Player Matchup

Baron Samedi
Baron Samedi
CHEETOCHED
Baron Samedi
Level 49
God Stats
80W - 43L
1,765 SR
Queue Stats
169W - 98L
1,684 Elo+
Party 2
Amaterasu
Amaterasu
T-E-L-L-E-Z
Amaterasu
Level 118
God Stats
100W - 115L
1,363 SR
Queue Stats
773W - 869L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
TdawggyDog
Zhong Kui
Level 89
God Stats
14W - 4L
1,868 SR
Queue Stats
114W - 81L
1,549 Elo+
Party 2
Team Averages
Level 85
1,665 SR
1,560 Elo+

VS

Team Averages
Level 96
1,675 SR
1,376 Elo+
Cerberus
Cerberus
SaltyDog95
Cerberus
Level 46
God Stats
2W - 3L
1,506 SR
Queue Stats
22W - 33L
1,265 Elo+
Party 1
Tyr
Tyr
SoHighStoner420
Tyr
Level 82
God Stats
2W - 2L
1,634 SR
Queue Stats
163W - 285L
1,272 Elo+
Party 1
Ra
Ra
The gr8 germ
Ra
Level 160
God Stats
9W - 4L
1,886 SR
Queue Stats
738W - 582L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHEETOCHED
Baron Samedi
20
3 / 3 / 8
18,334
632
28,246
30,665
42,000
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
T-E-L-L-E-Z
Amaterasu
20
3 / 2 / 8
16,797
579
30,177
43,217
42,867
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
TdawggyDog
Zhong Kui
20
7 / 6 / 4
18,327
632
31,705
36,790
31,842
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SaltyDog95
Cerberus
20
2 / 1 / 9
18,906
652
17,652
42,668
71,829
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 6 / 7
16,854
581
22,707
39,576
53,178
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 6 / 5
19,579
675
47,874
22,902
13,911
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
13
Kills
11
11
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CHEETOCHED
Baron Samedi
3
3
8
2.33
W
Cerberus
SaltyDog95
Cerberus
2
1
9
6.5
W
3
6
7
1.08
L
Amaterasu
T-E-L-L-E-Z
Amaterasu
3
2
8
3.5
L
Zhong Kui
TdawggyDog
Zhong Kui
7
6
4
1.5
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,128
Damage
88,233
110,672
Taken
105,146
116,709
Mitigated
138,918
45,399
Healing
41,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CHEETOCHED
Baron Samedi
28,246
2,840
6,286
14,940
30,665
42,000
445
17,762
12,179
91,989
0
W
Cerberus
SaltyDog95
Cerberus
17,652
3,040
464
14,771
42,668
71,829
294
23,943
18,725
46,676
0
W
22,707
4,163
832
6,688
39,576
53,178
1,201
22,951
16,625
0
41,396
L
Amaterasu
T-E-L-L-E-Z
Amaterasu
30,177
14,292
0
14,898
43,217
42,867
526
22,330
19,564
0
75,247
L
Zhong Kui
TdawggyDog
Zhong Kui
31,705
6,194
123
9,152
36,790
31,842
37
26,234
10,378
102,582
0
W
47,874
1,700
9,801
8,549
22,902
13,911
924
13,633
9,269
175,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,458
Gold Earned
55,339
302
Minions Killed
317
12
Camps Cleared
10
1,527,131
Distance Traveled
1,538,155
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
18,334
632
91
3
2
481,086
1
W
Cerberus
18,906
652
53
2
0
507,817
3
W
Tyr
16,854
581
32
1
1
498,854
0
L
Amaterasu
16,797
579
71
2
5
602,248
3
L
Zhong Kui
18,327
632
140
5
5
443,797
0
W
Ra
19,579
675
232
8
9
531,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role