Player Matchup

Ra
Ra
Cytorakk90
Ra
Level 137
God Stats
3W - 14L
1,269 SR
Queue Stats
261W - 338L
1,398 Elo+
Party 1
Kali
Kali
Samurai_Jack93
Kali
Level 148
God Stats
0W - 2L
1,334 SR
Queue Stats
36W - 59L
1,362 Elo+
Party 1
Chaac
Chaac
Vaaleflim
Chaac
Level 41
God Stats
21W - 13L
1,578 SR
Queue Stats
47W - 59L
1,377 Elo+
Solo
Team Averages
Level 109
1,393 SR
1,379 Elo+

VS

Team Averages
Level 67
1,526 SR
1,447 Elo+
Atlas
Atlas
RonGuy5
Atlas
Level 45
God Stats
2W - 1L
1,292 SR
Queue Stats
5W - 10L
1,159 Elo+
Party 2
Horus
Horus
SerKibbler
Horus
Level 48
God Stats
5W - 3L
1,683 SR
Queue Stats
14W - 7L
1,733 Elo+
Party 2
Vulcan
Vulcan
倞Sir
Vulcan
Level 107
God Stats
39W - 24L
1,604 SR
Queue Stats
221W - 237L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 7
11,071
615
8,730
17,834
5,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 6 / 6
11,226
624
11,253
26,118
10,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Vaaleflim
Chaac
18
7 / 5 / 3
13,148
730
18,767
30,712
19,698
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
RonGuy5
Atlas
16
3 / 6 / 14
13,093
727
12,622
28,888
35,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
19
11 / 5 / 10
14,506
806
25,034
30,273
23,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
倞Sir
Vulcan
18
7 / 1 / 9
13,767
765
29,427
11,623
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
10
Kills
21
21
Deaths
12
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
W
Atlas
RonGuy5
Atlas
3
6
14
1.67
L
2
6
6
0.83
W
Horus
11
5
10
3.2
L
Chaac
Vaaleflim
Chaac
7
5
3
1.7
W
Vulcan
倞Sir
Vulcan
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,750
Damage
67,083
74,664
Taken
70,784
35,851
Mitigated
65,303
17,098
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,730
532
881
3,700
17,834
5,779
0
11,118
6,716
53,610
0
W
Atlas
RonGuy5
Atlas
12,622
4,769
0
4,258
28,888
35,326
64
4,975
23,913
28,492
0
L
11,253
3,635
0
5,587
26,118
10,374
0
16,000
10,118
0
28,475
W
Horus
25,034
9,981
4,767
8,467
30,273
23,679
558
3,924
25,420
7,503
43,950
L
Chaac
Vaaleflim
Chaac
18,767
3,559
0
6,930
30,712
19,698
0
17,083
13,629
0
49,761
W
Vulcan
倞Sir
Vulcan
29,427
9,932
416
2,524
11,623
6,298
1,111
246
11,377
87,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,445
Gold Earned
41,366
181
Minions Killed
184
5
Camps Cleared
7
906,745
Distance Traveled
1,002,928
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,071
615
91
5
3
290,520
0
W
Atlas
13,093
727
28
2
1
294,558
0
L
Kali
11,226
624
35
2
2
313,332
0
W
Horus
14,506
806
44
2
1
345,972
2
L
Chaac
13,148
730
55
3
0
302,893
3
W
Vulcan
13,767
765
112
6
5
362,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role