Player Matchup

Cthulhu
Cthulhu
Bunting137314
Cthulhu
Level 28
God Stats
1W - 2L
1,427 SR
Queue Stats
30W - 30L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Johnswagger
Kukulkan
Level 49
God Stats
5W - 7L
1,553 SR
Queue Stats
34W - 31L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Quackenbosch
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,617 Elo+
Party 1
Team Averages
Level 34
1,494 SR
1,468 Elo+

VS

Team Averages
Level 58
1,545 SR
1,454 Elo+
Ganesha
Ganesha
Pup_Vess
Ganesha
Level 58
God Stats
3W - 1L
1,681 SR
Queue Stats
14W - 25L
1,301 Elo+
Solo
Hachiman
Hachiman
Sammiches81
Hachiman
Level 88
God Stats
8W - 9L
1,432 SR
Queue Stats
135W - 100L
1,547 Elo+
Party 2
Olorun
Olorun
assassin_19942
Olorun
Level 27
God Stats
50W - 28L
1,522 SR
Queue Stats
51W - 29L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 5 / 2
8,309
594
7,050
12,959
16,103
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Johnswagger
Kukulkan
13
0 / 4 / 1
8,478
606
9,236
10,618
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Quackenbosch
Tsukuyomi
12
2 / 6 / 0
9,106
650
11,105
14,382
5,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Pup_Vess
Ganesha
15
0 / 1 / 13
9,482
677
5,666
13,724
13,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Sammiches81
Hachiman
16
10 / 1 / 4
11,131
795
19,851
12,869
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 0 / 5
10,275
734
5,197
6,239
2,956
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
15
15
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
5
2
0.2
L
Kukulkan
Johnswagger
Kukulkan
0
4
1
0.13
W
Ganesha
Pup_Vess
Ganesha
0
1
13
6.5
L
Tsukuyomi
Quackenbosch
Tsukuyomi
2
6
0
0.33
W
Hachiman
Sammiches81
Hachiman
10
1
4
12
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,391
Damage
30,714
37,959
Taken
32,832
26,857
Mitigated
22,854
5,362
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,050
189
54
127
12,959
16,103
0
4,396
8,563
18,838
0
L
Kukulkan
Johnswagger
Kukulkan
9,236
903
472
2,593
10,618
4,931
168
3,491
7,127
33,789
0
W
Ganesha
Pup_Vess
Ganesha
5,666
263
0
4,202
13,724
13,708
405
6,801
6,923
20,326
0
L
Tsukuyomi
Quackenbosch
Tsukuyomi
11,105
2,551
391
1,725
14,382
5,823
0
3,445
10,937
0
36,773
W
Hachiman
Sammiches81
Hachiman
19,851
10,278
0
3,115
12,869
6,190
0
6,470
6,399
0
52,873
W
5,197
2,347
848
1,170
6,239
2,956
2,124
3,739
2,500
40,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
30,888
138
Minions Killed
172
3
Camps Cleared
9
736,645
Distance Traveled
767,125
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,309
594
18
1
1
246,717
3
L
Kukulkan
8,478
606
74
5
2
229,307
4
W
Ganesha
9,482
677
1
0
1
261,803
1
L
Tsukuyomi
9,106
650
46
3
0
260,621
0
W
Hachiman
11,131
795
88
6
4
255,508
1
W
Olorun
10,275
734
83
6
4
249,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role