Player Matchup

Kali
Kali
Aeydra
Kali
Level 31
God Stats
1W - 0L
1,735 SR
Queue Stats
82W - 8L
2,145 Elo+
Party 1
Osiris
Osiris
DegenDauthi
Osiris
Level 3
God Stats
10W - 1L
1,500 SR
Queue Stats
386W - 34L
1,810 Elo+
Party 1
Merlin
Merlin
βetter
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,810 Elo+
Party 1
Team Averages
Level 17
1,578 SR
1,921 Elo+

VS

Team Averages
Level 89
1,509 SR
1,491 Elo+
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DograºMagra
Discordia
Level 135
God Stats
0W - 1L
1,528 SR
Queue Stats
6W - 10L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Aeydra
Kali
14
10 / 1 / 4
10,014
910
15,807
15,005
7,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
13
4 / 0 / 7
8,989
817
8,159
11,562
11,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
βetter
Merlin
13
1 / 3 / 10
8,209
746
7,411
7,044
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 4 / 2
6,504
591
2,913
8,953
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
 
Cerberus
9
0 / 6 / 2
6,334
576
5,473
17,441
13,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
DograºMagra
Discordia
10
2 / 5 / 1
7,222
657
6,239
9,489
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
2
4
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
2
0.25
L
Cerberus
 
Cerberus
0
6
2
0.17
W
Kali
Aeydra
Kali
10
1
4
12
W
Osiris
4
0
7
7.5
L
Discordia
DograºMagra
Discordia
2
5
1
0.5
W
Merlin
βetter
Merlin
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
14,625
33,611
Taken
35,883
21,259
Mitigated
22,987
14,026
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,913
756
0
457
8,953
7,146
0
2,821
6,132
0
10,517
L
Cerberus
 
Cerberus
5,473
504
0
2,329
17,441
13,478
0
3,918
13,523
13,914
0
W
Kali
Aeydra
Kali
15,807
8,462
0
9,108
15,005
7,281
1,426
4,832
7,703
0
36,759
W
Osiris
8,159
2,587
703
2,963
11,562
11,094
154
4,173
7,244
0
28,165
L
Discordia
DograºMagra
Discordia
6,239
361
0
285
9,489
2,363
0
738
8,751
17,870
0
W
Merlin
βetter
Merlin
7,411
778
0
1,252
7,044
2,884
32
3,339
3,634
28,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
20,060
113
Minions Killed
84
8
Camps Cleared
2
673,921
Distance Traveled
405,418
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,504
591
24
2
1
133,511
1
L
Cerberus
6,334
576
38
3
0
157,650
2
W
Kali
10,014
910
45
4
5
226,219
4
W
Osiris
8,989
817
16
1
2
238,887
4
L
Discordia
7,222
657
22
2
1
114,257
2
W
Merlin
8,209
746
52
5
1
208,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role