Player Matchup

Ah Puch
Ah Puch
Diam0ndDog
Ah Puch
Level 55
God Stats
2W - 4L
1,658 SR
Queue Stats
46W - 58L
1,759 Elo+
Solo
Hou Yi
Hou Yi
Greentoe123
Hou Yi
Level 160
God Stats
13W - 8L
1,581 SR
Queue Stats
43W - 34L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Happy504
Sylvanus
Level 160
God Stats
4W - 3L
1,686 SR
Queue Stats
400W - 287L
1,731 Elo+
Solo
Team Averages
Level 125
1,642 SR
1,686 Elo+

VS

Team Averages
Level 57
1,589 SR
1,380 Elo+
Merlin
Merlin
Braslaser
Merlin
Level 68
God Stats
2W - 1L
1,724 SR
Queue Stats
6W - 5L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
Skadipotpie
Jormungandr
Level 73
God Stats
2W - 2L
1,544 SR
Queue Stats
3W - 5L
1,344 Elo+
Party 1
Set
Set
norseking
Set
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Diam0ndDog
Ah Puch
13
1 / 1 / 8
7,786
708
7,669
8,600
3,416
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
14
9 / 1 / 1
9,031
821
12,078
10,026
4,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Happy504
Sylvanus
14
1 / 0 / 8
8,675
789
6,419
12,214
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Braslaser
Merlin
9
0 / 4 / 1
6,392
581
5,615
7,828
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Skadipotpie
Jormungandr
12
1 / 3 / 1
7,444
677
8,528
9,631
7,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 4 / 1
7,504
682
5,124
11,433
9,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Braslaser
Merlin
0
4
1
0.13
W
Ah Puch
Diam0ndDog
Ah Puch
1
1
8
5
W
Hou Yi
9
1
1
9.5
W
Sylvanus
Happy504
Sylvanus
1
0
8
5
L
Jormungandr
Skadipotpie
Jormungandr
1
3
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,166
Damage
19,267
30,840
Taken
28,892
19,185
Mitigated
19,273
17,665
Healing
2,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Braslaser
Merlin
5,615
535
0
0
7,828
2,820
0
4,402
3,426
19,013
0
W
Ah Puch
Diam0ndDog
Ah Puch
7,669
530
0
4,358
8,600
3,416
592
5,697
2,903
29,223
0
W
Hou Yi
12,078
8,509
0
2,602
10,026
4,529
1,393
3,395
6,631
0
38,702
W
Sylvanus
Happy504
Sylvanus
6,419
1,439
2,950
7,755
12,214
11,240
118
5,528
6,686
16,195
0
L
Jormungandr
Skadipotpie
Jormungandr
8,528
2,889
0
743
9,631
7,450
0
5,252
4,379
28,034
0
L
5,124
2,179
420
997
11,433
9,003
0
4,747
6,686
0
14,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
21,340
133
Minions Killed
123
8
Camps Cleared
2
594,676
Distance Traveled
559,212
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,392
581
43
4
0
171,331
0
W
Ah Puch
7,786
708
53
5
2
206,792
2
W
Hou Yi
9,031
821
67
6
4
193,455
1
W
Sylvanus
8,675
789
13
1
2
194,429
4
L
Jormungandr
7,444
677
52
5
1
197,436
3
L
Set
7,504
682
28
3
1
190,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role