Player Matchup

Lancelot
Lancelot
Conleyy
Lancelot
Level 72
God Stats
10W - 7L
1,528 SR
Queue Stats
432W - 379L
1,574 Elo+
Party 1
Thoth
Thoth
Hades6165
Thoth
Level 160
God Stats
7W - 4L
1,770 SR
Queue Stats
402W - 241L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
SNF002
Danzaburou
Level 87
God Stats
100W - 95L
1,525 SR
Queue Stats
437W - 394L
1,558 Elo+
Party 1
Team Averages
Level 106
1,608 SR
1,603 Elo+

VS

Team Averages
Level 77
1,461 SR
1,496 Elo+
Jing Wei
Jing Wei
RonGuy5
Jing Wei
Level 45
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 2
Horus
Horus
SerKibbler
Horus
Level 48
God Stats
5W - 3L
1,717 SR
Queue Stats
14W - 7L
1,756 Elo+
Party 2
Tiamat
Tiamat
ThatEndyPerson
Tiamat
Level 139
God Stats
14W - 23L
1,381 SR
Queue Stats
351W - 479L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Conleyy
Lancelot
17
9 / 4 / 12
12,627
842
15,628
17,768
9,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Hades6165
Thoth
17
13 / 4 / 7
12,843
856
21,296
12,762
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SNF002
Danzaburou
16
2 / 2 / 18
11,558
771
10,102
12,397
5,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RonGuy5
Jing Wei
15
5 / 10 / 3
11,743
783
11,782
21,285
7,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
15
4 / 9 / 5
10,923
728
9,706
22,388
15,898
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 6 / 7
10,802
720
13,915
16,178
11,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
24
Kills
10
10
Deaths
25
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Conleyy
Lancelot
9
4
12
3.75
W
Thoth
Hades6165
Thoth
13
4
7
4.13
L
Jing Wei
RonGuy5
Jing Wei
5
10
3
0.65
W
Danzaburou
SNF002
Danzaburou
2
2
18
5.5
L
Horus
4
9
5
0.72
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,026
Damage
35,403
42,927
Taken
59,851
19,152
Mitigated
34,624
12,536
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Conleyy
Lancelot
15,628
1,879
0
6,325
17,768
9,096
434
6,369
10,923
0
30,541
W
Thoth
Hades6165
Thoth
21,296
457
0
1,709
12,762
5,048
1,286
4,513
7,921
64,193
0
L
Jing Wei
RonGuy5
Jing Wei
11,782
9,428
0
1,082
21,285
7,214
0
8,304
12,981
0
35,710
W
Danzaburou
SNF002
Danzaburou
10,102
4,646
0
4,502
12,397
5,008
1,558
2,401
9,838
0
34,822
L
Horus
9,706
3,729
1,697
2,498
22,388
15,898
0
7,094
15,294
0
21,471
L
13,915
996
0
1,530
16,178
11,512
0
6,116
10,062
44,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,028
Gold Earned
33,468
180
Minions Killed
155
8
Camps Cleared
5
844,876
Distance Traveled
763,507
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,627
842
24
2
1
306,108
0
W
Thoth
12,843
856
97
6
1
273,963
4
L
Jing Wei
11,743
783
38
3
1
261,263
2
W
Danzaburou
11,558
771
59
4
6
264,805
2
L
Horus
10,923
728
27
2
0
237,860
3
L
Tiamat
10,802
720
90
6
4
264,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role