Player Matchup

Merlin
Merlin
BRUTE SPARTA
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
1,597 Elo+
Party 2
Lancelot
Lancelot
Blu3f0xx
Lancelot
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Solo
Bellona
Bellona
koccrocket
Bellona
Level 65
God Stats
4W - 2L
1,377 SR
Queue Stats
42W - 58L
1,335 Elo+
Party 2
Danzaburou
Danzaburou
lConsign
Danzaburou
Level 49
God Stats
7W - 0L
1,500 SR
Queue Stats
180W - 211L
1,279 Elo+
Party 2
Chiron
Chiron
ohmytheduckguy
Chiron
Level 65
God Stats
9W - 10L
1,276 SR
Queue Stats
240W - 241L
1,377 Elo+
Party 2
Team Averages
Level 72
1,431 SR
1,370 Elo+

VS

Team Averages
Level 74
1,487 SR
1,507 Elo+
Thor
Thor
FGC_Iceman
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,750 Elo+
Party 1
Jing Wei
Jing Wei
Likeurdad
Jing Wei
Level 124
God Stats
0W - 1L
1,707 SR
Queue Stats
53W - 73L
1,381 Elo+
Party 3
Scylla
Scylla
SnaggyAvenger18
Scylla
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 81L
1,404 Elo+
Party 3
Tiamat
Tiamat
brokendad
Tiamat
Level 44
God Stats
1W - 1L
1,461 SR
Queue Stats
2W - 4L
1,580 Elo+
Party 1
Artemis
Artemis
mjolnir2380
Artemis
Level 123
God Stats
3W - 2L
1,267 SR
Queue Stats
68W - 85L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 1 / 26
15,385
905
30,074
17,134
12,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Blu3f0xx
Lancelot
20
15 / 7 / 12
13,313
783
18,304
23,977
13,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
koccrocket
Bellona
16
1 / 6 / 20
10,694
629
10,267
20,380
25,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
lConsign
Danzaburou
18
4 / 4 / 13
11,688
688
12,449
13,820
7,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 2 / 16
12,964
763
26,725
16,783
8,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
9,506
559
3,726
22,558
9,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Likeurdad
Jing Wei
19
6 / 9 / 9
11,501
677
13,595
22,727
9,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
6 / 8 / 4
11,465
674
18,516
20,209
7,508
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
brokendad
Tiamat
17
0 / 7 / 7
9,560
562
11,649
21,746
13,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
mjolnir2380
Artemis
18
4 / 7 / 8
10,736
632
19,812
18,469
8,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
52
39
Kills
18
20
Deaths
39
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
1
26
23
W
Lancelot
Blu3f0xx
Lancelot
15
7
12
3
L
2
8
6
0.63
L
Jing Wei
Likeurdad
Jing Wei
6
9
9
1.17
L
6
8
4
1
L
Tiamat
brokendad
Tiamat
0
7
7
0.5
W
Bellona
koccrocket
Bellona
1
6
20
1.83
W
Danzaburou
lConsign
Danzaburou
4
4
13
2.63
L
Artemis
mjolnir2380
Artemis
4
7
8
1.14
W
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,819
Damage
67,298
92,094
Taken
105,709
67,586
Mitigated
48,448
30,850
Healing
32,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
30,074
1,430
705
5,395
17,134
12,810
1,204
4,607
12,527
54,621
0
W
Lancelot
Blu3f0xx
Lancelot
18,304
2,994
509
6,571
23,977
13,164
294
8,196
15,781
73
30,932
L
3,726
516
2,261
4,669
22,558
9,152
90
5,454
17,104
410
11,671
L
Jing Wei
Likeurdad
Jing Wei
13,595
9,032
1,162
5,359
22,727
9,898
0
6,041
16,686
0
25,677
L
18,516
3,072
1,490
5,541
20,209
7,508
182
5,226
14,983
38,705
0
L
Tiamat
brokendad
Tiamat
11,649
313
973
6,671
21,746
13,494
72
6,489
15,257
23,897
0
W
Bellona
koccrocket
Bellona
10,267
1,933
1,541
2,628
20,380
25,323
506
7,603
12,777
0
17,451
W
Danzaburou
lConsign
Danzaburou
12,449
4,413
1,233
2,878
13,820
7,426
4,130
4,646
9,174
0
32,811
L
Artemis
mjolnir2380
Artemis
19,812
3,799
1,800
2,467
18,469
8,396
234
6,937
11,532
0
32,621
W
26,725
5,862
3,684
5,706
16,783
8,863
2,260
5,523
11,260
0
52,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,044
Gold Earned
52,768
179
Minions Killed
137
0
Camps Cleared
0
1,591,283
Distance Traveled
1,362,671
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,385
905
38
2
0
348,203
2
W
Lancelot
13,313
783
26
2
0
333,746
1
L
Thor
9,506
559
19
1
0
267,733
1
L
Jing Wei
11,501
677
23
1
0
285,285
1
L
Scylla
11,465
674
43
3
0
262,200
0
L
Tiamat
9,560
562
23
1
0
263,954
0
W
Bellona
10,694
629
17
1
0
295,128
0
W
Danzaburou
11,688
688
49
3
0
293,547
0
L
Artemis
10,736
632
29
2
0
283,499
0
W
Chiron
12,964
763
49
3
0
320,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role