Player Matchup

Neith
Neith
Gintokidokidoki
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 3
Sun Wukong
Sun Wukong
Kaptialclone
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 3
Scylla
Scylla
KeyedSin
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,607 Elo+
Party 2
Erlang Shen
Erlang Shen
SirHispanic
Erlang Shen
Level 92
God Stats
0W - 1L
1,217 SR
Queue Stats
16W - 6L
1,728 Elo+
Party 2
Aphrodite
Aphrodite
didiboo
Aphrodite
Level 25
God Stats
1W - 1L
1,530 SR
Queue Stats
18W - 14L
1,547 Elo+
Party 2
Team Averages
Level 47
1,449 SR
1,470 Elo+

VS

Team Averages
Level 99
1,527 SR
1,472 Elo+
Lancelot
Lancelot
BossJosh12
Lancelot
Level 157
God Stats
3W - 2L
1,427 SR
Queue Stats
402W - 403L
1,515 Elo+
Party 4
Xing Tian
Xing Tian
Deft Daddy
Xing Tian
Level 128
God Stats
3W - 9L
1,636 SR
Queue Stats
132W - 148L
1,484 Elo+
Party 1
Bellona
Bellona
DreaDGoDsSweet
Bellona
Level 26
God Stats
39W - 44L
1,439 SR
Queue Stats
91W - 111L
1,398 Elo+
Party 4
Hou Yi
Hou Yi
MercySh0t
Hou Yi
Level 29
God Stats
20W - 29L
1,542 SR
Queue Stats
68W - 83L
1,441 Elo+
Party 1
Ra
Ra
gettin_THROPIES
Ra
Level 157
God Stats
13W - 10L
1,590 SR
Queue Stats
309W - 314L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
9,237
543
1,466
5,132
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Kaptialclone
Sun Wukong
17
1 / 5 / 0
10,768
633
4,872
17,617
14,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
KeyedSin
Scylla
18
2 / 7 / 0
11,172
657
15,526
17,063
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
SirHispanic
Erlang Shen
18
0 / 5 / 3
10,843
638
13,657
24,273
22,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
didiboo
Aphrodite
17
0 / 2 / 3
10,286
605
7,588
13,733
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BossJosh12
Lancelot
19
6 / 1 / 6
12,558
739
18,246
14,861
10,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Deft Daddy
Xing Tian
20
4 / 0 / 14
13,229
778
12,520
21,556
36,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 0 / 5
11,190
658
2,887
8,769
8,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
MercySh0t
Hou Yi
20
6 / 1 / 9
12,938
761
15,772
15,053
7,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 7
13,610
801
15,545
10,802
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
3
Kills
22
22
Deaths
3
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BossJosh12
Lancelot
6
1
6
9
W
Xing Tian
Deft Daddy
Xing Tian
4
0
14
11
W
0
0
5
2.5
L
0
3
1
0.17
L
Sun Wukong
Kaptialclone
Sun Wukong
1
5
0
0.2
L
Scylla
KeyedSin
Scylla
2
7
0
0.29
W
Hou Yi
MercySh0t
Hou Yi
6
1
9
10.5
L
Erlang Shen
SirHispanic
Erlang Shen
0
5
3
0.3
L
Aphrodite
didiboo
Aphrodite
0
2
3
0.75
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,109
Damage
64,970
77,818
Taken
71,041
53,617
Mitigated
68,355
21,384
Healing
21,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BossJosh12
Lancelot
18,246
4,615
0
2,623
14,861
10,194
1,348
3,831
11,030
0
49,421
W
Xing Tian
Deft Daddy
Xing Tian
12,520
622
0
5,670
21,556
36,241
367
5,039
16,517
39,348
0
W
2,887
794
103
1,080
8,769
8,364
2,977
3,534
5,235
0
24,540
L
1,466
331
0
0
5,132
2,526
0
2,016
3,116
0
5,778
L
Sun Wukong
Kaptialclone
Sun Wukong
4,872
981
0
1,777
17,617
14,789
57
5,856
11,615
0
21,591
L
Scylla
KeyedSin
Scylla
15,526
1,071
0
455
17,063
7,203
1,108
7,681
9,211
46,613
0
W
Hou Yi
MercySh0t
Hou Yi
15,772
9,251
0
5,191
15,053
7,799
4,173
6,144
8,909
0
51,505
L
Erlang Shen
SirHispanic
Erlang Shen
13,657
6,192
0
5,856
24,273
22,030
138
5,725
18,474
0
59,248
L
Aphrodite
didiboo
Aphrodite
7,588
1,108
6,095
7,201
13,733
7,069
536
6,252
7,253
23,947
0
W
15,545
692
2,444
4,088
10,802
5,757
1,932
4,566
6,236
77,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,306
Gold Earned
63,525
238
Minions Killed
345
0
Camps Cleared
0
1,488,612
Distance Traveled
1,798,013
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,558
739
54
3
0
420,266
0
W
Xing Tian
13,229
778
37
2
0
363,753
1
W
Bellona
11,190
658
55
3
0
314,144
0
L
Neith
9,237
543
1
0
0
252,451
0
L
Sun Wukong
10,768
633
48
3
0
297,161
2
L
Scylla
11,172
657
86
5
0
320,352
1
W
Hou Yi
12,938
761
84
5
0
311,795
0
L
Erlang Shen
10,843
638
70
4
0
307,976
4
L
Aphrodite
10,286
605
33
2
0
310,672
0
W
Ra
13,610
801
115
7
0
388,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role