Player Matchup

Ares
Ares
Absolry
Ares
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
472W - 417L
1,658 Elo+
Party 2
Baron Samedi
Baron Samedi
ElBoii
Baron Samedi
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
226W - 220L
1,574 Elo+
Solo
Chernobog
Chernobog
FROSTYSWORDHOOK
Chernobog
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 95L
1,551 Elo+
Party 2
Guan Yu
Guan Yu
InferNova7
Guan Yu
Level 106
God Stats
10W - 4L
1,834 SR
Queue Stats
364W - 305L
1,593 Elo+
Party 2
Thor
Thor
bouncy142
Thor
Level 42
God Stats
1W - 3L
1,167 SR
Queue Stats
25W - 24L
1,471 Elo+
Party 2
Team Averages
Level 81
1,551 SR
1,569 Elo+

VS

Team Averages
Level 87
1,371 SR
1,561 Elo+
Ymir
Ymir
Dwarr123
Ymir
Level 125
God Stats
1W - 2L
1,269 SR
Queue Stats
62W - 86L
1,451 Elo+
Party 3
Freya
Freya
GangstaSloth
Freya
Level 111
God Stats
1W - 0L
1,258 SR
Queue Stats
90W - 81L
1,651 Elo+
Party 1
Horus
Horus
Herbieee
Horus
Level 124
God Stats
17W - 15L
1,563 SR
Queue Stats
486W - 444L
1,544 Elo+
Solo
Mercury
Mercury
PudgeThePug
Mercury
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
63W - 33L
1,717 Elo+
Party 1
He Bo
He Bo
fecesboy
He Bo
Level 48
God Stats
1W - 2L
1,264 SR
Queue Stats
49W - 68L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Absolry
Ares
15
1 / 7 / 5
10,422
453
9,373
27,496
35,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
ElBoii
Baron Samedi
16
4 / 8 / 3
10,671
464
12,679
23,168
12,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
FROSTYSWORDHOOK
Chernobog
17
0 / 5 / 0
10,402
452
4,769
14,624
7,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
InferNova7
Guan Yu
17
0 / 7 / 1
10,412
453
9,007
28,010
38,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
15
3 / 12 / 2
10,224
445
9,214
26,065
12,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
7 / 1 / 8
14,265
620
21,452
22,968
23,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 1 / 11
13,280
577
14,334
14,441
6,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Herbieee
Horus
16
3 / 2 / 15
12,174
529
7,324
23,771
30,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
PudgeThePug
Mercury
20
18 / 2 / 8
15,713
683
34,919
22,193
11,998
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
fecesboy
He Bo
18
5 / 3 / 9
12,575
547
13,919
12,300
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
8
Kills
39
39
Deaths
9
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ares
Absolry
Ares
1
7
5
0.5
W
Ymir
7
1
8
11
L
Baron Samedi
ElBoii
Baron Samedi
4
8
3
0.69
L
Chernobog
FROSTYSWORDHOOK
Chernobog
0
5
0
0
W
6
1
11
11.5
W
Horus
Herbieee
Horus
3
2
15
5.25
L
Guan Yu
InferNova7
Guan Yu
0
7
1
0.07
W
Mercury
PudgeThePug
Mercury
18
2
8
11
L
Thor
3
12
2
0.33
W
He Bo
fecesboy
He Bo
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,042
Damage
91,948
119,363
Taken
95,673
106,440
Mitigated
78,379
25,467
Healing
36,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Absolry
Ares
9,373
678
0
3,642
27,496
35,578
0
10,848
16,318
45,031
0
W
Ymir
21,452
6,840
0
6,090
22,968
23,589
906
2,134
19,924
106,602
0
L
Baron Samedi
ElBoii
Baron Samedi
12,679
1,706
1,547
3,987
23,168
12,638
0
6,658
16,094
79,077
0
L
Chernobog
FROSTYSWORDHOOK
Chernobog
4,769
2,459
0
4,885
14,624
7,224
3,976
4,997
9,587
0
95,287
W
14,334
5,553
0
5,839
14,441
6,627
2,318
3,519
10,922
99,436
0
W
Horus
Herbieee
Horus
7,324
3,351
4,926
9,104
23,771
30,468
557
7,780
15,991
0
32,190
L
Guan Yu
InferNova7
Guan Yu
9,007
1,887
972
10,434
28,010
38,598
0
14,435
12,851
0
84,577
W
Mercury
PudgeThePug
Mercury
34,919
25,269
0
6,319
22,193
11,998
5,404
6,910
15,120
0
195,874
L
Thor
9,214
1,516
0
0
26,065
12,402
0
10,985
14,808
0
63,937
W
He Bo
fecesboy
He Bo
13,919
2,010
0
4,288
12,300
5,697
511
6,065
6,235
91,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,131
Gold Earned
68,007
568
Minions Killed
679
0
Camps Cleared
0
1,894,121
Distance Traveled
2,286,826
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,422
453
56
2
0
420,190
6
W
Ymir
14,265
620
169
7
0
436,485
1
L
Baron Samedi
10,671
464
129
6
0
328,526
3
L
Chernobog
10,402
452
156
7
0
380,825
6
W
Freya
13,280
577
149
6
0
438,479
4
W
Horus
12,174
529
27
1
0
446,064
9
L
Guan Yu
10,412
453
149
6
0
380,654
1
W
Mercury
15,713
683
208
9
0
537,614
2
L
Thor
10,224
445
78
3
0
383,926
0
W
He Bo
12,575
547
126
5
0
428,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role