Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
BibbedBrute5
Bakasura
Level 49
God Stats
5W - 7L
1,616 SR
Queue Stats
39W - 45L
1,498 Elo+
Solo
Ymir
Ymir
WHIPDATASS
Ymir
Level 101
God Stats
4W - 3L
1,292 SR
Queue Stats
165W - 185L
1,440 Elo+
Solo
Izanami
Izanami
jimmddd
Izanami
Level 124
God Stats
27W - 18L
1,578 SR
Queue Stats
306W - 314L
1,482 Elo+
Solo
Chang'e
Chang'e
were40
Chang'e
Level 117
God Stats
3W - 1L
1,860 SR
Queue Stats
339W - 302L
1,554 Elo+
Party 3
Team Averages
Level 109
1,569 SR
1,495 Elo+

VS

Team Averages
Level 66
1,440 SR
1,428 Elo+
Izanami
Izanami
BeanieWeenees42
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,487 Elo+
Party 1
Lancelot
Lancelot
SampleKnight69
Lancelot
Level 31
God Stats
6W - 3L
1,545 SR
Queue Stats
28W - 41L
1,389 Elo+
Solo
Artio
Artio
The Gods Lord
Artio
Level 108
God Stats
1W - 2L
1,380 SR
Queue Stats
189W - 191L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Yonkyteam666
Danzaburou
Level 69
God Stats
12W - 16L
1,341 SR
Queue Stats
251W - 292L
1,362 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ninjaman_zero
Morgan Le Fay
Level 105
God Stats
3W - 6L
1,433 SR
Queue Stats
312W - 371L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 0 / 0
7,220
656
6,059
6,096
4,729
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
BibbedBrute5
Bakasura
11
4 / 0 / 1
6,435
585
5,933
9,733
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 2 / 1
5,977
543
3,925
8,508
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jimmddd
Izanami
9
0 / 1 / 2
5,592
508
4,383
5,345
1,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
were40
Chang'e
10
1 / 1 / 2
5,756
523
3,974
6,793
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,184
471
4,419
6,631
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
10
3 / 1 / 0
5,922
538
4,731
7,569
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 2
5,172
470
5,189
9,859
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Yonkyteam666
Danzaburou
8
0 / 3 / 0
4,990
454
1,391
7,008
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ninjaman_zero
Morgan Le Fay
9
0 / 3 / 1
5,642
513
4,034
6,589
2,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
4
4
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
0
4
L
0
1
3
1.5
W
Bakasura
BibbedBrute5
Bakasura
4
0
1
4.5
L
Lancelot
3
1
0
3
L
1
2
2
1
W
1
2
1
0.75
L
Danzaburou
Yonkyteam666
Danzaburou
0
3
0
0
W
Izanami
jimmddd
Izanami
0
1
2
1
L
Morgan Le Fay
ninjaman_zero
Morgan Le Fay
0
3
1
0.17
W
Chang'e
were40
Chang'e
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
19,764
36,475
Taken
37,656
18,741
Mitigated
15,060
11,481
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,059
87
0
674
6,096
4,729
673
0
6,096
0
48,044
L
4,419
3,407
0
1,868
6,631
2,153
0
1,767
4,794
0
30,432
W
Bakasura
BibbedBrute5
Bakasura
5,933
3,869
0
2,849
9,733
3,866
0
2,400
7,183
0
37,772
L
Lancelot
4,731
1,145
0
2,774
7,569
2,958
0
1,150
6,234
0
41,557
L
5,189
1,027
1,132
2,940
9,859
4,769
0
1,786
7,577
24,945
0
W
3,925
559
172
2,656
8,508
6,074
0
2,054
6,180
17,294
0
L
Danzaburou
Yonkyteam666
Danzaburou
1,391
593
0
1,295
7,008
2,477
414
0
7,008
0
19,199
W
Izanami
jimmddd
Izanami
4,383
3,043
359
2,414
5,345
1,551
0
1,401
3,678
0
48,306
L
Morgan Le Fay
ninjaman_zero
Morgan Le Fay
4,034
724
0
1,613
6,589
2,703
188
3,196
2,793
37,263
0
W
Chang'e
were40
Chang'e
3,974
461
184
2,173
6,793
2,521
0
2,678
4,115
30,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
26,910
329
Minions Killed
262
0
Camps Cleared
0
1,135,989
Distance Traveled
967,901
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,220
656
97
9
0
231,145
0
L
Izanami
5,184
471
63
6
0
200,256
0
W
Bakasura
6,435
585
78
7
0
272,975
1
L
Lancelot
5,922
538
69
6
0
256,886
0
L
Artio
5,172
470
39
4
0
209,160
2
W
Ymir
5,977
543
19
2
0
205,745
1
L
Danzaburou
4,990
454
34
3
0
131,440
0
W
Izanami
5,592
508
98
9
0
209,446
3
L
Morgan Le Fay
5,642
513
57
5
0
170,159
0
W
Chang'e
5,756
523
37
3
0
216,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role