0
5,637
7,996
0
64,670
L
Baron Samedi
Artorias Abysss
Baron Samedi
8,741
888
321
7,451
17,111
10,703
0
6,030
11,081
64,475
0
W
9,473
1,901
0
5,995
12,916
12,908
18
5,411
7,461
0
75,400
W
Atlas
GMAN-23-
Atlas
10,301
4,268
315
1,791
17,325
19,095
66
3,778
13,275
37,146
0
L
Lancelot
JAWESOME03
Lancelot
7,728
1,264
0
4,902
17,174
7,464
0
4,503
12,671
0
57,688
W
Arachne
NLDCSilent
Arachne
11,859
8,231
0
7,174
18,716
8,655
201
6,842
11,870
0
93,968
L
Xing Tian
Reptile Reborn
Xing Tian
9,229
481
415
3,467
20,275
11,563
0
5,665
14,610
51,410
0
W
17,355
5,244
148
1,643
9,650
4,576
143
5,060
4,552
126,900
0
L
Poseidon
8,431
1,149
0
2,045
12,456
5,280
0
5,821
6,635
71,203
0
W
Izanami
12,337
7,214
0
4,705
12,951
5,748
1,493
5,094
7,523
0
114,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,570
Gold Earned
54,661
538
Minions Killed
713
0
Camps Cleared
0
1,715,369
Distance Traveled
1,978,477
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,906
416
124
7
0
333,355
4
L
Baron Samedi
9,626
507
124
7
0
332,194
1
W
Ravana
11,169
588
153
8
0
385,689
2
W
Atlas
9,337
491
43
2
0
390,823
6
L
Lancelot
7,586
399
84
4
0
410,188
0
W
Arachne
11,566
609
139
7
0
436,200
4
L
Xing Tian
7,222
380
84
4
0
343,390
1
W
Hera
12,143
639
192
10
0
374,962
3
L
Poseidon
8,230
433
122
6
0
296,242
1
W
Izanami
10,446
550
186
10
0
390,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role