Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
CringyDevP2W
Agni
Level 2
God Stats
7W - 1L
1,500 SR
Queue Stats
10W - 3L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Dusk Armiger
Sylvanus
Level 156
God Stats
10W - 9L
1,441 SR
Queue Stats
219W - 169L
1,582 Elo+
Solo
Hachiman
Hachiman
TickNic
Hachiman
Level 122
God Stats
26W - 18L
1,653 SR
Queue Stats
55W - 52L
1,565 Elo+
Party 3
Camazotz
Camazotz
scorp1onASESINO
Camazotz
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 121L
1,488 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,521 Elo+

VS

Team Averages
Level 77
1,571 SR
1,553 Elo+
Baron Samedi
Baron Samedi
Give_Up--
Baron Samedi
Level 128
God Stats
0W - 2L
1,745 SR
Queue Stats
116W - 57L
1,624 Elo+
Party 1
Nemesis
Nemesis
Lucifersuicidal
Nemesis
Level 121
God Stats
0W - 1L
1,235 SR
Queue Stats
101W - 68L
1,608 Elo+
Solo
Chiron
Chiron
RedWell
Chiron
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
Sebastalos
Freya
Level 30
God Stats
3W - 3L
1,875 SR
Queue Stats
116W - 61L
1,610 Elo+
Party 1
Apollo
Apollo
YoBruBru
Apollo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
5 / 0 / 7
8,053
805
9,310
6,369
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 5
7,965
797
11,586
5,225
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Dusk Armiger
Sylvanus
14
4 / 1 / 7
7,458
746
3,808
8,553
7,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
TickNic
Hachiman
14
3 / 2 / 7
7,514
751
7,356
10,760
4,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
13
2 / 0 / 3
7,195
720
3,310
11,036
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Give_Up--
Baron Samedi
14
2 / 1 / 1
7,562
756
11,055
5,629
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 1
6,508
651
4,680
12,237
10,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
RedWell
Chiron
12
0 / 3 / 3
6,542
654
4,127
8,899
3,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Freya
13
1 / 3 / 1
7,023
702
7,438
8,664
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
YoBruBru
Apollo
12
0 / 3 / 1
6,588
659
2,662
8,143
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
15
Kills
3
3
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
7
8.5
W
1
0
5
3.5
W
Sylvanus
Dusk Armiger
Sylvanus
4
1
7
7.5
L
Baron Samedi
Give_Up--
Baron Samedi
2
1
1
2.5
L
0
5
1
0.1
L
Chiron
RedWell
Chiron
0
3
3
0.5
L
Freya
1
3
1
0.5
W
Hachiman
TickNic
Hachiman
3
2
7
3.25
L
Apollo
YoBruBru
Apollo
0
3
1
0.17
W
Camazotz
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
29,962
41,943
Taken
43,572
22,513
Mitigated
24,237
15,778
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,310
693
0
0
6,369
3,159
46
2,625
3,638
25,327
0
W
11,586
813
0
1,967
5,225
2,667
0
1,086
4,123
43,704
0
W
Sylvanus
Dusk Armiger
Sylvanus
3,808
1,030
3,807
3,768
8,553
7,491
170
5,220
3,068
10,879
0
L
Baron Samedi
Give_Up--
Baron Samedi
11,055
925
1,111
2,044
5,629
2,807
0
2,378
3,251
32,397
0
L
4,680
1,371
0
1,827
12,237
10,302
0
5,312
6,925
0
13,065
L
Chiron
RedWell
Chiron
4,127
1,242
223
2,163
8,899
3,814
0
6,706
2,193
0
12,221
L
Freya
7,438
2,642
0
2,595
8,664
3,903
0
5,716
2,948
22,916
0
W
Hachiman
TickNic
Hachiman
7,356
4,637
271
1,696
10,760
4,480
0
5,471
5,035
0
26,280
L
Apollo
YoBruBru
Apollo
2,662
1,318
0
0
8,143
3,411
13
4,592
3,551
0
16,958
W
Camazotz
3,310
590
0
4,269
11,036
4,716
0
3,345
7,586
0
20,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,185
Gold Earned
34,223
208
Minions Killed
178
0
Camps Cleared
0
1,061,442
Distance Traveled
998,356
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,053
805
41
4
0
221,297
2
W
Agni
7,965
797
79
8
0
209,184
2
W
Sylvanus
7,458
746
15
2
0
197,728
2
L
Baron Samedi
7,562
756
68
7
0
201,460
2
L
Nemesis
6,508
651
14
1
0
200,167
2
L
Chiron
6,542
654
27
3
0
203,197
0
L
Freya
7,023
702
36
4
0
193,535
4
W
Hachiman
7,514
751
42
4
0
207,403
2
L
Apollo
6,588
659
33
3
0
199,997
1
W
Camazotz
7,195
720
31
3
0
225,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role