Player Matchup

Medusa
Medusa
AkiraJones
Medusa
Level 12
God Stats
18W - 13L
1,288 SR
Queue Stats
256W - 130L
1,672 Elo+
Party 1
Ravana
Ravana
Also_Tithonnas
Ravana
Level 7
God Stats
5W - 3L
1,509 SR
Queue Stats
36W - 15L
1,416 Elo+
Party 2
Athena
Athena
SailorMoonGuard4
Athena
Level 152
God Stats
30W - 25L
1,554 SR
Queue Stats
451W - 493L
1,418 Elo+
Party 2
Arachne
Arachne
admerrrl710
Arachne
Level 159
God Stats
29W - 19L
1,582 SR
Queue Stats
407W - 494L
1,429 Elo+
Party 2
Sol
Sol
fumikochan
Sol
Level 97
God Stats
74W - 58L
1,638 SR
Queue Stats
915W - 613L
1,662 Elo+
Party 1
Team Averages
Level 85
1,514 SR
1,519 Elo+

VS

Team Averages
Level 91
1,630 SR
1,544 Elo+
Xbalanque
Xbalanque
ATLReDub
Xbalanque
Level 103
God Stats
4W - 2L
1,803 SR
Queue Stats
100W - 80L
1,563 Elo+
Party 3
Hel
Hel
Aspesh38
Hel
Level 156
God Stats
2W - 1L
1,669 SR
Queue Stats
174W - 196L
1,613 Elo+
Party 3
Achilles
Achilles
BigPapaL
Achilles
Level 25
God Stats
4W - 6L
1,668 SR
Queue Stats
77W - 60L
1,514 Elo+
Party 3
Fenrir
Fenrir
ITslazy01
Fenrir
Level 124
God Stats
2W - 2L
1,722 SR
Queue Stats
205W - 182L
1,590 Elo+
Party 3
Artio
Artio
Synical_Fiend
Artio
Level 48
God Stats
0W - 2L
1,290 SR
Queue Stats
13W - 19L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkiraJones
Medusa
14
6 / 0 / 0
8,242
749
6,564
5,346
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 1
7,290
663
2,977
4,092
1,661
9
1 / 0 / 4
6,428
584
2,041
6,485
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
admerrrl710
Arachne
12
2 / 0 / 1
6,943
631
1,388
8,249
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 1
7,115
647
8,670
8,166
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ATLReDub
Xbalanque
9
1 / 3 / 0
5,451
496
5,731
8,785
2,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 0
5,749
523
1,194
6,485
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
BigPapaL
Achilles
10
0 / 1 / 0
5,416
492
2,694
6,214
5,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ITslazy01
Fenrir
6
1 / 1 / 0
4,786
435
1,811
5,206
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,601
418
2,580
9,710
4,067
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
2
2
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ATLReDub
Xbalanque
1
3
0
0.33
W
Medusa
AkiraJones
Medusa
6
0
0
6
W
0
0
1
0.5
L
0
5
0
0
L
Achilles
BigPapaL
Achilles
0
1
0
0
L
Fenrir
ITslazy01
Fenrir
1
1
0
1
W
1
0
4
3
L
0
2
0
0
W
Arachne
admerrrl710
Arachne
2
0
1
2.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,640
Damage
14,010
32,338
Taken
36,400
14,911
Mitigated
16,666
14,490
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ATLReDub
Xbalanque
5,731
3,047
0
2,478
8,785
2,925
0
3,837
4,948
0
38,766
W
Medusa
AkiraJones
Medusa
6,564
2,816
0
2,788
5,346
2,151
2,707
1,061
4,285
0
60,547
W
2,977
759
0
1,307
4,092
1,661
0
0
4,092
0
49,550
L
1,194
86
196
929
6,485
2,232
0
0
6,485
40,071
0
L
Achilles
BigPapaL
Achilles
2,694
566
0
2,110
6,214
5,618
0
309
5,905
0
30,576
L
Fenrir
ITslazy01
Fenrir
1,811
663
0
2,097
5,206
1,824
0
158
5,048
0
16,536
W
2,041
774
221
2,303
6,485
4,540
143
1,271
5,214
16,557
0
L
2,580
191
614
2,589
9,710
4,067
108
6,407
3,303
20,486
0
W
Arachne
admerrrl710
Arachne
1,388
692
0
4,295
8,249
4,144
0
202
8,047
0
55,000
W
8,670
5,586
0
3,576
8,166
2,415
931
1,240
6,926
43,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
26,003
399
Minions Killed
275
0
Camps Cleared
0
1,068,357
Distance Traveled
961,582
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,451
496
64
6
0
187,815
1
W
Medusa
8,242
749
103
9
0
184,208
1
W
Ravana
7,290
663
108
10
0
235,588
2
L
Hel
5,749
523
85
8
0
195,419
0
L
Achilles
5,416
492
59
5
0
211,804
1
L
Fenrir
4,786
435
41
4
0
137,886
1
W
Athena
6,428
584
22
2
0
223,290
6
L
Artio
4,601
418
26
2
0
228,658
3
W
Arachne
6,943
631
91
8
0
245,427
0
W
Sol
7,115
647
75
7
0
179,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role