Player Matchup

Ymir
Ymir
FriendlyTurkey
Ymir
Level 123
God Stats
5W - 7L
1,677 SR
Queue Stats
236W - 176L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
MensGSrings
Kukulkan
Level 96
God Stats
1W - 1L
1,642 SR
Queue Stats
102W - 87L
1,539 Elo+
Party 2
Discordia
Discordia
RadioactiveJaxto
Discordia
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
Vaythiam
Hachiman
Level 57
God Stats
2W - 4L
1,589 SR
Queue Stats
176W - 156L
1,543 Elo+
Party 2
He Bo
He Bo
flamingKorn
He Bo
Level 126
God Stats
1W - 1L
1,834 SR
Queue Stats
78W - 62L
1,543 Elo+
Party 2
Team Averages
Level 98
1,648 SR
1,541 Elo+

VS

Team Averages
Level 97
1,594 SR
1,527 Elo+
Xbalanque
Xbalanque
Alex9951
Xbalanque
Level 85
God Stats
2W - 1L
1,538 SR
Queue Stats
146W - 158L
1,517 Elo+
Solo
Bellona
Bellona
CartmanJarman
Bellona
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 75L
1,487 Elo+
Party 1
Neith
Neith
SOOX 24
Neith
Level 120
God Stats
6W - 4L
1,626 SR
Queue Stats
363W - 376L
1,507 Elo+
Solo
Chaac
Chaac
TheeCamJam
Chaac
Level 115
God Stats
22W - 9L
1,761 SR
Queue Stats
768W - 707L
1,541 Elo+
Party 1
Janus
Janus
iGoldSoRich
Janus
Level 106
God Stats
3W - 2L
1,545 SR
Queue Stats
110W - 87L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
9,663
690
8,743
29,606
27,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
MensGSrings
Kukulkan
15
2 / 7 / 6
9,075
648
8,863
11,407
5,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
17
2 / 7 / 7
9,134
652
6,865
12,063
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Vaythiam
Hachiman
16
3 / 5 / 5
9,300
664
12,096
12,645
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 10 / 4
8,786
628
5,878
15,315
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alex9951
Xbalanque
18
10 / 3 / 12
11,420
816
19,074
11,209
5,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
16
4 / 6 / 11
10,807
772
8,933
17,998
18,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
SOOX 24
Neith
20
13 / 3 / 14
12,483
892
19,616
15,253
7,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
17
1 / 4 / 21
10,915
780
12,015
19,541
18,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 1 / 14
11,459
819
18,131
13,283
6,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
13
Kills
35
35
Deaths
17
30
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alex9951
Xbalanque
10
3
12
5.33
W
Bellona
4
6
11
1.58
L
3
6
8
1.17
L
Kukulkan
MensGSrings
Kukulkan
2
7
6
0.71
L
Discordia
2
7
7
0.79
W
Neith
SOOX 24
Neith
13
3
14
6.67
W
Chaac
1
4
21
2.88
L
Hachiman
Vaythiam
Hachiman
3
5
5
1.1
L
3
10
4
0.5
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,445
Damage
77,769
81,036
Taken
77,284
50,293
Mitigated
56,633
14,810
Healing
32,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alex9951
Xbalanque
19,074
6,991
1,713
1,320
11,209
5,496
3,974
4,320
6,889
0
40,058
W
Bellona
8,933
1,678
2,276
2,656
17,998
18,647
282
8,077
9,921
0
16,186
L
8,743
1,086
204
8,269
29,606
27,262
0
5,117
24,099
15,515
0
L
Kukulkan
MensGSrings
Kukulkan
8,863
509
340
329
11,407
5,487
0
2,282
8,963
22,573
0
L
Discordia
6,865
451
0
1,259
12,063
5,403
0
3,545
8,298
23,573
0
W
Neith
SOOX 24
Neith
19,616
3,970
552
5,684
15,253
7,457
2,466
5,647
9,606
0
40,078
W
Chaac
12,015
1,216
4,651
6,541
19,541
18,780
550
5,453
14,088
0
18,321
L
Hachiman
Vaythiam
Hachiman
12,096
6,067
1,245
2,562
12,645
5,606
0
2,734
9,715
0
21,053
L
5,878
306
0
602
15,315
6,535
0
3,269
11,830
9,363
0
W
18,131
1,470
2,495
5,103
13,283
6,253
511
6,852
6,431
35,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,958
Gold Earned
57,084
110
Minions Killed
143
0
Camps Cleared
0
1,025,771
Distance Traveled
1,273,166
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,420
816
38
3
0
244,873
0
W
Bellona
10,807
772
16
1
0
252,057
0
L
Ymir
9,663
690
9
1
0
213,192
0
L
Kukulkan
9,075
648
49
4
0
179,929
0
L
Discordia
9,134
652
26
2
0
212,280
0
W
Neith
12,483
892
41
3
0
258,539
0
W
Chaac
10,915
780
4
0
0
253,328
0
L
Hachiman
9,300
664
19
1
0
236,775
0
L
He Bo
8,786
628
7
1
0
183,595
2
W
Janus
11,459
819
44
3
0
264,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role