Player Matchup

Kukulkan
Kukulkan
CoatedMoss17
Kukulkan
Level 54
God Stats
7W - 11L
1,549 SR
Queue Stats
31W - 48L
1,373 Elo+
Party 2
Awilix
Awilix
CourageRunning
Awilix
Level 105
God Stats
1W - 7L
1,392 SR
Queue Stats
358W - 325L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
JamesBernd
Sylvanus
Level 86
God Stats
9W - 6L
1,518 SR
Queue Stats
189W - 152L
1,455 Elo+
Party 2
Team Averages
Level 82
1,486 SR
1,427 Elo+

VS

Team Averages
Level 88
1,559 SR
1,291 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Gouzerch
Shiva
Level 68
God Stats
2W - 0L
1,643 SR
Queue Stats
10W - 26L
1,173 Elo+
Party 1
Da Ji
Da Ji
Tino1Tony2
Da Ji
Level 68
God Stats
1W - 4L
1,536 SR
Queue Stats
8W - 22L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoatedMoss17
Kukulkan
18
1 / 8 / 1
13,844
577
13,792
19,705
8,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 3 / 1
13,620
568
10,088
21,919
10,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
JamesBernd
Sylvanus
17
0 / 5 / 2
14,067
586
8,167
29,213
31,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 0 / 8
16,792
700
30,080
17,157
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Gouzerch
Shiva
20
3 / 2 / 10
15,055
627
16,830
20,444
19,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
20
5 / 0 / 9
15,858
661
18,510
10,716
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
16
16
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
8
12
L
Kukulkan
CoatedMoss17
Kukulkan
1
8
1
0.19
L
1
3
1
0.5
W
Shiva
Gouzerch
Shiva
3
2
10
4
L
Sylvanus
JamesBernd
Sylvanus
0
5
2
0.2
W
Da Ji
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,047
Damage
65,420
70,837
Taken
48,317
50,153
Mitigated
32,254
24,327
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,080
9,377
0
9,342
17,157
7,851
3,331
6,119
11,038
118,415
9,164
L
Kukulkan
CoatedMoss17
Kukulkan
13,792
330
776
1,772
19,705
8,998
0
6,458
13,247
86,031
0
L
10,088
2,105
0
1,722
21,919
10,069
163
5,654
16,265
0
43,390
W
Shiva
Gouzerch
Shiva
16,830
2,594
0
554
20,444
19,015
393
10,702
9,742
0
39,798
L
Sylvanus
JamesBernd
Sylvanus
8,167
1,405
7,248
12,809
29,213
31,086
260
16,507
12,706
21,954
0
W
Da Ji
18,510
4,770
0
4,006
10,716
5,388
236
6,175
4,541
0
72,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,531
Gold Earned
47,705
246
Minions Killed
326
3
Camps Cleared
17
1,170,830
Distance Traveled
1,409,553
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,792
700
186
8
6
481,748
3
L
Kukulkan
13,844
577
134
6
1
370,371
3
L
Awilix
13,620
568
80
3
2
439,023
3
W
Shiva
15,055
627
47
2
0
434,762
0
L
Sylvanus
14,067
586
32
1
0
361,436
3
W
Da Ji
15,858
661
93
4
11
493,043
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role