Player Matchup

Neith
Neith
BareLeggaz
Neith
Level 48
God Stats
30W - 29L
1,504 SR
Queue Stats
52W - 69L
1,382 Elo+
Solo
Danzaburou
Danzaburou
NiceWaffles
Danzaburou
Level 15
God Stats
10W - 2L
1,500 SR
Queue Stats
81W - 63L
1,355 Elo+
Party 3
Osiris
Osiris
Thankumrtoasty
Osiris
Level 59
God Stats
3W - 0L
1,803 SR
Queue Stats
123W - 91L
1,471 Elo+
Party 3
Kukulkan
Kukulkan
TwiceBrewed
Kukulkan
Level 44
God Stats
16W - 14L
1,565 SR
Queue Stats
64W - 83L
1,464 Elo+
Solo
Cabrakan
Cabrakan
yahmoo
Cabrakan
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
78W - 57L
1,426 Elo+
Party 3
Team Averages
Level 37
1,574 SR
1,420 Elo+

VS

Team Averages
Level 40
1,443 SR
1,255 Elo+
King Arthur
King Arthur
Gyarikuhō
King Arthur
Level 48
God Stats
30W - 32L
1,481 SR
Queue Stats
141W - 174L
1,370 Elo+
Party 1
Persephone
Persephone
Skellepunk
Persephone
Level 16
God Stats
8W - 16L
1,500 SR
Queue Stats
25W - 46L
1,134 Elo+
Party 2
Lancelot
Lancelot
Synaquil
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,299 Elo+
Party 2
Sun Wukong
Sun Wukong
TheKōetsuji
Sun Wukong
Level 47
God Stats
5W - 8L
1,581 SR
Queue Stats
72W - 95L
1,338 Elo+
Party 1
Ganesha
Ganesha
bimtriggs
Ganesha
Level 23
God Stats
17W - 35L
1,152 SR
Queue Stats
42W - 83L
1,134 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 2 / 15
13,697
1,141
19,571
16,727
7,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
NiceWaffles
Danzaburou
20
14 / 2 / 12
15,184
1,265
29,669
13,323
6,391
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 0 / 21
14,604
1,217
21,411
19,377
27,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
TwiceBrewed
Kukulkan
20
3 / 0 / 25
13,788
1,149
29,042
3,728
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
yahmoo
Cabrakan
20
5 / 5 / 30
14,750
1,229
20,528
19,521
26,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gyarikuhō
King Arthur
18
3 / 12 / 2
12,270
1,023
14,202
30,390
34,227
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Skellepunk
Persephone
17
0 / 8 / 8
12,192
1,016
9,482
22,798
11,775
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Synaquil
Lancelot
18
3 / 11 / 3
12,201
1,017
22,164
26,359
14,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheKōetsuji
Sun Wukong
17
3 / 4 / 4
12,153
1,013
12,769
25,453
29,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
bimtriggs
Ganesha
18
0 / 5 / 7
11,778
982
11,536
23,850
26,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
33
40
Kills
9
9
Deaths
40
103
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
9
2
15
8.25
L
King Arthur
Gyarikuhō
King Arthur
3
12
2
0.33
W
Danzaburou
NiceWaffles
Danzaburou
14
2
12
10
L
Persephone
Skellepunk
Persephone
0
8
8
0.5
L
Lancelot
Synaquil
Lancelot
3
11
3
0.41
W
9
0
21
19.5
L
Sun Wukong
TheKōetsuji
Sun Wukong
3
4
4
1.25
W
Kukulkan
TwiceBrewed
Kukulkan
3
0
25
15.5
L
Ganesha
bimtriggs
Ganesha
0
5
7
0.7
W
Cabrakan
yahmoo
Cabrakan
5
5
30
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,221
Damage
70,153
72,676
Taken
128,850
70,376
Mitigated
117,714
11,727
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,571
11,970
659
5,054
16,727
7,998
0
5,099
11,252
0
42,756
L
King Arthur
Gyarikuhō
King Arthur
14,202
494
0
0
30,390
34,227
0
12,435
17,955
0
33,591
W
Danzaburou
NiceWaffles
Danzaburou
29,669
26,510
0
1,234
13,323
6,391
0
3,026
10,187
0
45,848
L
Persephone
Skellepunk
Persephone
9,482
1,481
118
4,231
22,798
11,775
0
10,587
12,203
27,100
0
L
Lancelot
Synaquil
Lancelot
22,164
3,352
0
814
26,359
14,838
0
8,859
17,500
0
31,992
W
21,411
9,233
0
2,575
19,377
27,000
0
6,319
12,801
0
32,236
L
Sun Wukong
TheKōetsuji
Sun Wukong
12,769
1,181
0
1,897
25,453
29,901
0
7,484
17,969
0
34,606
W
Kukulkan
TwiceBrewed
Kukulkan
29,042
767
0
0
3,728
2,024
0
726
2,996
73,171
0
L
Ganesha
bimtriggs
Ganesha
11,536
44
0
332
23,850
26,973
0
10,203
13,647
28,446
0
W
Cabrakan
yahmoo
Cabrakan
20,528
3,126
0
2,205
19,521
26,963
0
4,698
14,422
26,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,023
Gold Earned
60,594
246
Minions Killed
205
8
Camps Cleared
5
1,196,450
Distance Traveled
1,227,402
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,697
1,141
55
5
1
225,967
1
L
King Arthur
12,270
1,023
58
5
0
221,580
0
W
Danzaburou
15,184
1,265
28
2
1
214,183
1
L
Persephone
12,192
1,016
56
5
1
217,690
0
L
Lancelot
12,201
1,017
43
4
3
266,366
0
W
Osiris
14,604
1,217
28
2
4
293,345
0
L
Sun Wukong
12,153
1,013
48
4
1
264,079
0
W
Kukulkan
13,788
1,149
125
10
1
244,349
0
L
Ganesha
11,778
982
0
0
0
257,687
1
W
Cabrakan
14,750
1,229
10
1
1
218,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role