Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dougy2Inches
Cerberus
Level 121
God Stats
4W - 3L
1,831 SR
Queue Stats
153W - 151L
1,587 Elo+
Party 1
Skadi
Skadi
Jared1469
Skadi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,423 Elo+
Party 3
Sol
Sol
Zilliar
Sol
Level 63
God Stats
10W - 5L
1,668 SR
Queue Stats
67W - 52L
1,604 Elo+
Party 1
Mulan
Mulan
dingdongdilsaver
Mulan
Level 86
God Stats
2W - 1L
1,682 SR
Queue Stats
15W - 19L
1,423 Elo+
Party 3
Team Averages
Level 89
1,636 SR
1,507 Elo+

VS

Team Averages
Level 119
1,508 SR
1,507 Elo+
Awilix
Awilix
 
Awilix
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cleavered
Ah Muzen Cab
Level 88
God Stats
8W - 5L
1,825 SR
Queue Stats
89W - 101L
1,442 Elo+
Solo
Anubis
Anubis
DARKHAWAIIAN72
Anubis
Level 107
God Stats
0W - 4L
1,098 SR
Queue Stats
14W - 16L
1,480 Elo+
Party 2
Tyr
Tyr
jimmyviers
Tyr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,616 Elo+
Party 2
Atlas
Atlas
xxxsuhhdude420
Atlas
Level 159
God Stats
1W - 3L
1,617 SR
Queue Stats
38W - 37L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 3 / 9
8,988
749
10,901
15,175
14,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
Dougy2Inches
Cerberus
17
5 / 1 / 9
10,517
876
13,260
17,277
14,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Jared1469
Skadi
15
0 / 2 / 9
8,986
749
7,165
8,820
3,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
18
9 / 1 / 7
10,818
902
14,066
13,750
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 3 / 11
9,477
790
7,856
15,934
11,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 1 / 0
7,743
645
2,548
3,595
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Cleavered
Ah Muzen Cab
16
1 / 4 / 2
9,156
763
7,723
13,130
5,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 8 / 2
9,096
758
11,420
16,599
10,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 5
8,901
742
10,666
14,523
18,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 7
9,658
805
13,731
15,165
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
17
Kills
9
10
Deaths
17
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
9
2.17
L
Awilix
 
Awilix
3
1
0
3
L
Ah Muzen Cab
Cleavered
Ah Muzen Cab
1
4
2
0.5
L
1
8
2
0.25
W
Cerberus
Dougy2Inches
Cerberus
5
1
9
9.5
W
Skadi
Jared1469
Skadi
0
2
9
2.25
W
Sol
9
1
7
12.5
W
1
3
11
2.17
L
2
1
5
4.5
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,248
Damage
46,088
70,956
Taken
63,012
49,210
Mitigated
50,221
17,585
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,901
1,724
0
1,244
15,175
14,988
560
2,549
12,626
0
21,503
L
Awilix
 
Awilix
2,548
606
0
864
3,595
1,406
0
708
2,887
0
5,541
L
Ah Muzen Cab
Cleavered
Ah Muzen Cab
7,723
1,914
0
1,120
13,130
5,758
1,270
6,571
6,559
0
40,592
L
11,420
35
0
4,010
16,599
10,672
0
9,594
7,005
37,322
0
W
Cerberus
Dougy2Inches
Cerberus
13,260
1,216
0
3,111
17,277
14,278
0
5,116
12,161
42,527
0
W
Skadi
Jared1469
Skadi
7,165
2,429
0
1,250
8,820
3,537
1,473
3,354
5,466
0
31,969
W
Sol
14,066
6,021
0
5,253
13,750
5,325
7,064
7,688
6,062
42,626
0
W
7,856
800
1,302
5,425
15,934
11,082
0
6,444
9,490
0
28,146
L
10,666
2,403
0
3,515
14,523
18,392
0
4,944
9,579
0
29,663
L
13,731
2,513
0
1,680
15,165
13,993
0
5,509
9,656
29,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,786
Gold Earned
44,554
284
Minions Killed
237
0
Camps Cleared
0
1,294,475
Distance Traveled
1,052,951
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,988
749
16
1
0
297,225
1
L
Awilix
7,743
645
11
1
0
107,423
1
L
Ah Muzen Cab
9,156
763
85
7
0
210,394
0
L
Anubis
9,096
758
56
5
0
202,231
2
W
Cerberus
10,517
876
87
7
0
265,119
1
W
Skadi
8,986
749
53
4
0
243,671
0
W
Sol
10,818
902
72
6
0
235,535
0
W
Mulan
9,477
790
56
5
0
252,925
1
L
Tyr
8,901
742
47
4
0
284,543
2
L
Atlas
9,658
805
38
3
0
248,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role