Player Matchup

Bellona
Bellona
JustAnotherSupp
Bellona
Level 70
God Stats
7W - 2L
1,806 SR
Queue Stats
73W - 63L
1,639 Elo+
Party 2
Arachne
Arachne
lllsufferlll
Arachne
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 91L
1,621 Elo+
Party 2
Aphrodite
Aphrodite
nacnudthedemopan
Aphrodite
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 68L
1,902 Elo+
Party 2
Team Averages
Level 92
1,602 SR
1,721 Elo+

VS

Team Averages
Level 141
1,571 SR
1,654 Elo+
Raijin
Raijin
TheWagmiester
Raijin
Level 145
God Stats
2W - 2L
1,544 SR
Queue Stats
177W - 112L
1,791 Elo+
Party 1
Guan Yu
Guan Yu
Unscathed64
Guan Yu
Level 156
God Stats
3W - 2L
1,668 SR
Queue Stats
681W - 361L
1,780 Elo+
Party 1
Camazotz
Camazotz
ZetNick
Camazotz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 7
13,024
685
27,624
29,083
30,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
lllsufferlll
Arachne
18
4 / 1 / 6
12,677
667
13,164
18,287
8,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
19
4 / 0 / 10
13,085
689
21,281
18,573
10,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
11,325
596
22,945
17,469
8,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Unscathed64
Guan Yu
16
1 / 4 / 2
11,245
592
11,879
29,075
35,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
ZetNick
Camazotz
15
1 / 6 / 2
10,704
563
11,927
22,635
10,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
3
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
1
4
2
0.5
L
Guan Yu
Unscathed64
Guan Yu
1
4
2
0.5
L
Camazotz
ZetNick
Camazotz
1
6
2
0.33
W
Arachne
lllsufferlll
Arachne
4
1
6
7
W
Aphrodite
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,069
Damage
46,751
65,943
Taken
69,179
50,007
Mitigated
54,239
40,133
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,624
8,808
0
7,605
29,083
30,661
1,323
10,074
18,219
0
75,205
L
22,945
1,819
0
2,120
17,469
8,235
0
6,208
11,261
69,788
0
L
Guan Yu
Unscathed64
Guan Yu
11,879
1,040
1,907
6,733
29,075
35,536
0
8,779
20,296
0
34,435
L
Camazotz
ZetNick
Camazotz
11,927
1,593
0
7,006
22,635
10,468
0
6,418
16,217
0
30,051
W
Arachne
lllsufferlll
Arachne
13,164
6,853
0
5,765
18,287
8,867
786
6,769
11,056
0
35,145
W
Aphrodite
21,281
2,022
12,740
14,023
18,573
10,479
1,015
5,877
12,186
74,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
33,274
230
Minions Killed
225
14
Camps Cleared
3
1,197,373
Distance Traveled
998,562
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,024
685
92
5
5
384,087
0
L
Raijin
11,325
596
137
7
3
300,572
6
L
Guan Yu
11,245
592
53
3
0
350,548
3
L
Camazotz
10,704
563
35
2
0
347,442
8
W
Arachne
12,677
667
34
2
6
414,841
1
W
Aphrodite
13,085
689
104
5
3
398,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role