Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
D0CT3RK1NGxNMW
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,370 Elo+
Party 1
Jing Wei
Jing Wei
KachiZzz_
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 175L
1,559 Elo+
Party 1
Hera
Hera
dbernardaye
Hera
Level 66
God Stats
2W - 1L
1,271 SR
Queue Stats
74W - 44L
1,646 Elo+
Party 2
Set
Set
kbGolden
Set
Level 24
God Stats
15W - 13L
1,858 SR
Queue Stats
167W - 145L
1,362 Elo+
Party 2
Team Averages
Level 67
1,526 SR
1,487 Elo+

VS

Team Averages
Level 84
1,540 SR
1,506 Elo+
Tyr
Tyr
Frecкles
Tyr
Level 147
God Stats
12W - 12L
1,826 SR
Queue Stats
63W - 57L
1,521 Elo+
Party 3
Chronos
Chronos
NekroticOmen
Chronos
Level 46
God Stats
4W - 0L
1,725 SR
Queue Stats
70W - 55L
1,583 Elo+
Party 3
Poseidon
Poseidon
SarahSarahPearl
Poseidon
Level 61
God Stats
10W - 5L
1,480 SR
Queue Stats
23W - 19L
1,432 Elo+
Party 3
King Arthur
King Arthur
Synical_Fiend
King Arthur
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,423 Elo+
Solo
Lancelot
Lancelot
madbutnotmad
Lancelot
Level 119
God Stats
9W - 8L
1,167 SR
Queue Stats
75W - 69L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 1
6,427
402
3,294
9,797
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 2
7,516
470
8,084
9,355
8,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
KachiZzz_
Jing Wei
14
1 / 3 / 0
7,974
498
4,068
10,584
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 0
8,003
500
5,034
7,863
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 3 / 2
7,741
484
3,782
12,224
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,618
539
7,749
9,108
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
NekroticOmen
Chronos
13
0 / 1 / 1
8,023
501
4,753
6,192
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
13
1 / 1 / 3
8,058
504
3,600
4,956
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Synical_Fiend
King Arthur
13
2 / 2 / 1
8,482
530
5,918
12,452
10,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lancelot
madbutnotmad
Lancelot
17
8 / 1 / 3
9,711
607
9,254
11,585
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
13
13
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
L
0
2
2
0.5
W
2
1
7
5.5
L
Jing Wei
KachiZzz_
Jing Wei
1
3
0
0.33
W
Chronos
NekroticOmen
Chronos
0
1
1
0.5
W
Poseidon
1
1
3
2.5
W
King Arthur
Synical_Fiend
King Arthur
2
2
1
1.25
L
2
4
0
0.5
L
3
3
2
1.33
W
Lancelot
madbutnotmad
Lancelot
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,262
Damage
31,274
49,823
Taken
44,293
28,767
Mitigated
28,222
4,307
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,294
607
91
2,183
9,797
6,687
0
3,599
6,059
21,872
0
L
8,084
1,278
0
0
9,355
8,476
517
411
8,470
0
46,443
W
7,749
1,117
0
2,891
9,108
6,814
0
4,176
4,932
0
26,907
L
Jing Wei
KachiZzz_
Jing Wei
4,068
3,478
0
625
10,584
4,261
190
3,021
7,369
0
60,671
W
Chronos
NekroticOmen
Chronos
4,753
1,752
0
1,369
6,192
2,438
1,248
766
5,426
64,502
0
W
Poseidon
3,600
902
0
1,310
4,956
1,704
576
802
4,154
56,001
0
W
King Arthur
Synical_Fiend
King Arthur
5,918
1,216
0
2,989
12,452
10,980
666
244
12,208
0
42,871
L
5,034
1,939
0
250
7,863
3,606
1,350
114
7,749
60,923
0
L
3,782
1,321
0
1,158
12,224
5,737
721
908
11,187
0
53,307
W
Lancelot
madbutnotmad
Lancelot
9,254
965
0
750
11,585
6,286
0
2,340
9,245
0
89,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,661
Gold Earned
42,892
442
Minions Killed
476
0
Camps Cleared
0
1,496,583
Distance Traveled
1,645,326
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,427
402
40
3
0
324,151
1
L
Nike
7,516
470
73
5
0
303,919
4
W
Tyr
8,618
539
33
2
0
349,440
9
L
Jing Wei
7,974
498
116
7
0
293,310
1
W
Chronos
8,023
501
124
8
0
295,594
1
W
Poseidon
8,058
504
99
6
0
319,951
4
W
King Arthur
8,482
530
87
5
0
283,303
4
L
Hera
8,003
500
118
7
0
244,126
2
L
Set
7,741
484
95
6
0
331,077
4
W
Lancelot
9,711
607
133
8
0
397,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role