Player Matchup

Izanami
Izanami
Ellievira
Izanami
Level 144
God Stats
5W - 1L
1,828 SR
Queue Stats
143W - 95L
1,649 Elo+
Party 1
Sylvanus
Sylvanus
GarretPlaysGames
Sylvanus
Level 89
God Stats
15W - 7L
1,366 SR
Queue Stats
78W - 37L
1,665 Elo+
Party 1
Mulan
Mulan
GreyWIIN
Mulan
Level 27
God Stats
3W - 2L
1,627 SR
Queue Stats
80W - 61L
1,677 Elo+
Party 1
Merlin
Merlin
Rahhiiann
Merlin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,609 Elo+
Party 1
Shiva
Shiva
Raynii
Shiva
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 17L
1,965 Elo+
Party 1
Team Averages
Level 65
1,564 SR
1,713 Elo+

VS

Team Averages
Level 52
1,462 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
Jtoo2006
Cu Chulainn
Level 56
God Stats
4W - 3L
1,585 SR
Queue Stats
65W - 58L
1,517 Elo+
Party 3
Ullr
Ullr
KraZeZaKuba
Ullr
Level 79
God Stats
0W - 3L
1,352 SR
Queue Stats
86W - 81L
1,537 Elo+
Party 3
Anhur
Anhur
LEcHILLIN
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 2
Da Ji
Da Ji
RELAMPAGO1007
Da Ji
Level 84
God Stats
1W - 1L
1,689 SR
Queue Stats
148W - 144L
1,539 Elo+
Party 3
Anubis
Anubis
Rheacion
Anubis
Level 34
God Stats
0W - 3L
1,183 SR
Queue Stats
1W - 3L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ellievira
Izanami
17
10 / 2 / 7
11,510
606
12,319
11,334
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 11
10,064
530
7,648
14,389
18,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
GreyWIIN
Mulan
17
5 / 2 / 6
10,639
560
15,926
18,704
9,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Rahhiiann
Merlin
13
1 / 4 / 5
8,667
456
4,012
8,440
3,454
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shiva
Raynii
Shiva
18
9 / 0 / 8
11,919
627
17,734
16,560
16,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jtoo2006
Cu Chulainn
15
4 / 5 / 1
9,365
493
8,729
17,740
13,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 1
7,911
416
5,512
16,738
6,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
LEcHILLIN
Anhur
12
1 / 9 / 0
7,191
378
6,683
15,062
4,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 4 / 1
8,438
444
4,463
15,770
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Rheacion
Anubis
14
1 / 5 / 2
8,501
447
8,489
15,082
8,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
28
Kills
9
9
Deaths
28
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ellievira
Izanami
10
2
7
6.75
W
3
1
11
8.5
W
Mulan
GreyWIIN
Mulan
5
2
6
4
L
Cu Chulainn
Jtoo2006
Cu Chulainn
4
5
1
0.9
L
2
5
1
0.5
L
Anhur
LEcHILLIN
Anhur
1
9
0
0.11
L
1
4
1
0.38
W
Merlin
Rahhiiann
Merlin
1
4
5
0.88
W
Shiva
Raynii
Shiva
9
0
8
13
L
Anubis
Rheacion
Anubis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,639
Damage
33,876
69,427
Taken
80,392
53,231
Mitigated
39,609
28,901
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ellievira
Izanami
12,319
8,695
0
4,998
11,334
4,603
3,608
707
10,627
0
102,965
W
7,648
2,768
1,385
3,236
14,389
18,542
614
1,556
12,833
28,347
0
W
Mulan
GreyWIIN
Mulan
15,926
3,550
0
8,906
18,704
9,743
0
4,681
14,023
0
87,906
L
Cu Chulainn
Jtoo2006
Cu Chulainn
8,729
797
189
1,535
17,740
13,608
699
3,206
14,444
9,754
56,361
L
5,512
2,311
0
3,676
16,738
6,745
0
1,967
14,731
0
54,083
L
Anhur
LEcHILLIN
Anhur
6,683
3,535
0
774
15,062
4,449
921
2,753
12,309
0
30,840
L
4,463
1,053
0
2,294
15,770
6,778
0
1,215
14,525
0
49,915
W
Merlin
Rahhiiann
Merlin
4,012
216
0
500
8,440
3,454
627
1,336
7,104
40,077
0
W
Shiva
Raynii
Shiva
17,734
5,090
127
9,749
16,560
16,889
251
2,310
14,250
0
86,028
L
Anubis
Rheacion
Anubis
8,489
900
0
4,285
15,082
8,029
946
2,355
12,723
66,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,799
Gold Earned
41,406
533
Minions Killed
428
0
Camps Cleared
0
1,754,895
Distance Traveled
1,590,938
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,510
606
151
8
0
323,551
3
W
Sylvanus
10,064
530
42
2
0
333,543
4
W
Mulan
10,639
560
137
7
0
408,254
0
L
Cu Chulainn
9,365
493
107
6
0
302,105
0
L
Ullr
7,911
416
86
5
0
350,377
2
L
Anhur
7,191
378
50
3
0
289,691
3
L
Da Ji
8,438
444
85
4
0
346,753
2
W
Merlin
8,667
456
69
4
0
313,224
3
W
Shiva
11,919
627
134
7
0
376,323
1
L
Anubis
8,501
447
100
5
0
302,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role