Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BobbMann
Ah Muzen Cab
Level 41
God Stats
6W - 4L
1,500 SR
Queue Stats
255W - 231L
1,512 Elo+
Solo
Izanami
Izanami
CrashxBurns
Izanami
Level 125
God Stats
30W - 18L
1,668 SR
Queue Stats
265W - 293L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
S-Jay-V
Cthulhu
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 120L
1,565 Elo+
Party 1
Lancelot
Lancelot
cloudeddream
Lancelot
Level 160
God Stats
17W - 20L
1,526 SR
Queue Stats
312W - 323L
1,509 Elo+
Solo
Nu Wa
Nu Wa
thornyhiccup28
Nu Wa
Level 41
God Stats
1W - 0L
1,408 SR
Queue Stats
3W - 0L
1,808 Elo+
Solo
Team Averages
Level 94
1,520 SR
1,574 Elo+

VS

Team Averages
Level 145
1,471 SR
1,533 Elo+
Achilles
Achilles
 
Achilles
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Atsurai
Hou Yi
Level 146
God Stats
10W - 11L
1,568 SR
Queue Stats
84W - 83L
1,521 Elo+
Party 3
Terra
Terra
OGfall
Terra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Agni
Agni
TTVogs1lk
Agni
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,536 Elo+
Party 2
Ravana
Ravana
TweakerTheGreat
Ravana
Level 136
God Stats
0W - 1L
1,285 SR
Queue Stats
85W - 80L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BobbMann
Ah Muzen Cab
9
2 / 1 / 0
5,552
617
5,418
5,694
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
CrashxBurns
Izanami
9
0 / 0 / 1
4,916
546
1,851
4,730
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
S-Jay-V
Cthulhu
8
0 / 0 / 3
5,135
571
2,432
4,555
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
cloudeddream
Lancelot
9
1 / 0 / 2
5,139
571
1,758
5,006
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 2
5,980
664
5,374
6,932
2,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 4 / 0
4,755
528
3,956
8,919
5,597
Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Atsurai
Hou Yi
7
0 / 1 / 1
4,300
478
2,966
7,193
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
OGfall
Terra
6
0 / 1 / 0
4,240
471
2,179
4,715
1,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
8
0 / 1 / 0
4,447
494
2,137
2,998
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,350
483
1,934
2,992
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
L
Hou Yi
Atsurai
Hou Yi
0
1
1
0.5
W
Ah Muzen Cab
BobbMann
Ah Muzen Cab
2
1
0
2
W
Izanami
CrashxBurns
Izanami
0
0
1
0.5
L
Terra
OGfall
Terra
0
1
0
0
W
Cthulhu
S-Jay-V
Cthulhu
0
0
3
1.5
L
Agni
0
1
0
0
L
1
0
0
1
W
Lancelot
cloudeddream
Lancelot
1
0
2
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,833
Damage
13,172
26,917
Taken
26,817
10,200
Mitigated
10,922
15,413
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,956
584
0
2,314
8,919
5,597
0
5,102
3,817
0
29,948
L
Hou Yi
Atsurai
Hou Yi
2,966
1,709
0
2,300
7,193
1,849
0
1,457
5,736
0
31,348
W
Ah Muzen Cab
BobbMann
Ah Muzen Cab
5,418
2,836
0
3,645
5,694
2,000
0
867
4,827
0
41,871
W
Izanami
CrashxBurns
Izanami
1,851
1,206
0
1,352
4,730
1,728
0
2,181
2,359
0
35,992
L
Terra
OGfall
Terra
2,179
598
1,118
1,397
4,715
1,770
0
796
3,919
5,900
0
W
Cthulhu
S-Jay-V
Cthulhu
2,432
328
31
2,140
4,555
2,230
0
873
3,682
14,363
0
L
Agni
2,137
197
0
250
2,998
746
0
125
2,873
24,335
0
L
1,934
806
0
1,684
2,992
960
0
326
2,666
0
19,860
W
Lancelot
cloudeddream
Lancelot
1,758
664
0
3,396
5,006
1,946
0
205
4,801
0
32,201
W
5,374
2,310
0
4,849
6,932
2,296
1,131
0
6,932
41,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
22,092
314
Minions Killed
217
0
Camps Cleared
0
831,120
Distance Traveled
809,712
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,755
528
57
6
0
170,412
1
L
Hou Yi
4,300
478
56
6
0
146,702
2
W
Ah Muzen Cab
5,552
617
76
8
0
140,438
2
W
Izanami
4,916
546
61
7
0
177,966
2
L
Terra
4,240
471
8
1
0
166,265
2
W
Cthulhu
5,135
571
34
4
0
179,973
3
L
Agni
4,447
494
57
6
0
168,397
0
L
Ravana
4,350
483
39
4
0
157,936
1
W
Lancelot
5,139
571
74
8
0
206,777
1
W
Nu Wa
5,980
664
69
8
0
125,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role